开引导 在森罗杀进程 重新登陆后 不回到森罗

dev_chengFeng
ZhangBiao 2020-08-04 18:19:20 +08:00
parent 7b73f4ae77
commit f548b53b46
1 changed files with 5 additions and 16 deletions

View File

@ -453,16 +453,6 @@ function this.ExecuteLoading()
end)
end
StoryManager.EventTrigger(100001, exBattle)
else
if PlayerManager.curMapId ~= 0 then
NetManager.MapInfoRequest(PlayerManager.curMapId, FormationTypeDef.FORMATION_DREAMLAND, function(msg)
MapManager.isReloadEnter = false
MapTrialManager.firstEnter = true
MapManager.SetViewSize(20)--设置视野范围(明雷形式)
MapManager.curAreaId =FormationTypeDef.FORMATION_DREAMLAND
MapManager.trialHeroInfo=msg.infos
UIManager.OpenPanelAsync(UIName.MapPanel, LoadingPanel.End)
end)
else
PatFaceManager.isLogin = true
UIManager.OpenPanelAsync(UIName.MainPanel, function ()
@ -470,7 +460,6 @@ function this.ExecuteLoading()
LoadingPanel.End()
end)
end
end
else
UIManager.OpenPanelAsync(UIName.MainPanel, function()
if RoomManager.RoomAddress == nil or RoomManager.RoomAddress == "" then