wangzhenxing
|
9830c04a4b
|
【战斗】======御甲增加表现
|
2021-11-19 11:18:15 +08:00 |
wangzhenxing
|
e705049135
|
【战斗】=======362修改 填加388-391被动
|
2021-11-18 16:02:16 +08:00 |
gaoxin
|
ecedea90f8
|
Merge branch '0功能/新增克制属性' into china/dev
|
2021-11-18 10:49:34 +08:00 |
gaoxin
|
37000619e3
|
【战斗】加入克制属性的计算
|
2021-11-17 17:29:46 +08:00 |
gaoxin
|
fe13249728
|
【人物属性】新增爆伤减免属性,战斗适用
|
2021-11-17 16:01:14 +08:00 |
wangzhenxing
|
1362e8b4f6
|
[战斗]=============第三批神魂技能提交
|
2021-11-17 15:01:24 +08:00 |
wangzhenxing
|
7790f90d8f
|
【战斗】=======被动处理伤害修改
|
2021-11-15 10:34:13 +08:00 |
wangzhenxing
|
41dc490d28
|
【战斗】=============== 被动处理伤害方法只处理减伤
|
2021-11-12 15:54:54 +08:00 |
wangzhenxing
|
f71bbbdf95
|
[战斗]===========第二期神魂被动提交
|
2021-11-11 14:01:32 +08:00 |
wangzhenxing
|
41044877f1
|
[战斗]=============被动357修改
|
2021-11-04 13:43:05 +08:00 |
wangzhenxing
|
7ae770a3b0
|
[战斗]=============伤害力公式修改 防御 乘2
|
2021-10-25 11:48:54 +08:00 |
wangzhenxing
|
e0b7df4206
|
[战斗]==========被动199 历战之躯 被动修改 2
|
2021-10-22 13:57:51 +08:00 |
wangzhenxing
|
2a6f3389b3
|
[战斗]=============被动199 历战之躯 修改
|
2021-10-22 13:35:44 +08:00 |
wangzhenxing
|
3d9bf0041f
|
[战斗]============灵兽技能伤害不检测是否命中
|
2021-10-21 13:25:41 +08:00 |
wangzhenxing
|
24f0812b9f
|
主角技能提交
|
2021-10-20 21:33:37 +08:00 |
wangzhenxing
|
fbb1c387c7
|
【战斗】=======伤害公式 修改 去点 防御0.5的容错
|
2021-10-14 17:12:01 +08:00 |
wangzhenxing
|
453216c6c7
|
【战斗】==========被动344修改
|
2021-10-09 18:23:45 +08:00 |
wangzhenxing
|
4bd1047ccc
|
[战斗]=====被动116 258 281 312 344修改
|
2021-10-09 17:13:24 +08:00 |
wangzhenxing
|
433ae25590
|
[战斗]======被动351 353 修改
|
2021-09-27 13:47:27 +08:00 |
wangzhenxing
|
cbb22260f3
|
Merge branch 'china/dev-c-battle' into china/dev
|
2021-09-23 11:02:19 +08:00 |
wangzhenxing
|
fbaca4e989
|
[战斗]====添加间接治疗得方法
|
2021-09-23 10:51:21 +08:00 |
wangzhenxing
|
4ee0741896
|
[战斗]==============被动338修改 护甲逻辑修改
|
2021-09-15 11:23:04 +08:00 |
wangzhenxing
|
08ecd82227
|
【战斗】==============被动346 347 348 349 350 提交
|
2021-09-14 19:58:01 +08:00 |
wangzhenxing
|
dbf05190bc
|
Merge branch 'china/dev' into china/dev-c-battle
Conflicts:
Assets/ManagedResources/~Lua/Modules/Battle/Logic/Buff/DOT.lua
|
2021-09-14 10:32:25 +08:00 |
gaoxin
|
2a23609ed6
|
【战斗】添加缺失的方法
|
2021-09-07 19:43:08 +08:00 |
wangzhenxing
|
3e36a537b3
|
[战斗]======= 目标选择逻辑 生命百分比最低 不选有不灭的 显示层:死亡后怒气显示不清空 被动99 307 目标选择修改
|
2021-09-01 18:40:32 +08:00 |
wangzhenxing
|
9a02e18582
|
【战斗】==============被动 141 310 283 330 336 修改提交
|
2021-08-20 16:05:33 +08:00 |
wangzhenxing
|
11a39abcd4
|
[战斗]==========伤害修改提交
|
2021-08-12 15:42:31 +08:00 |
wangzhenxing
|
08d02a0b6d
|
[战斗]==========后续紫府神印提交
|
2021-08-12 15:11:38 +08:00 |
wangzhenxing
|
33b37451e1
|
【战斗】=============被动 108 200 283 322 修改 新增被动 337
|
2021-07-09 11:54:02 +08:00 |
wangzhenxing
|
d00d69ff68
|
[战斗]============第二期紫府神印提交
|
2021-07-02 09:56:06 +08:00 |
wangzhenxing
|
b1425236af
|
[战斗]========觉醒技能提交,困难副本星级条件提交,关卡被动提交
|
2021-06-16 10:27:56 +08:00 |
gaoxin
|
1b873eb38d
|
Merge branch 'china/dev-c' into china/ios
# Conflicts:
# Assets/ManagedResources/ArtFont_en/f_fuxinggaozhao_zida_en.png.meta
# Assets/ManagedResources/ArtFont_en/n_niuqichongchong_banner_en.png.meta
# Assets/ManagedResources/ArtFont_en/n_niuqichongchong_niuqizhi_en.png.meta
# Assets/ManagedResources/ArtFont_en/q_qinlongmibao_banner1_en.png.meta
# Assets/ManagedResources/ArtFont_en/r_fabao_guiyuan_en.png.meta
# Assets/ManagedResources/ArtFont_en/sl_en.png.meta
# Assets/ManagedResources/ArtFont_en/x_xianshizaohuan_wujiangyulan 1_en.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_1_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_2_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_3_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_4_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_6_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_7_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_8_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_9_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/n_niuqichongchong_banner_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/n_niuqichongchong_niuqizhi_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/q_qinlongmibao_banner1_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/r_fabao_guiyuan_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/sl_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/t_tianshumijuan_zhujiemiananniu_2_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/t_tianshumijuan_zhujiemiananniu_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/w_wj_banner_vi.png.meta
# Assets/ManagedResources/Atlas/BattleAtlas/r_zhandou_leiquehei_01.png.meta
# Assets/ManagedResources/Atlas/DyAct_Activity7/timelimit_putishushen2.png.meta
# Assets/ManagedResources/Atlas/DyAct_XiangYaoDuoBao/ArtFont/t_tongqiangtiebi_banner_zh.jpg.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/ArtFont/x_xianshizaohuan_wujiangyulan 1_zh.png.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/QiKaiDeSheng/q_qikaidesheng_shenjiang2.png.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/XiangLongFuHu/x_xianglongfuhu_shenjiang3.png.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/YiShanDaoHai/y_yishandaohai_shenjiang2.png.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/YongWangZhiQian/s_yongwangzhiqian_shenjiang2.png.meta
# Assets/ManagedResources/Atlas/FirstRechargeAtlas/ArtFont/s_shouchong_100_zh.png.meta
# Assets/ManagedResources/Atlas/MainAtlas/ArtFont/r_zjm_huodongicon-congzhi_zh.png.meta
# Assets/ManagedResources/Atlas/SupremeHeroAtlas/b_baolishuchu_juesebanzi2.png.meta
# Assets/ManagedResources/Atlas/SupremeHeroAtlas/b_baolishuchu_juesebanzi2_gouxuan.png.meta
# Assets/ManagedResources/Atlas/TagButtonAtlas/ArtFont/r_huodong_leijichengzhianniu_01_zh.png.meta
# Assets/ManagedResources/Atlas/TagButtonAtlas/ArtFont/r_huodong_leijichengzhianniu_zh.png.meta
# Assets/ManagedResources/Atlas/TimeLimitSkinAtlas/ArtFont/sl_zh.png.meta
# Assets/ManagedResources/BG/t_tapolingxiao_beijingtu.png.meta
# Assets/ManagedResources/DynamicAtlas/b_bianhuanmoce_banner_zh.png
# Assets/ManagedResources/DynamicAtlas/b_bowenduoshi_banner_zh.png
# Assets/ManagedResources/DynamicAtlas/p_pozhengzhuxian_banner_zh.png
# Assets/ManagedResources/DynamicAtlas/q_qikaidesheng_banner_zh.png
# Assets/ManagedResources/DynamicAtlas/s_yongwangzhiqian_banner_zh.png
# Assets/ManagedResources/DynamicAtlas/y_yishandaohai_banner_zh.png
# Assets/ManagedResources/EffectResUI/Story/Texture/UI_fuzhou_02.png.meta
# Assets/ManagedResources/EffectResUI/Story/Texture/dianjijiekai.png.meta
# Assets/ManagedResources/EffectResUI/Story/Texture/star_png.png.meta
# Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset
# Assets/ManagedResources/~Lua/Common/functions.lua
# Assets/ManagedResources/~Lua/Modules/Battle/Logic/BattleLogic.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/DamageResultPanel.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/GuideBattlePanel.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/EnemyView.lua
# Assets/ManagedResources/~Lua/Modules/Chat/ChatPanel.lua
# Assets/ManagedResources/~Lua/Modules/Chat/FriendChatPanel.lua
# Assets/ManagedResources/~Lua/Modules/CompoundHero/view/CompoundHero_Compound.lua
# Assets/ManagedResources/~Lua/Modules/DailyRecharge/DailyRechargePanel.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/ActivityMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGe.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShowTeHui.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBox.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/SheJiDaDian.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/ShengYiTianJiang.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/TimeLimitedCall.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/XiangYaoDuoBao.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/XinJiangLaiXi.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/YiJingBaoKu.lua
# Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Fight/View/FightPointMapView.lua
# Assets/ManagedResources/~Lua/Modules/Formation/FormationPanelV2.lua
# Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralBigPopup.lua
# Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua
# Assets/ManagedResources/~Lua/Modules/Login/ServerListItem.lua
# Assets/ManagedResources/~Lua/Modules/Login/ServerListSelectPanel.lua
# Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Popup/RewardItemPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/SkillInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua
# Assets/ManagedResources/~Lua/Modules/Recharge/View/EveryDayGift.lua
# Assets/ManagedResources/~Lua/Modules/Resolve/View/Resolve_Pokemon.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarListPanel.lua
# Assets/ManagedResources/~Lua/Modules/SecretBox/SecretBoxBuyOnePanel.lua
# Assets/ManagedResources/~Lua/Modules/Shop/ShopBuyPopup.lua
# Assets/ManagedResources/~Lua/Modules/SoulPrint/SoulPrintPanel.lua
# Assets/ManagedResources/~Lua/Modules/Vip/VipPanelV2.lua
# Assets/ManagedResources/~Lua/View/PlayerInfoView.lua
|
2021-05-19 14:12:37 +08:00 |
wangzhenxing
|
501140fa52
|
[战斗]=========被动增加 316-321
|
2021-05-13 11:24:35 +08:00 |
JLIOSM1
|
c31a82ef7f
|
【ios】lua文件格式修改
|
2021-04-20 13:58:00 +08:00 |
wangzhenxing
|
dada859ec6
|
[战斗]========battleutil 添加判断数组长度方法
|
2021-04-07 20:14:43 +08:00 |
wangzhenxing
|
19d7914e78
|
【战斗】=======解决放逐目标有不灭不会被选中;解决只剩放逐目标攻击动画异常问题
|
2021-03-26 16:50:49 +08:00 |
wangzhenxing
|
8f1d56cf8f
|
[战斗]==============灵兽每回合释放技能次数 刷新修改
|
2021-03-25 09:57:51 +08:00 |
wangzhenxing
|
d0a7ef39ca
|
【战斗】=============添加新灵兽技能逻辑 放逐和麒麟印记
|
2021-03-23 20:41:44 +08:00 |
gaoxin
|
1ca6517454
|
Merge commit '0bd2c53e6c38b87ace2ab14a979a56362d35fc7e' into 0功能/周版本优化0303
|
2021-02-27 17:31:09 +08:00 |
wangzhenxing
|
0e23ca3cf8
|
[战斗]======= 2021-0303发布计划 战斗修改
|
2021-02-25 19:48:24 +09:00 |
wangzhenxing
|
ba4cc03dc1
|
[战斗]===========被动298修改,最大回合数显示修改
|
2021-02-19 16:47:06 +09:00 |
wangzhenxing
|
44a0b80b84
|
【战斗】================不触发特性相关修改
|
2021-02-04 14:24:56 +09:00 |
wangzhenxing
|
f699634c24
|
[战斗]==================126效果修改 生命百分比伤害会被无敌盾挡住
|
2021-02-02 15:02:25 +09:00 |
wangzhenxing
|
d18c0fd8d4
|
[战斗]==============禁疗显示血量 +0
|
2021-02-01 19:15:19 +09:00 |
wangzhenxing
|
2d1669246b
|
【战斗】===================选择两列逻辑修改提交
|
2021-01-28 20:24:50 +09:00 |
wangzhenxing
|
4b5fa36d8e
|
[战斗] ===========修改观音额外技能伤害类型修改,混乱后的普攻赋值,禁疗后显示治疗加0
|
2021-01-27 14:50:26 +09:00 |
wangzhenxing
|
3dfc48d652
|
Revert "【战斗】回滚27号版本不需要的内容"
This reverts commit 5dcf4d8040 .
|
2021-01-26 17:38:48 +09:00 |
gaoxin
|
5dcf4d8040
|
【战斗】回滚27号版本不需要的内容
|
2021-01-22 16:19:13 +08:00 |
wangzhenxing
|
94f31a58da
|
【战斗】========观音技能被动修改
|
2021-01-21 18:55:58 +09:00 |