神兵获取显示详情
parent
6eaa7d265f
commit
4c362159ed
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@ -471,7 +471,7 @@ function ItemView:GetRewardShow(_itemData, effectLayer)
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end)
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elseif _itemData.itemType == ItemType.GodWeapon then
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Util.AddOnceClick(self.frameBtn, function()
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UIManager.OpenPanel(UIName.GodWeaponGetInfoPopup, false, _itemData.backData.itemId)
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UIManager.OpenPanel(UIName.GodWeaponGetInfoPopup, false, _itemData.sId)
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end)
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elseif _itemData.ItemType == ItemType.Incarnation then--化身卡
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self.frame.sprite = self.spLoader:LoadSprite(GetQuantityImageByquality(itemConfig[ _itemData.backData.itemId].Quantity))
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