jiaoyangna
|
e0359bb37a
|
encoding upate
|
2020-08-06 17:52:32 +08:00 |
jiaoyangna
|
54aae5181f
|
fix bug
|
2020-08-03 15:51:48 +08:00 |
gaoxin
|
6bfebc928f
|
战斗日志打印文件名修改,战斗数据optiondata变为userdata
|
2020-08-01 11:16:33 +08:00 |
gaoxin
|
1379fe1f0e
|
部分log删除
|
2020-07-30 14:13:20 +08:00 |
gaoxin
|
83999b75d5
|
战斗内添加日志上报功能
|
2020-07-30 10:57:29 +08:00 |
JieLing
|
dadf5e2fe9
|
音效播放时机放在特效之前
|
2020-07-29 18:11:25 +08:00 |
gaoxin
|
d9a26568e4
|
添加战斗日志上报功能
|
2020-07-29 18:05:40 +08:00 |
wangzhenxing
|
a2635081af
|
规避不灭效果修改
|
2020-07-29 13:41:15 +09:00 |
gaoxin
|
650f872a0c
|
Merge branch 'master_develop' of http://60.1.1.230/gaoxin/JL_Client into master_develop
|
2020-07-29 00:04:56 +08:00 |
gaoxin
|
2980205399
|
修复假战斗报错的问题
|
2020-07-29 00:02:19 +08:00 |
zhangqiang
|
02f92f749f
|
bug
|
2020-08-04 23:43:14 +08:00 |
gaoxin
|
72921a8f51
|
修复行动时遭受异常状态死亡时会继续释放技能的问题
|
2020-07-28 17:19:57 +08:00 |
jiaoyangna
|
99f9e7169e
|
添加特效
|
2020-07-28 15:06:47 +08:00 |
wangzhenxing
|
19a069994b
|
修改杨戬锤不死金翅大鹏一直锤的bug
|
2020-07-27 15:19:17 +09:00 |
gaoxin
|
b0002cf781
|
语言文字替换
|
2020-07-25 20:42:11 +08:00 |
gaoxin
|
7d9a555151
|
修复被动225报错
|
2020-07-25 19:24:29 +08:00 |
gaoxin
|
2b7eb6bf2a
|
Merge branch '英雄技能特效添加' into master_develop
# Conflicts:
# Assets/Effect/Prefab.meta
# Assets/ManagedResources/Prefabs/Effect/Skill/Effect_c_bhxz_00013_t1_attack_01.prefab.meta
# Assets/ManagedResources/~Lua/Modules/ArenaTopMatch/ArenaTopMatchGuessTipViewPopup.lua.meta
|
2020-07-25 16:13:55 +08:00 |
gaoxin
|
7c47d7c6a4
|
攻击音效提前0.3秒
|
2020-07-25 15:30:33 +08:00 |
zhangqiang
|
3588a17c00
|
Merge branch 'master_develop' into master_arena
# Conflicts:
# Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset
# Assets/ManagedResources/~Lua/Data/UIData.lua
# Assets/Scripts/Editor/ExcelTool/DataConfigMD5Record.asset
# data_execl/base_data/UIConfig.xlsx
|
2020-07-23 21:24:00 +08:00 |
zhangqiang
|
6a855cf7a2
|
巅峰赛问题修改
|
2020-07-23 20:39:21 +08:00 |
zhangqiang
|
94684153c3
|
回放三局两胜显示
|
2020-07-23 18:06:55 +08:00 |
wangzhenxing
|
60b7e750a6
|
【ID1007274】
【技能】无敌盾应清除目标所有负面状态
|
2020-07-23 16:19:00 +09:00 |
gaoxin
|
3cf3cf7e90
|
特效旋转功能添加
|
2020-07-23 13:44:03 +08:00 |
wangzhenxing
|
228d2da247
|
Merge branch 'master_develop' of http://60.1.1.230/gaoxin/JL_Client into master_develop
|
2020-07-23 11:34:22 +09:00 |
wangzhenxing
|
e12c485c99
|
添加225效果及 添加减乘运算
|
2020-07-23 11:34:08 +09:00 |
gaoxin
|
d6561a8c07
|
先后手协议添加
|
2020-07-22 21:39:45 +08:00 |
gaoxin
|
aa16826682
|
战斗先后手功能添加
|
2020-07-22 21:24:42 +08:00 |
gaoxin
|
560b366938
|
添加前置特效转向的效果
|
2020-07-22 14:49:32 +08:00 |
gaoxin
|
abf8830744
|
前置特效添加全屏类型
|
2020-07-21 21:34:47 +08:00 |
gaoxin
|
f420ee3bd7
|
Merge branch 'master_develop' into 英雄技能特效添加
# Conflicts:
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_ab_lzhl01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_axl_aa01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_bah_dww01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_bxxz_lhzf01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_chdr_qsqy01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_cy_aa01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_dhc_dhjf01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_dj_hmhx01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_dlsm_hskj01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_dm_lrzj01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_dst_zxtsl01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_dz_htjl01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_eh_hslc01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_fhlh_aa01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_ft_csl01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_fx_lrzs01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_gg_alky01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_ghn_ysyn01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_hdxj_llhl01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_hhe_swzh01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_hsmw_swzh01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_hxps_xtcz01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_jcdp_dpzc01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_jgtn_aa01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_jhns_ylp01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_jhxn_wxlz01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_jl_aa01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_jll_yjl01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_jls_jlsw01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_jmm_myjm01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_jw_aa01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_jy_jyh01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_jzy_aa01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_lc_ssym01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_ldb_qzjfl01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_ljgz_hllw01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_ls_lshd01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_lsx_swz01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_lzz_fjlyl01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_mjn_lhj01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_mp_lqfc01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_mslz_aa01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_mw_mwz01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_mz_dzcx01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_mz_pxz01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_nxq_lyc01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_ny_qmsg01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_qxn_yyw01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_rd_gftm01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_sdxj_sbj01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_sgb_aa01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_sjll_bgxp01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_tljz_zxxzl01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_ts_jzlcl01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_tyxj_tyyq01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_wg_wgfg01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_xllh_aa01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_yc_ycmh01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_ygl_yll01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_ygps_ysqr01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_yj_fjcy01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_ylw_pgdm01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_zbj_tpywl01.mp3.meta
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_zz_zzm01.mp3.meta
# data_execl/base_data/CombatControl.xlsx
|
2020-07-21 14:48:51 +08:00 |
ZhangBiao
|
43f7ca10bc
|
|
2020-07-20 11:02:40 +08:00 |
ZhangBiao
|
f9ecb13bd3
|
战斗跳过按钮
|
2020-07-20 10:40:55 +08:00 |
gaoxin
|
3152ff0f41
|
修复部分技能报错的问题
|
2020-07-16 20:43:11 +08:00 |
gaoxin
|
d8b88221da
|
修复中心全屏特效显示错误的问题
|
2020-07-16 20:23:11 +08:00 |
gaoxin
|
958caebcb1
|
添加技能特效效果5 屏幕中心的全屏特效
|
2020-07-16 18:06:06 +08:00 |
JieLing
|
abde9c93bf
|
casting音效播放添加
|
2020-07-16 16:52:43 +08:00 |
ZhangBiao
|
cbe238fc9d
|
跳过战斗特权 修改
|
2020-07-15 17:33:19 +08:00 |
ZhangBiao
|
de9290e4a0
|
物品掉落特效+跳过按钮
|
2020-07-15 16:35:51 +08:00 |
gaoxin
|
a37151646a
|
战斗音效播放速度随战斗速度变化
|
2020-07-13 17:53:15 +08:00 |
gaoxin
|
5c1e235228
|
技能名称音效添加
|
2020-07-11 15:42:56 +08:00 |
ZhangBiao
|
310802e967
|
language导出
|
2020-07-10 19:13:29 +08:00 |
gaoxin
|
6303805bfa
|
修复未命中时报错的问题
|
2020-07-09 15:18:02 +08:00 |
gaoxin
|
b5ab2384c3
|
优化rendertexture的数量20->6
|
2020-07-08 21:21:49 +08:00 |
gaoxin
|
ce13a0263e
|
Merge branch '战斗优化v_n.0' into master_develop
# Conflicts:
# .gitignore
# Assets/ManagedResources/Atlas/QianKunBox.meta
# Assets/ManagedResources/Prefabs/Effect/Skill/Effect_c_ab_00014_t3_attack01.prefab.meta
# Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset
# Assets/ManagedResources/~Lua/Config/Data/CombatControl.lua
# Assets/ManagedResources/~Lua/Config/Data/SkillLogicConfig.lua
# Assets/StreamingAssets/Android.meta
|
2020-07-08 19:55:09 +08:00 |
gaoxin
|
da6bb67d50
|
技能配置优化
|
2020-07-08 18:23:12 +08:00 |
gaoxin
|
b999786cbb
|
部分技能配置
|
2020-07-08 10:34:41 +08:00 |
jiaoyangna
|
c15b84b096
|
Merge branch 'master_develop' into equip
# Conflicts:
# Assets/ManagedResources/~Lua/Modules/Bag/BagPanel.lua
# Assets/ManagedResources/~Lua/Modules/Equip/EquipManager.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipPanel.lua
|
2020-07-07 18:13:34 +08:00 |
jiaoyangna
|
7f54e3c88a
|
装备提交
|
2020-07-06 20:35:39 +08:00 |
gaoxin
|
9c7377e3d6
|
未命中效果添加
|
2020-07-03 18:55:45 +08:00 |
gaoxin
|
0bdb498338
|
添加全屏弹道按列区分释放位移
|
2020-07-03 16:50:14 +08:00 |