jiaoyangna
|
596c8477d3
|
Merge branch 'china/dev' into 0功能/神魂
# Conflicts:
# Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
# Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua
|
2021-11-04 09:29:56 +08:00 |
jiaoyangna
|
125e37fe6d
|
神魂提交
|
2021-11-03 10:13:44 +08:00 |
ZhangBiao
|
68525db92e
|
【界面优化】提交
|
2021-11-02 11:06:13 +08:00 |
jiaoyangna
|
96a7a33743
|
恭送神将同步编队战力
|
2021-10-28 13:39:52 +08:00 |
jiaoyangna
|
9f59cb3b64
|
神魂提交
|
2021-10-27 17:04:33 +08:00 |
jiaoyangna
|
5e8ad7dd08
|
神魂提交
|
2021-10-26 16:00:31 +08:00 |
jiaoyangna
|
acc912a0e7
|
Merge branch 'china/dev' into 0功能/神魂
# Conflicts:
# Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralBigPopup.prefab
# Assets/ManagedResources/Prefabs/UI/Popup/SupremeHeroPopup.prefab
# Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
# Assets/ManagedResources/~Lua/Common/Managers.lua
# Assets/ManagedResources/~Lua/Data/UIData.lua
# Assets/ManagedResources/~Lua/Message/CommonProto_pb.lua
# Assets/ManagedResources/~Lua/Message/HeroInfoProto_pb.lua
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
# Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralBigPopup.lua
|
2021-10-22 15:52:33 +08:00 |
gaoxin
|
da665cc148
|
【编队】取消公会战相关编队判断,获取编队信息时不再检测公会战防守编队信息
|
2021-10-21 10:22:00 +08:00 |
jiaoyangna
|
b50e5ee2bf
|
Merge branch 'china/dev' into 0功能/神魂
# Conflicts:
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_vo_zn01.mp3.meta
# Assets/ManagedResources/Audio/Skill/skill/Audio_negw_skin01_01.mp3.meta
# Assets/ManagedResources/Audio/Skill/skill/Audio_negw_skin01_02.mp3.meta
# Assets/ManagedResources/~Lua/Message/CommonProto_pb.lua
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
|
2021-10-18 10:38:49 +08:00 |
jiaoyangna
|
097d5cf1cc
|
神魂初版提交
|
2021-10-18 10:36:32 +08:00 |
jiaoyangna
|
8b13f803c8
|
ID1018691】
【好感度】背包里所有5星好感度都满了,好感度入口还显示红点
|
2021-10-09 11:06:59 +08:00 |
jiaoyangna
|
c72d3af853
|
【ID1018697】
【佩戴魂印】本地dev佩戴魂印没有战力上升提示了
|
2021-10-08 19:32:16 +08:00 |
gaoxin
|
94782f7cf4
|
【ID1018635】 【唯一限制魂印】同时戴舍身济世和历战之躯,恭送掉该神将数据只会清一个,另一个依然是无法佩戴
|
2021-09-27 20:18:10 +08:00 |
gaoxin
|
e61dea0f4a
|
【白金装备】套装显示添加
|
2021-09-26 17:13:12 +08:00 |
gaoxin
|
65efa9336c
|
【魂印】修复神将恭送后没有重置魂印的穿戴状态,导致力战之躯魂印无法穿戴的问题
|
2021-09-23 20:59:44 +08:00 |
gaoxin
|
579b566935
|
【四象心法】加入新的战斗力计算
|
2021-09-22 15:42:28 +08:00 |
gaoxin
|
34f3f42a04
|
Merge branch 'china/dev' into 0功能/角色战斗力计算2
# Conflicts:
# Assets/ManagedResources/~Lua/Modules/Formation/FormationPanelV2.lua
# Assets/ManagedResources/~Lua/Modules/Hero/HeroManager.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/EquipTreasureManager.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleProInfoPopup.lua
|
2021-09-22 15:36:10 +08:00 |
gaoxin
|
a7ce05450b
|
【战斗力】 功能属性加入战斗力初始化
|
2021-09-17 15:08:37 +08:00 |
gaoxin
|
2494b16f89
|
Merge branch 'china/dev' into 0功能/角色战斗力计算2
|
2021-09-16 13:37:16 +08:00 |
gaoxin
|
66efc9d4e3
|
【战斗力】新战斗力计算系统完成
|
2021-09-16 13:35:33 +08:00 |
yuanshuai
|
47cb5811cc
|
Merge branch 'china/dev' into 0功能/四象心法
|
2021-09-13 18:43:00 +08:00 |
jiaoyangna
|
d55dd4c59d
|
共鸣宝物报错强化修改提交
|
2021-09-13 16:17:38 +08:00 |
gaoxin
|
7df51e8929
|
Merge branch 'china/dev' into 0功能/角色战斗力计算2
# Conflicts:
# Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
# Assets/ManagedResources/~Lua/Modules/Formation/FormationManager.lua
# Assets/ManagedResources/~Lua/Modules/Hero/HeroManager.lua
# Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Map/MapManager.lua
# Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua
# Assets/ManagedResources/~Lua/Modules/Popup/MapRoleInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Power/GiveMePowerPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarLayout.lua
# Assets/ManagedResources/~Lua/Modules/SoulPrint/SoulPrintPanel.lua
# Assets/ManagedResources/~Lua/Modules/Vip/VipPanelV2.lua
|
2021-09-11 16:52:33 +08:00 |
yuanshuai
|
4c66f50e66
|
Merge branch 'china/dev' into 0功能/四象心法
# Conflicts:
# Assets/ManagedResources/~Lua/Message/CommonProto_pb.lua
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
# Assets/ManagedResources/~Lua/Message/PlayerInfoProto_pb.lua
# Assets/ManagedResources/~Lua/Modules/Practice/PracticePanel.lua
|
2021-09-10 09:38:55 +08:00 |
yuanshuai
|
247ad9fdc7
|
【四象心法提交】
|
2021-09-09 20:45:12 +08:00 |
zhangshanxue
|
39fc099fe6
|
Merge branch 'china/dev' into china/xq
# Conflicts:
# Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset
|
2021-09-03 16:01:20 +08:00 |
ZhangBiao
|
009a17a25a
|
【战力】漏提交
|
2021-09-03 10:19:51 +08:00 |
ZhangBiao
|
08e8944e47
|
【战力问题】PVP增减伤引起的战力不统一问题修改
|
2021-09-02 22:24:58 +08:00 |
jiaoyangna
|
4f266a20b9
|
红点问题修改提交
|
2021-09-01 14:17:21 +08:00 |
jiaoyangna
|
d9bef4f49a
|
战力修改提交
|
2021-08-31 18:08:57 +08:00 |
jiaoyangna
|
7713a65826
|
排行榜宝器修改
|
2021-08-31 11:08:12 +08:00 |
jiaoyangna
|
1ea100ed83
|
神将情报界面装备宝物修改提交
|
2021-08-30 16:44:26 +08:00 |
jiaoyangna
|
cd594275e0
|
四灵试炼修改提交
|
2021-08-26 17:25:02 +08:00 |
jiaoyangna
|
76dbc01270
|
Merge branch 'china/dev' into 0功能/silingshilian
|
2021-08-12 15:54:58 +08:00 |
zhangqiang
|
5e891ff84b
|
【鸿蒙阵】步骤:共鸣效果100级,上阵共鸣神将,在化虚坛中进阶该神将,进阶后在鸿蒙阵把该神将卸下,并在神将情报界面升级,升级后重登,还原错误的天赋,但保留错误的等级
|
2021-08-10 14:56:34 +08:00 |
zhangqiang
|
0e0d5ffdb0
|
【鸿蒙阵】步骤:共鸣效果100级,上阵共鸣神将,在化虚坛中进阶该神将,进阶后在鸿蒙阵把该神将卸下,并在神将情报界面升级,升级后重登,还原错误的天赋,但保留错误的等级
|
2021-08-10 14:52:07 +08:00 |
jiaoyangna
|
6b8c2f2f3c
|
Merge branch 'china/dev' into 0功能/silingshilian
# Conflicts:
# Assets/ManagedResources/Prefabs/UI/Common/CardRendererRoot.prefab
# Assets/ManagedResources/Prefabs/UI/Expedition/ExpeditionMonsterInfoPopup.prefab
# Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralBigPopup.prefab
# Assets/ManagedResources/Prefabs/UI/Popup/GeneralPopup.prefab
# Assets/ManagedResources/Prefabs/UI/Popup/RewardItemPopup.prefab
# Assets/ManagedResources/Prefabs/UI/Popup/RewardTalismanSingleShowPopup.prefab
# Assets/ManagedResources/Prefabs/UI/Popup/RoleInfoPopup.prefab
# Assets/ManagedResources/Prefabs/UI/Recruit/RecruitPanel.prefab
# Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleEquipPanel.prefab
# Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleEquipTreasureChangePopup.prefab
# Assets/ManagedResources/RTexture/CardTexture10.renderTexture.meta
# Assets/ManagedResources/RTexture/CardTexture11.renderTexture.meta
# Assets/ManagedResources/RTexture/CardTexture12.renderTexture.meta
# Assets/ManagedResources/RTexture/CardTexture7.renderTexture.meta
# Assets/ManagedResources/RTexture/CardTexture8.renderTexture.meta
# Assets/ManagedResources/RTexture/CardTexture9.renderTexture.meta
# Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
# Assets/ManagedResources/~Lua/Data/UIData.lua
# Assets/ManagedResources/~Lua/Framework/Manager/CardRendererManager.lua
# Assets/ManagedResources/~Lua/Message/CommonProto_pb.lua
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
# Assets/ManagedResources/~Lua/Message/PlayerInfoProto_pb.lua
# Assets/ManagedResources/~Lua/Modules/Carbon/CarbonManager.lua
# Assets/ManagedResources/~Lua/Modules/Expedition/ExpeditionMonsterInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Formation/FormationPanelV2.lua
# Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralBigPopup.lua
# Assets/ManagedResources/~Lua/Modules/Guide/GuideManager.lua
# Assets/ManagedResources/~Lua/Modules/Hero/HeroManager.lua
# Assets/ManagedResources/~Lua/Modules/MonsterCamp/MonsterCampPanel.lua
# Assets/ManagedResources/~Lua/Modules/Player/RedpotManager.lua
# Assets/ManagedResources/~Lua/Modules/Popup/BattleFailPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/BattleWinPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/GeneralPopup.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/EquipTreasureStrongPopup.lua
|
2021-08-06 11:15:13 +08:00 |
jiaoyangna
|
beacff1d20
|
共鸣中的宝物去掉红点
|
2021-07-29 11:53:11 +08:00 |
jiaoyangna
|
63780c4c7a
|
宝物共鸣修改
|
2021-07-29 11:13:34 +08:00 |
jiaoyangna
|
12c8efa516
|
装备红点提交
|
2021-07-29 10:23:52 +08:00 |
jiaoyangna
|
7ee1ef9910
|
Merge branch 'china/dev-c' into china/dev
# Conflicts:
# Assets/ManagedResources/Atlas/DyAct_Activity5.meta
# Assets/ManagedResources/EffectResUI/ChengHao_new.meta
# Assets/ManagedResources/EffectResUI/ChengHao_new/Animation.meta
# Assets/ManagedResources/EffectResUI/ZhenQiBaoGe/Texture.meta
# Assets/ManagedResources/~Lua/Modules/Guide/GuideManager.lua
|
2021-07-28 17:45:59 +08:00 |
jiaoyangna
|
55c839dcd0
|
Revert "Revert "红点修改提交""
This reverts commit d53776b558 .
|
2021-07-28 16:59:07 +08:00 |
jiaoyangna
|
ad850da05f
|
宝物共鸣修改
|
2021-07-28 15:40:50 +08:00 |
jiaoyangna
|
94c92a7f22
|
拥有可替换/战斗力较高的宝物时,应在宝物图标右上角,及下方的魂宝/灵宝按钮上显示红点,不应当在魂宝/灵宝装备格子上显示红点
|
2021-07-27 18:34:37 +08:00 |
jiaoyangna
|
917662ff20
|
宝物培养红点提交
|
2021-07-26 17:16:29 +08:00 |
jiaoyangna
|
734efe7b52
|
红点修改提交
|
2021-07-24 19:36:34 +08:00 |
zhangqiang
|
b395410ac1
|
Merge branch 'china/dev' into china/dev_c_跨服天梯
# Conflicts:
# Assets/ManagedResources/Prefabs/UI/Fight/FightPointPassMainPanel.prefab
# Assets/ManagedResources/Prefabs/UI/Main/MainPanel.prefab
# Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset
# Assets/ManagedResources/~Lua/Data/ConfigData.lua
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
# Assets/ManagedResources/~Lua/Modules/Net/IndicationManager.lua
# Assets/ManagedResources/~Lua/Modules/Popup/PlayerInfoPopup.lua
# Assets/Scripts/Editor/ExcelTool/DataConfigMD5Record.asset
|
2021-07-20 18:09:07 +08:00 |
zhangqiang
|
f7932b9e8c
|
【罗浮争锋】国内提交+1
|
2021-07-13 17:40:25 +08:00 |
ZhangBiao
|
fc8e199a43
|
【鸿蒙阵】使者处于突破等级且突破,共鸣神将不算突破
|
2021-07-08 18:41:14 +08:00 |
ZhangBiao
|
92fa3e34d8
|
【Log】清除颜色Log
|
2021-07-01 17:30:20 +08:00 |