战斗技能修改

master_otnew
PC-202302260912\Administrator 2023-11-13 18:21:39 +08:00
parent 0f51ad7600
commit 99c7bdf11c
2 changed files with 4 additions and 4 deletions

View File

@ -515,7 +515,7 @@ public class FightDataUtil {
skill.rawset(2, LuaValue.valueOf(KeyFrame/1000f));
skill.rawset(3, LuaValue.valueOf(SkillDuration/1000f));
skill.rawset(4, LuaValue.valueOf(SkillNumber));
skill.rawset(5, getSkillNumberTime(sCombatControl.getSkillNumberTime()));
skill.rawset(5, getSkillNumberTime(sCombatControl.getSkillNumbetTime()));
skill.rawset(6, getEffectArgs(sCombatControl.getAttackDisplaceoffset()));
List<LuaValue> effectList = getEffect(sSkillLogicVo);
int size = effectList.size();

View File

@ -13,7 +13,7 @@ public class SCombatControl implements BaseConfig {
private int skillNumber;
private int[][] skillNumberTime;
private int[][] skillNumbetTime;
private float[] attackDisplaceoffset;
@ -39,8 +39,8 @@ public class SCombatControl implements BaseConfig {
return skillNumber;
}
public int[][] getSkillNumberTime() {
return skillNumberTime;
public int[][] getSkillNumbetTime() {
return skillNumbetTime;
}
public float[] getAttackDisplaceoffset() {