战斗技能修改
parent
0f51ad7600
commit
99c7bdf11c
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@ -515,7 +515,7 @@ public class FightDataUtil {
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skill.rawset(2, LuaValue.valueOf(KeyFrame/1000f));
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skill.rawset(2, LuaValue.valueOf(KeyFrame/1000f));
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skill.rawset(3, LuaValue.valueOf(SkillDuration/1000f));
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skill.rawset(3, LuaValue.valueOf(SkillDuration/1000f));
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skill.rawset(4, LuaValue.valueOf(SkillNumber));
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skill.rawset(4, LuaValue.valueOf(SkillNumber));
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skill.rawset(5, getSkillNumberTime(sCombatControl.getSkillNumberTime()));
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skill.rawset(5, getSkillNumberTime(sCombatControl.getSkillNumbetTime()));
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skill.rawset(6, getEffectArgs(sCombatControl.getAttackDisplaceoffset()));
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skill.rawset(6, getEffectArgs(sCombatControl.getAttackDisplaceoffset()));
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List<LuaValue> effectList = getEffect(sSkillLogicVo);
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List<LuaValue> effectList = getEffect(sSkillLogicVo);
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int size = effectList.size();
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int size = effectList.size();
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@ -13,7 +13,7 @@ public class SCombatControl implements BaseConfig {
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private int skillNumber;
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private int skillNumber;
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private int[][] skillNumberTime;
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private int[][] skillNumbetTime;
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private float[] attackDisplaceoffset;
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private float[] attackDisplaceoffset;
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@ -39,8 +39,8 @@ public class SCombatControl implements BaseConfig {
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return skillNumber;
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return skillNumber;
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}
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}
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public int[][] getSkillNumberTime() {
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public int[][] getSkillNumbetTime() {
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return skillNumberTime;
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return skillNumbetTime;
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}
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}
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public float[] getAttackDisplaceoffset() {
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public float[] getAttackDisplaceoffset() {
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