gaoxin
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6f39aa9645
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Merge branch 'china/dev' of http://60.1.1.230/gaoxin/JL_Client into china/dev
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2022-02-10 17:57:23 +08:00 |
gaoxin
|
244db76135
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【四元阵】修改概率基数的计算方式
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2022-02-10 17:57:18 +08:00 |
wangzhenxing
|
01506ba48c
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[角色天赋]======角色天赋显示修改
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2022-02-10 17:52:40 +08:00 |
wangzhenxing
|
7de5fdac9e
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[飞升]=====特效问题修改
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2022-01-20 17:58:57 +08:00 |
wangzhenxing
|
ef0a0ff436
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Merge branch 'china/dev' into china/飞升
Conflicts:
Assets/ManagedResources/Prefabs/UI/Battle/BattlePanel.prefab
Assets/ManagedResources/Prefabs/UI/Formation/FormationPanelV2.prefab
Assets/ManagedResources/Prefabs/UI/HandBook/HandBookHeroAndEquipListPanel.prefab
Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleInfoPanel.prefab
Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
Assets/ManagedResources/~Lua/Data/UIData.lua
Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua
Assets/ManagedResources/~Lua/Modules/GlobalActTimeCtrl/ActTimeCtrlManager.lua
Assets/ManagedResources/~Lua/Modules/HandBook/HandBookHeroAndEquipListPanel.lua
Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua
Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoPanel.lua
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2022-01-15 12:47:22 +08:00 |
wangzhenxing
|
05377b9595
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[图鉴]==== 图鉴 图鉴详情界面修改
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2022-01-14 18:49:49 +08:00 |
wangzhenxing
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a16b592892
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[飞升]=========飞升优化修改
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2022-01-13 10:01:22 +08:00 |
wangzhenxing
|
ff7b7ba5ed
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[飞升]=====bug修改提交
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2022-01-12 16:41:51 +08:00 |
wangzhenxing
|
039f9a3deb
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[图鉴]======图鉴修改提交
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2022-01-11 18:11:13 +08:00 |
ZhangBiao
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68ad9cf7e1
|
【家园】提交
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2022-01-06 11:45:28 +08:00 |
wangzhenxing
|
5b670023ed
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[飞升]=======飞升代码逻辑提交
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2022-01-05 18:17:44 +08:00 |
ZhangBiao
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c0d27feac2
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Merge branch 'china/dev' into 0功能/家园
# Conflicts:
# Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
# Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua
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2022-01-05 10:16:25 +08:00 |
ZhangBiao
|
cf9cbc5ac9
|
【家园】摘星阁装备属性加持+战斗力
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2021-12-31 13:44:11 +08:00 |
wangzhenxing
|
c318dea91a
|
【战前属性】====战前属性增加新类型 413计算
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2021-12-30 16:22:44 +08:00 |
wangzhenxing
|
73d92664de
|
[飞升]=======飞升逻辑提交
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2021-12-28 16:20:07 +08:00 |
ZhangBiao
|
e6aa1d31fe
|
Merge branch 'china/dev' into 0功能/命格
# Conflicts:
# Assets/ManagedResources/Prefabs/UI/Practice/PracticePanel.prefab
# Assets/ManagedResources/~Lua/Modules/Expert/PatFaceManager.lua
# Assets/ManagedResources/~Lua/Modules/Expert/PatFacePanel.lua
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2021-12-23 09:43:06 +08:00 |
jiaoyangna
|
a1e4acd488
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魂印修改提交
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2021-12-20 17:27:07 +08:00 |
jiaoyangna
|
4c3c65347c
|
魂印修改提交
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2021-12-20 17:15:06 +08:00 |
ZhangBiao
|
745a9d1dae
|
Merge branch 'china/dev' into 0功能/命格
# Conflicts:
# Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset
|
2021-12-20 14:07:56 +08:00 |
jiaoyangna
|
f306f0141d
|
删除log
|
2021-12-20 12:55:22 +08:00 |
jiaoyangna
|
76c682eb68
|
【神将回退】将魂足够升星时,进阶页签不显示红点
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2021-12-20 12:05:11 +08:00 |
ZhangBiao
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a197f16837
|
Merge branch 'china/dev' into 0功能/命格
# Conflicts:
# Assets/ManagedResources/Prefabs/UI/Popup/GeneralPopup.prefab
# Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset
# Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
# Assets/ManagedResources/~Lua/Modules/ActivityGift/ActivityGiftManager.lua
# Assets/ManagedResources/~Lua/Modules/Player/JumpManager.lua
# Assets/ManagedResources/~Lua/Modules/Popup/GeneralPopup.lua
# Assets/ManagedResources/~Lua/View/ItemView.lua
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2021-12-17 15:46:53 +08:00 |
jiaoyangna
|
73283bd818
|
回退修改提交
|
2021-12-16 10:09:48 +08:00 |
jiaoyangna
|
4dc37c659c
|
回退修改提交
|
2021-12-15 10:58:49 +08:00 |
jiaoyangna
|
0c83c3412e
|
【ID1010843】
增加英雄回退功能
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2021-12-14 17:25:44 +08:00 |
ZhangBiao
|
655021fe3f
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【命格】战力升降显示
|
2021-12-08 18:21:28 +08:00 |
jiaoyangna
|
a248330241
|
Merge branch 'china/dev' into 0功能/Incarnation
# Conflicts:
# Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralBigPopup.prefab
# Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset
# Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
# Assets/ManagedResources/~Lua/Common/Managers.lua
# Assets/ManagedResources/~Lua/Data/ConfigData.lua
# Assets/ManagedResources/~Lua/Data/UIData.lua
# Assets/ManagedResources/~Lua/Message/ArenaInfoProto_pb.lua
# Assets/ManagedResources/~Lua/Message/CommonProto_pb.lua
# Assets/ManagedResources/~Lua/Message/HeroInfoProto_pb.lua
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
# Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralBigPopup.lua
# Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua
# Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua
# Assets/ManagedResources/~Lua/Modules/TailsManSoul/TailsmanSoulMainPanel.lua
|
2021-11-25 16:10:14 +08:00 |
ZhangBiao
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fbb58dbfdc
|
【云游商人】不同神将穿戴同一品质装备,弹窗显示的都是一个神将名
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2021-11-22 18:44:32 +08:00 |
jiaoyangna
|
da218cfc3c
|
添加战力
|
2021-11-22 15:02:42 +08:00 |
jiaoyangna
|
197b6f0d45
|
滑动修改提交
|
2021-11-22 14:10:54 +08:00 |
jiaoyangna
|
d69b3c8ca5
|
Merge branch 'china/dev' into 0功能/TailsMainSoul
# Conflicts:
# Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
|
2021-11-19 14:35:42 +08:00 |
gaoxin
|
670320141c
|
【战斗】初始怒气和爆伤减免的顺序交换
|
2021-11-18 17:17:53 +08:00 |
jiaoyangna
|
4d887421ea
|
身外化身提交
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2021-11-18 11:55:26 +08:00 |
gaoxin
|
fe13249728
|
【人物属性】新增爆伤减免属性,战斗适用
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2021-11-17 16:01:14 +08:00 |
gaoxin
|
12fe3eb3e4
|
【战斗力】公式参数走表,装备,法宝战斗力计算公式修改
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2021-11-17 15:55:37 +08:00 |
jiaoyangna
|
ec48fa55f0
|
Merge branch 'china/dev' into 0功能/TailsMainSoul
# Conflicts:
# Assets/ManagedResources/~Lua/Message/CommonProto_pb.lua
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
|
2021-11-16 17:34:22 +08:00 |
gaoxin
|
ce5042eb86
|
【克制属性】添加
|
2021-11-16 16:59:59 +08:00 |
jiaoyangna
|
1e4a7a57be
|
法宝之魂 提交
|
2021-11-16 15:24:17 +08:00 |
gaoxin
|
6033aa6128
|
【战斗力】修复条件属性计算不完全的问题
|
2021-11-12 18:18:50 +08:00 |
jiaoyangna
|
e457260b42
|
神将排序界面修改提交
|
2021-11-08 15:04:53 +08:00 |
jiaoyangna
|
596c8477d3
|
Merge branch 'china/dev' into 0功能/神魂
# Conflicts:
# Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
# Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua
|
2021-11-04 09:29:56 +08:00 |
ZhangBiao
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fc6d13a4d7
|
【鸿蒙碑】升级鸿蒙碑不弹出战斗力变化提示,且升级后总战斗力数值错误,重新登录后战斗力会提升
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2021-11-03 17:06:45 +08:00 |
jiaoyangna
|
125e37fe6d
|
神魂提交
|
2021-11-03 10:13:44 +08:00 |
ZhangBiao
|
68525db92e
|
【界面优化】提交
|
2021-11-02 11:06:13 +08:00 |
ZhangBiao
|
3b02c6296c
|
【宝器属性】穿戴宝器后,游戏退出重进宝器属性没有加上,导致战力值下降
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2021-10-29 14:20:21 +08:00 |
jiaoyangna
|
96a7a33743
|
恭送神将同步编队战力
|
2021-10-28 13:39:52 +08:00 |
jiaoyangna
|
314398f5ba
|
保存支援神将后,若神魂效果为首次激活,需要神将条件和对应数量神魂效果变为绿色,激活神魂等级图标和神魂效果,并获得战斗力提升,若神将正处于主线编队,同时弹出主线战斗力变化提示。
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2021-10-27 18:53:36 +08:00 |
jiaoyangna
|
9f59cb3b64
|
神魂提交
|
2021-10-27 17:04:33 +08:00 |
jiaoyangna
|
5e8ad7dd08
|
神魂提交
|
2021-10-26 16:00:31 +08:00 |
jiaoyangna
|
acc912a0e7
|
Merge branch 'china/dev' into 0功能/神魂
# Conflicts:
# Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralBigPopup.prefab
# Assets/ManagedResources/Prefabs/UI/Popup/SupremeHeroPopup.prefab
# Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
# Assets/ManagedResources/~Lua/Common/Managers.lua
# Assets/ManagedResources/~Lua/Data/UIData.lua
# Assets/ManagedResources/~Lua/Message/CommonProto_pb.lua
# Assets/ManagedResources/~Lua/Message/HeroInfoProto_pb.lua
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
# Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralBigPopup.lua
|
2021-10-22 15:52:33 +08:00 |