Commit Graph

259 Commits (2eb04261bc3843177e1ae3aef6ea1ffbad3995f0)

Author SHA1 Message Date
gaoxin 73709000a9 Merge branch 'china/dev' of http://60.1.1.230/gaoxin/JL_Client into china/dev 2021-09-29 17:34:38 +08:00
gaoxin 971a457224 【战斗力】修复计算在编队上的人物临时数据时未计算编队相关属性的问题 2021-09-29 17:34:20 +08:00
jiaoyangna a62e656d7b Merge branch 'china/dev' into 0功能/好感度
# Conflicts:
#	Assets/ManagedResources/~Lua/Modules/MonsterCamp/MonsterCampManager.lua
2021-09-29 15:49:39 +08:00
gaoxin 0abe5663c6 【战斗力】debug时不再计算老版本的战斗力 2021-09-29 14:55:14 +08:00
jiaoyangna 33acb35f82 Merge branch 'china/dev' into 0功能/好感度
# Conflicts:
#	Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
#	Assets/ManagedResources/~Lua/Modules/Player/JumpManager.lua
#	Assets/ManagedResources/~Lua/Modules/Player/RedpotManager.lua
2021-09-28 09:52:22 +08:00
gaoxin 94782f7cf4 【ID1018635】 【唯一限制魂印】同时戴舍身济世和历战之躯,恭送掉该神将数据只会清一个,另一个依然是无法佩戴 2021-09-27 20:18:10 +08:00
gaoxin ed3f38f9cb 【战斗力】修复部分数据刷新不及时 2021-09-27 18:33:58 +08:00
gaoxin eacf753e55 【战斗力】修复部分设置人物属性全部为脏数据时没有设置战斗力脏数据 2021-09-27 17:35:36 +08:00
gaoxin e61dea0f4a 【白金装备】套装显示添加 2021-09-26 17:13:12 +08:00
jiaoyangna 1152586ff1 好感度提交 2021-09-26 09:54:58 +08:00
gaoxin 65efa9336c 【魂印】修复神将恭送后没有重置魂印的穿戴状态,导致力战之躯魂印无法穿戴的问题 2021-09-23 20:59:44 +08:00
gaoxin f6c336e52f 【战斗力】添加一些log 2021-09-23 15:52:19 +08:00
gaoxin 579b566935 【四象心法】加入新的战斗力计算 2021-09-22 15:42:28 +08:00
gaoxin 34f3f42a04 Merge branch 'china/dev' into 0功能/角色战斗力计算2
# Conflicts:
#	Assets/ManagedResources/~Lua/Modules/Formation/FormationPanelV2.lua
#	Assets/ManagedResources/~Lua/Modules/Hero/HeroManager.lua
#	Assets/ManagedResources/~Lua/Modules/RoleInfo/EquipTreasureManager.lua
#	Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleProInfoPopup.lua
2021-09-22 15:36:10 +08:00
yuanshuai db18313495 Merge branch '0功能/四象心法' into china/dev
# Conflicts:
#	Assets/ManagedResources/EffectResUI/XunBaoMiZong.meta
#	Assets/ManagedResources/Icon/Item/r_yjsp.png.meta
#	Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralInfoPopup.prefab
#	Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset
#	Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
#	Assets/ManagedResources/~Lua/Data/ConfigData.lua
#	Assets/ManagedResources/~Lua/Data/UIData.lua
#	Assets/ManagedResources/~Lua/Logic/GameEvent.lua
#	Assets/ManagedResources/~Lua/Message/ActivityProto.proto
#	Assets/ManagedResources/~Lua/Message/ArenaInfoProto.proto
#	Assets/ManagedResources/~Lua/Message/ChatProto.proto
#	Assets/ManagedResources/~Lua/Message/CommonProto.proto
#	Assets/ManagedResources/~Lua/Message/Family.proto
#	Assets/ManagedResources/~Lua/Message/FightInfoProto.proto
#	Assets/ManagedResources/~Lua/Message/HeroInfoProto.proto
#	Assets/ManagedResources/~Lua/Message/MapInfoProto.proto
#	Assets/ManagedResources/~Lua/Message/MessageTypeProto.proto
#	Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
#	Assets/ManagedResources/~Lua/Message/PlayerInfoProto.proto
#	Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralInfoPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua
2021-09-22 15:12:32 +08:00
gaoxin e3f11c86ed 【战斗力】界面展示优化 2021-09-17 15:24:10 +08:00
gaoxin a7ce05450b 【战斗力】 功能属性加入战斗力初始化 2021-09-17 15:08:37 +08:00
gaoxin 2494b16f89 Merge branch 'china/dev' into 0功能/角色战斗力计算2 2021-09-16 13:37:16 +08:00
gaoxin 66efc9d4e3 【战斗力】新战斗力计算系统完成 2021-09-16 13:35:33 +08:00
ZhangBiao fa5446d6d2 【鸿蒙阵】跨天英雄等级为0修复 2021-09-14 17:32:06 +08:00
yuanshuai 47cb5811cc Merge branch 'china/dev' into 0功能/四象心法 2021-09-13 18:43:00 +08:00
jiaoyangna d55dd4c59d 共鸣宝物报错强化修改提交 2021-09-13 16:17:38 +08:00
gaoxin 7df51e8929 Merge branch 'china/dev' into 0功能/角色战斗力计算2
# Conflicts:
#	Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
#	Assets/ManagedResources/~Lua/Modules/Formation/FormationManager.lua
#	Assets/ManagedResources/~Lua/Modules/Hero/HeroManager.lua
#	Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Map/MapManager.lua
#	Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/MapRoleInfoPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Power/GiveMePowerPanel.lua
#	Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoPanel.lua
#	Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarLayout.lua
#	Assets/ManagedResources/~Lua/Modules/SoulPrint/SoulPrintPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Vip/VipPanelV2.lua
2021-09-11 16:52:33 +08:00
yuanshuai 4c66f50e66 Merge branch 'china/dev' into 0功能/四象心法
# Conflicts:
#	Assets/ManagedResources/~Lua/Message/CommonProto_pb.lua
#	Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
#	Assets/ManagedResources/~Lua/Message/PlayerInfoProto_pb.lua
#	Assets/ManagedResources/~Lua/Modules/Practice/PracticePanel.lua
2021-09-10 09:38:55 +08:00
yuanshuai 247ad9fdc7 【四象心法提交】 2021-09-09 20:45:12 +08:00
zhangshanxue 39fc099fe6 Merge branch 'china/dev' into china/xq
# Conflicts:
#	Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset
2021-09-03 16:01:20 +08:00
ZhangBiao 009a17a25a 【战力】漏提交 2021-09-03 10:19:51 +08:00
ZhangBiao 08e8944e47 【战力问题】PVP增减伤引起的战力不统一问题修改 2021-09-02 22:24:58 +08:00
jiaoyangna 4f266a20b9 红点问题修改提交 2021-09-01 14:17:21 +08:00
jiaoyangna d9bef4f49a 战力修改提交 2021-08-31 18:08:57 +08:00
jiaoyangna 7713a65826 排行榜宝器修改 2021-08-31 11:08:12 +08:00
jiaoyangna 1ea100ed83 神将情报界面装备宝物修改提交 2021-08-30 16:44:26 +08:00
jiaoyangna cd594275e0 四灵试炼修改提交 2021-08-26 17:25:02 +08:00
jiaoyangna 76dbc01270 Merge branch 'china/dev' into 0功能/silingshilian 2021-08-12 15:54:58 +08:00
zhangqiang 5e891ff84b 【鸿蒙阵】步骤:共鸣效果100级,上阵共鸣神将,在化虚坛中进阶该神将,进阶后在鸿蒙阵把该神将卸下,并在神将情报界面升级,升级后重登,还原错误的天赋,但保留错误的等级 2021-08-10 14:56:34 +08:00
zhangqiang 0e0d5ffdb0 【鸿蒙阵】步骤:共鸣效果100级,上阵共鸣神将,在化虚坛中进阶该神将,进阶后在鸿蒙阵把该神将卸下,并在神将情报界面升级,升级后重登,还原错误的天赋,但保留错误的等级 2021-08-10 14:52:07 +08:00
jiaoyangna 6b8c2f2f3c Merge branch 'china/dev' into 0功能/silingshilian
# Conflicts:
#	Assets/ManagedResources/Prefabs/UI/Common/CardRendererRoot.prefab
#	Assets/ManagedResources/Prefabs/UI/Expedition/ExpeditionMonsterInfoPopup.prefab
#	Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralBigPopup.prefab
#	Assets/ManagedResources/Prefabs/UI/Popup/GeneralPopup.prefab
#	Assets/ManagedResources/Prefabs/UI/Popup/RewardItemPopup.prefab
#	Assets/ManagedResources/Prefabs/UI/Popup/RewardTalismanSingleShowPopup.prefab
#	Assets/ManagedResources/Prefabs/UI/Popup/RoleInfoPopup.prefab
#	Assets/ManagedResources/Prefabs/UI/Recruit/RecruitPanel.prefab
#	Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleEquipPanel.prefab
#	Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleEquipTreasureChangePopup.prefab
#	Assets/ManagedResources/RTexture/CardTexture10.renderTexture.meta
#	Assets/ManagedResources/RTexture/CardTexture11.renderTexture.meta
#	Assets/ManagedResources/RTexture/CardTexture12.renderTexture.meta
#	Assets/ManagedResources/RTexture/CardTexture7.renderTexture.meta
#	Assets/ManagedResources/RTexture/CardTexture8.renderTexture.meta
#	Assets/ManagedResources/RTexture/CardTexture9.renderTexture.meta
#	Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
#	Assets/ManagedResources/~Lua/Data/UIData.lua
#	Assets/ManagedResources/~Lua/Framework/Manager/CardRendererManager.lua
#	Assets/ManagedResources/~Lua/Message/CommonProto_pb.lua
#	Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
#	Assets/ManagedResources/~Lua/Message/PlayerInfoProto_pb.lua
#	Assets/ManagedResources/~Lua/Modules/Carbon/CarbonManager.lua
#	Assets/ManagedResources/~Lua/Modules/Expedition/ExpeditionMonsterInfoPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Formation/FormationPanelV2.lua
#	Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralBigPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Guide/GuideManager.lua
#	Assets/ManagedResources/~Lua/Modules/Hero/HeroManager.lua
#	Assets/ManagedResources/~Lua/Modules/MonsterCamp/MonsterCampPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Player/RedpotManager.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/BattleFailPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/BattleWinPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/GeneralPopup.lua
#	Assets/ManagedResources/~Lua/Modules/RoleInfo/EquipTreasureStrongPopup.lua
2021-08-06 11:15:13 +08:00
jiaoyangna beacff1d20 共鸣中的宝物去掉红点 2021-07-29 11:53:11 +08:00
jiaoyangna 63780c4c7a 宝物共鸣修改 2021-07-29 11:13:34 +08:00
jiaoyangna 12c8efa516 装备红点提交 2021-07-29 10:23:52 +08:00
jiaoyangna 7ee1ef9910 Merge branch 'china/dev-c' into china/dev
# Conflicts:
#	Assets/ManagedResources/Atlas/DyAct_Activity5.meta
#	Assets/ManagedResources/EffectResUI/ChengHao_new.meta
#	Assets/ManagedResources/EffectResUI/ChengHao_new/Animation.meta
#	Assets/ManagedResources/EffectResUI/ZhenQiBaoGe/Texture.meta
#	Assets/ManagedResources/~Lua/Modules/Guide/GuideManager.lua
2021-07-28 17:45:59 +08:00
jiaoyangna 55c839dcd0 Revert "Revert "红点修改提交""
This reverts commit d53776b558.
2021-07-28 16:59:07 +08:00
jiaoyangna ad850da05f 宝物共鸣修改 2021-07-28 15:40:50 +08:00
jiaoyangna 94c92a7f22 拥有可替换/战斗力较高的宝物时,应在宝物图标右上角,及下方的魂宝/灵宝按钮上显示红点,不应当在魂宝/灵宝装备格子上显示红点 2021-07-27 18:34:37 +08:00
jiaoyangna 917662ff20 宝物培养红点提交 2021-07-26 17:16:29 +08:00
jiaoyangna 734efe7b52 红点修改提交 2021-07-24 19:36:34 +08:00
zhangqiang b395410ac1 Merge branch 'china/dev' into china/dev_c_跨服天梯
# Conflicts:
#	Assets/ManagedResources/Prefabs/UI/Fight/FightPointPassMainPanel.prefab
#	Assets/ManagedResources/Prefabs/UI/Main/MainPanel.prefab
#	Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset
#	Assets/ManagedResources/~Lua/Data/ConfigData.lua
#	Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
#	Assets/ManagedResources/~Lua/Modules/Net/IndicationManager.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/PlayerInfoPopup.lua
#	Assets/Scripts/Editor/ExcelTool/DataConfigMD5Record.asset
2021-07-20 18:09:07 +08:00
zhangqiang f7932b9e8c 【罗浮争锋】国内提交+1 2021-07-13 17:40:25 +08:00
ZhangBiao fc8e199a43 【鸿蒙阵】使者处于突破等级且突破,共鸣神将不算突破 2021-07-08 18:41:14 +08:00
ZhangBiao 92fa3e34d8 【Log】清除颜色Log 2021-07-01 17:30:20 +08:00