【热更大小】
parent
4160de484a
commit
8302a47f48
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@ -503,11 +503,20 @@ namespace GameEditor.FrameTool {
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//对比数据
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//对比数据
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private static void CompareData()
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private static void CompareData()
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{
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{
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UnityEngine.Debug.Log("外部个数:" + exDataList.Count);
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for (int i = 0; i < exDataList.Count; i++)
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for (int i = 0; i < exDataList.Count; i++)
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{
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{
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if (!inDataDic.ContainsKey (exDataList[i].fileName))
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if (!inDataDic.ContainsKey (exDataList[i].fileName))
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{
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{
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UnityEngine.Debug.Log("Name:"+exDataList[i].fileName);
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Size = exDataList[i].size + Size;
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Size = exDataList[i].size + Size;
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}else
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{
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if(!exDataList[i].crc.Equals(inDataDic[exDataList[i].fileName].crc))
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{
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UnityEngine.Debug.Log("Name:" + exDataList[i].fileName);
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Size = exDataList[i].size + Size;
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}
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}
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}
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}
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}
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Size = Size / 1048576;
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Size = Size / 1048576;
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