Commit Graph

37 Commits (ab7570f3bbf184f803eb54bd510006af07517b1e)

Author SHA1 Message Date
zhangqiang 042644bdcb 【资源】冲突处理 2021-07-27 13:53:37 +08:00
zhangqiang 71f7e8a469 Merge branch 'china/dev' into china/jumpserver
# Conflicts:
#	Assets/ManagedResources/Prefabs/UI/Main/MainPanel.prefab
#	Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
#	Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua
2021-07-27 11:26:30 +08:00
gaoxin 3e11938166 【meta】 2021-07-27 10:06:56 +08:00
wangzhenxing 02cea65055 [称号]====跨服称号资源提交 2021-07-23 11:20:05 +08:00
ZhangBiao edaacd0e69 重复名资源提交 2021-07-15 17:24:56 +08:00
ZhangBiao e3baabda96 【副本界面】特效提交 2021-07-15 15:25:25 +08:00
ZhangBiao b417d4eaa4 【修行】特效导入 2021-05-27 17:40:54 +08:00
gaoxin 653d9bbd06 【meta】 2021-05-26 13:43:11 +08:00
gaoxin 5ae49a698d 【特效】嫦娥,金吒特效修改 2021-03-27 19:02:40 +08:00
jiaoyangna 5bd35da17c Revert "图片整理提交"
This reverts commit 988b881285.
2021-03-09 14:37:14 +08:00
jiaoyangna 988b881285 图片整理提交 2021-03-09 12:44:53 +08:00
liujiaqi 866fd6c3fc 【资源】越南语临时资源替换 2021-02-26 11:23:02 +08:00
jiaoyangna 0054f5e646 【优化】十绝阵战斗结束后返回至挑战界面,而非编队界面(编队界面无法查看剩余挑战次数和当前绝阵排名) 2020-12-24 10:37:38 +08:00
jiaoyangna a446b83908 冲突修改提交 2020-12-07 16:29:22 +08:00
JieLing 04ba352791 【资源】 修改资源路径 2020-11-02 19:54:12 +08:00
zhangqiang 3479bd153c 【灵兽系统】 合并 功能ok 但是战斗合完进不去 2020-10-31 17:01:46 +08:00
gaoxin b3d15c1945 头像特效添加 2020-09-27 16:58:10 +08:00
gaoxin 30697705be 每次销毁界面时清理一次不用的资源,界面打开音效配置添加 2020-09-04 10:03:35 +08:00
JieLing b28309e14e 资源位置移动 2020-08-25 19:26:51 +08:00
ZhangBiao 6013365ad1 剑影仙踪特效更新 2020-08-24 16:07:08 +08:00
JieLing 5e9448dd24 资源提交, 2020-08-14 17:35:18 +08:00
JieLing acf9a73068 重复引用资源修改 2020-08-13 19:40:50 +08:00
gaoxin 87b221b621 新技能特效添加 2020-07-23 10:23:33 +08:00
gaoxin f420ee3bd7 Merge branch 'master_develop' into 英雄技能特效添加
# Conflicts:
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_ab_lzhl01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_axl_aa01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_bah_dww01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_bxxz_lhzf01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_chdr_qsqy01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_cy_aa01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_dhc_dhjf01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_dj_hmhx01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_dlsm_hskj01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_dm_lrzj01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_dst_zxtsl01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_dz_htjl01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_eh_hslc01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_fhlh_aa01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_ft_csl01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_fx_lrzs01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_gg_alky01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_ghn_ysyn01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_hdxj_llhl01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_hhe_swzh01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_hsmw_swzh01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_hxps_xtcz01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_jcdp_dpzc01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_jgtn_aa01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_jhns_ylp01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_jhxn_wxlz01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_jl_aa01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_jll_yjl01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_jls_jlsw01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_jmm_myjm01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_jw_aa01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_jy_jyh01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_jzy_aa01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_lc_ssym01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_ldb_qzjfl01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_ljgz_hllw01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_ls_lshd01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_lsx_swz01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_lzz_fjlyl01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_mjn_lhj01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_mp_lqfc01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_mslz_aa01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_mw_mwz01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_mz_dzcx01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_mz_pxz01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_nxq_lyc01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_ny_qmsg01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_qxn_yyw01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_rd_gftm01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_sdxj_sbj01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_sgb_aa01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_sjll_bgxp01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_tljz_zxxzl01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_ts_jzlcl01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_tyxj_tyyq01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_wg_wgfg01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_xllh_aa01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_yc_ycmh01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_ygl_yll01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_ygps_ysqr01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_yj_fjcy01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_ylw_pgdm01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_zbj_tpywl01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_zz_zzm01.mp3.meta
#	data_execl/base_data/CombatControl.xlsx
2020-07-21 14:48:51 +08:00
gongjiawei 781a1e8453 音频更新 2020-07-21 14:24:57 +08:00
gaoxin bc43f00abc 资源名重复刷新 2020-07-16 20:14:19 +08:00
JieLing 2be4cc20e6 Merge branch 'master_develop' into master_test
# Conflicts:
#	.gitignore
#	Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset
#	data_execl/base_data/CombatControl.xlsx
#	data_execl/base_data/GuideConfig.xlsx
2020-07-16 20:08:11 +08:00
jiaoyangna e15bf9a7b2 轩辕宝镜资源提交 2020-07-15 16:27:58 +08:00
ZhangBiao 7785a7c472 神将生阶属性显示错误问题修复 2020-07-14 14:03:08 +08:00
gaoxin db1118aa9c 修复打包后不能充值得bug 2020-07-13 16:48:50 +08:00
gaoxin bfd6a89b20 特效资源提交 2020-07-13 16:29:38 +08:00
gaoxin eba4b7cf50 shader引用文件提交 2020-07-13 13:38:34 +08:00
JieLing 9b97aef3d7 内网 0.15.15 2020-07-10 18:20:58 +08:00
2han9B1a0 7c7684a714 冲突提交 2020-07-08 21:19:34 +08:00
JieLing d08552ca2f 外网0.16.13 内网0.15.24 2020-06-30 18:59:44 +08:00
JieLing cf5f3e9952 内网测试 0.15.12 2020-06-13 11:47:13 +08:00
JieLing 4c8d2cf8de 提交 2020-05-09 13:31:21 +08:00