好感度0点次数刷新修改

dev_chengFeng
jiaoyangna 2021-09-29 18:23:13 +08:00
parent de2aa940b4
commit b44c4af217
2 changed files with 6 additions and 1 deletions

View File

@ -223,12 +223,16 @@ function HeroLikeAbilityPanel:BindEvent()
end end
--添加事件监听(用于子类重写) --添加事件监听(用于子类重写)
function HeroLikeAbilityPanel:AddListener() function HeroLikeAbilityPanel:AddListener()
Game.GlobalEvent.AddEvent(GameEvent.LikeAbility.RefreshRemainTimes,self.RefreshTimes,self)
end end
--移除事件监听(用于子类重写) --移除事件监听(用于子类重写)
function HeroLikeAbilityPanel:RemoveListener() function HeroLikeAbilityPanel:RemoveListener()
Game.GlobalEvent.RemoveEvent(GameEvent.LikeAbility.RefreshRemainTimes,self.RefreshTimes,self)
end
function HeroLikeAbilityPanel:RefreshTimes()
self.remainTimes.text = string.format("<color=#ffedae>今日剩余次数:</color><color=#50bb80>%s次</color>",LikabilityManager.GetRemainTimes())
end end
function HeroLikeAbilityPanel:OnSortingOrderChange() function HeroLikeAbilityPanel:OnSortingOrderChange()

View File

@ -316,6 +316,7 @@ function this.RefreshUpdateIndication(buffer)
Game.GlobalEvent:DispatchEvent(GameEvent.Activity.OnPatFaceRedRefresh) Game.GlobalEvent:DispatchEvent(GameEvent.Activity.OnPatFaceRedRefresh)
LikabilityManager.SetRemainTimes(msg.likableRemainTime,0) LikabilityManager.SetRemainTimes(msg.likableRemainTime,0)
Game.GlobalEvent:DispatchEvent(GameEvent.LikeAbility.RefreshRemainTimes)
CheckRedPointStatus(RedPointType.LikeabilityRed) CheckRedPointStatus(RedPointType.LikeabilityRed)
CheckRedPointStatus(RedPointType.SecretTer_HaveFreeTime) CheckRedPointStatus(RedPointType.SecretTer_HaveFreeTime)
CheckRedPointStatus(RedPointType.DailyGift) CheckRedPointStatus(RedPointType.DailyGift)