wangzhenxing
|
35e42ed5f0
|
【战斗】===buff图标资源 回合变化延时修改
|
2021-12-07 13:18:52 +08:00 |
wangzhenxing
|
2376358ced
|
【战斗】=====战斗驱动延时修改
|
2021-12-06 19:12:44 +08:00 |
wangzhenxing
|
6c5ac0e5de
|
[战斗]======战斗轮回转化添加延时,用于处理 伤害延时
|
2021-12-06 19:03:00 +08:00 |
wangzhenxing
|
f67006e041
|
【战斗】============战斗超时pvp类型检测添加类型
|
2021-11-22 16:57:46 +08:00 |
wangzhenxing
|
ed8ef42849
|
[战斗]========被动112 258修改
|
2021-11-22 12:01:55 +08:00 |
wangzhenxing
|
5e541238de
|
[战斗]=============128 129 130 131 修改 添加最大限制
|
2021-10-22 17:34:15 +08:00 |
wangzhenxing
|
48cc9357c1
|
[战斗]==========被动194修改 新增被动251 额外行动修改
|
2021-09-24 14:46:02 +08:00 |
wangzhenxing
|
5e8bab74af
|
[战斗]==========被动26, 327 107, 331 修改提交
|
2021-06-23 16:28:57 +08:00 |
gaoxin
|
c8a8683be0
|
【山河社稷图】条件:5回合内打出8万伤害,如果我在第三回合打出7万伤害,第四回合直接秒杀怪物,面板总计造成12万伤害但是不给星星
|
2021-05-27 16:38:31 +08:00 |
gaoxin
|
1b873eb38d
|
Merge branch 'china/dev-c' into china/ios
# Conflicts:
# Assets/ManagedResources/ArtFont_en/f_fuxinggaozhao_zida_en.png.meta
# Assets/ManagedResources/ArtFont_en/n_niuqichongchong_banner_en.png.meta
# Assets/ManagedResources/ArtFont_en/n_niuqichongchong_niuqizhi_en.png.meta
# Assets/ManagedResources/ArtFont_en/q_qinlongmibao_banner1_en.png.meta
# Assets/ManagedResources/ArtFont_en/r_fabao_guiyuan_en.png.meta
# Assets/ManagedResources/ArtFont_en/sl_en.png.meta
# Assets/ManagedResources/ArtFont_en/x_xianshizaohuan_wujiangyulan 1_en.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_1_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_2_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_3_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_4_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_6_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_7_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_8_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_9_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/n_niuqichongchong_banner_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/n_niuqichongchong_niuqizhi_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/q_qinlongmibao_banner1_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/r_fabao_guiyuan_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/sl_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/t_tianshumijuan_zhujiemiananniu_2_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/t_tianshumijuan_zhujiemiananniu_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/w_wj_banner_vi.png.meta
# Assets/ManagedResources/Atlas/BattleAtlas/r_zhandou_leiquehei_01.png.meta
# Assets/ManagedResources/Atlas/DyAct_Activity7/timelimit_putishushen2.png.meta
# Assets/ManagedResources/Atlas/DyAct_XiangYaoDuoBao/ArtFont/t_tongqiangtiebi_banner_zh.jpg.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/ArtFont/x_xianshizaohuan_wujiangyulan 1_zh.png.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/QiKaiDeSheng/q_qikaidesheng_shenjiang2.png.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/XiangLongFuHu/x_xianglongfuhu_shenjiang3.png.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/YiShanDaoHai/y_yishandaohai_shenjiang2.png.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/YongWangZhiQian/s_yongwangzhiqian_shenjiang2.png.meta
# Assets/ManagedResources/Atlas/FirstRechargeAtlas/ArtFont/s_shouchong_100_zh.png.meta
# Assets/ManagedResources/Atlas/MainAtlas/ArtFont/r_zjm_huodongicon-congzhi_zh.png.meta
# Assets/ManagedResources/Atlas/SupremeHeroAtlas/b_baolishuchu_juesebanzi2.png.meta
# Assets/ManagedResources/Atlas/SupremeHeroAtlas/b_baolishuchu_juesebanzi2_gouxuan.png.meta
# Assets/ManagedResources/Atlas/TagButtonAtlas/ArtFont/r_huodong_leijichengzhianniu_01_zh.png.meta
# Assets/ManagedResources/Atlas/TagButtonAtlas/ArtFont/r_huodong_leijichengzhianniu_zh.png.meta
# Assets/ManagedResources/Atlas/TimeLimitSkinAtlas/ArtFont/sl_zh.png.meta
# Assets/ManagedResources/BG/t_tapolingxiao_beijingtu.png.meta
# Assets/ManagedResources/DynamicAtlas/b_bianhuanmoce_banner_zh.png
# Assets/ManagedResources/DynamicAtlas/b_bowenduoshi_banner_zh.png
# Assets/ManagedResources/DynamicAtlas/p_pozhengzhuxian_banner_zh.png
# Assets/ManagedResources/DynamicAtlas/q_qikaidesheng_banner_zh.png
# Assets/ManagedResources/DynamicAtlas/s_yongwangzhiqian_banner_zh.png
# Assets/ManagedResources/DynamicAtlas/y_yishandaohai_banner_zh.png
# Assets/ManagedResources/EffectResUI/Story/Texture/UI_fuzhou_02.png.meta
# Assets/ManagedResources/EffectResUI/Story/Texture/dianjijiekai.png.meta
# Assets/ManagedResources/EffectResUI/Story/Texture/star_png.png.meta
# Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset
# Assets/ManagedResources/~Lua/Common/functions.lua
# Assets/ManagedResources/~Lua/Modules/Battle/Logic/BattleLogic.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/DamageResultPanel.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/GuideBattlePanel.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/EnemyView.lua
# Assets/ManagedResources/~Lua/Modules/Chat/ChatPanel.lua
# Assets/ManagedResources/~Lua/Modules/Chat/FriendChatPanel.lua
# Assets/ManagedResources/~Lua/Modules/CompoundHero/view/CompoundHero_Compound.lua
# Assets/ManagedResources/~Lua/Modules/DailyRecharge/DailyRechargePanel.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/ActivityMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGe.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShowTeHui.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBox.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/SheJiDaDian.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/ShengYiTianJiang.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/TimeLimitedCall.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/XiangYaoDuoBao.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/XinJiangLaiXi.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/YiJingBaoKu.lua
# Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Fight/View/FightPointMapView.lua
# Assets/ManagedResources/~Lua/Modules/Formation/FormationPanelV2.lua
# Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralBigPopup.lua
# Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua
# Assets/ManagedResources/~Lua/Modules/Login/ServerListItem.lua
# Assets/ManagedResources/~Lua/Modules/Login/ServerListSelectPanel.lua
# Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Popup/RewardItemPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/SkillInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua
# Assets/ManagedResources/~Lua/Modules/Recharge/View/EveryDayGift.lua
# Assets/ManagedResources/~Lua/Modules/Resolve/View/Resolve_Pokemon.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarListPanel.lua
# Assets/ManagedResources/~Lua/Modules/SecretBox/SecretBoxBuyOnePanel.lua
# Assets/ManagedResources/~Lua/Modules/Shop/ShopBuyPopup.lua
# Assets/ManagedResources/~Lua/Modules/SoulPrint/SoulPrintPanel.lua
# Assets/ManagedResources/~Lua/Modules/Vip/VipPanelV2.lua
# Assets/ManagedResources/~Lua/View/PlayerInfoView.lua
|
2021-05-19 14:12:37 +08:00 |
wangzhenxing
|
bcc175ea8f
|
【战斗】==========被动107 被动321 修改
|
2021-05-14 17:48:57 +08:00 |
wangzhenxing
|
32d592b7bc
|
[战斗]====精英副本相关修改提交
|
2021-05-11 17:05:11 +08:00 |
JLIOSM1
|
c31a82ef7f
|
【ios】lua文件格式修改
|
2021-04-20 13:58:00 +08:00 |
wangzhenxing
|
dada859ec6
|
[战斗]========battleutil 添加判断数组长度方法
|
2021-04-07 20:14:43 +08:00 |
gaoxin
|
1a4c96e88d
|
Merge remote-tracking branch 'origin/gx/china/dev_tr' into xma/dev-b
# Conflicts:
# Assets/ManagedResources/Atlas/DyAct_XiangYaoDuoBao/ArtFont/l_lingshou_jukun_zh.png.meta
# Assets/ManagedResources/Prefabs/UI/Expert/ExpertPanel.prefab
# Assets/ManagedResources/Prefabs/UI/Main/MainRechargePanel.prefab
# Assets/ManagedResources/~Lua/Common/Language.lua
# Assets/ManagedResources/~Lua/Framework/Framework.lua
# Assets/ManagedResources/~Lua/Logic/Network.lua
# Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua
# Assets/ManagedResources/~Lua/Modules/Battle/BattleRecordManager.lua
# Assets/ManagedResources/~Lua/Modules/Battle/Logic/Role/RoleLogic.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/BattleView.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/GuideBattlePanel.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/BuffCtrl.lua
# Assets/ManagedResources/~Lua/Modules/Carbon/CarbonScoreSortPanel.lua
# Assets/ManagedResources/~Lua/Modules/Chat/ChatManager.lua
# Assets/ManagedResources/~Lua/Modules/Compound/view/CompoundPanel_Treasure.lua
# Assets/ManagedResources/~Lua/Modules/Expert/WeekCard.lua
# Assets/ManagedResources/~Lua/Modules/Fight/FastExploreInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Guild/Transcript/GuildTranscriptManager.lua
# Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua
# Assets/ManagedResources/~Lua/Modules/Main/GMPanel.lua
# Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Mission/MissionDailyPanel_QingLongSecretTreasure.lua
# Assets/ManagedResources/~Lua/Modules/Operating/CumulativeSignInPage.lua
# Assets/ManagedResources/~Lua/Modules/Operating/GrowthGiftPage.lua
# Assets/ManagedResources/~Lua/Modules/Operating/MonthCardPage.lua
# Assets/ManagedResources/~Lua/Modules/Operating/UppperMonthCard.lua
# Assets/ManagedResources/~Lua/Modules/Player/HeadManager.lua
# Assets/ManagedResources/~Lua/Modules/Player/PrivilegeManager.lua
# Assets/ManagedResources/~Lua/Modules/Popup/BattleFailPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/RewardItemSingleShowPopup.lua
# Assets/ManagedResources/~Lua/Modules/Ranking/RankingManager.lua
# Assets/ManagedResources/~Lua/Modules/Recharge/View/GiftView.lua
# Assets/ManagedResources/~Lua/Modules/Resolve/HeroAndEquipResolvePanel.lua
# Assets/ManagedResources/~Lua/Modules/Resolve/ResolvePanel.lua
# Assets/ManagedResources/~Lua/Modules/RewardBox/RewardBoxPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipChangePopup.lua
# Assets/ManagedResources/~Lua/Modules/Setting/SettingPlayerRide.lua
# Assets/ManagedResources/~Lua/Modules/Setting/SettingPlayerSkin.lua
# Assets/ManagedResources/~Lua/Modules/Setting/SettingPlayerTitle.lua
# Assets/ManagedResources/~Lua/Modules/Story/StoryManager.lua
# data_execl/Language_data/LanguageLua.csv
# data_execl/Language_data/LanguageText.csv
|
2021-04-02 11:34:27 +08:00 |
wangzhenxing
|
d0a7ef39ca
|
【战斗】=============添加新灵兽技能逻辑 放逐和麒麟印记
|
2021-03-23 20:41:44 +08:00 |
ZhangBiao
|
1b06ae40c9
|
【battlelogic】增加log
|
2021-03-15 17:11:52 +08:00 |
jiaoyangna
|
4121f24a27
|
Merge branch 'master_xma_local' into 0功能/本周版本优化内容
# Conflicts:
# Assets/ManagedResources/Prefabs/UI/ActivityGift/OpenSeverWelfarePanel.prefab
# Assets/ManagedResources/~Lua/Logic/Network.lua
# Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/BattleView.lua
# Assets/ManagedResources/~Lua/Modules/Guild/CarDelay/GuildCarDelayMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Popup/TrialRewardPopup.lua
# Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua
|
2021-03-10 13:50:38 +08:00 |
ZhangBiao
|
0382600bb8
|
【boss详情】战斗中断完成,该创建新界面
|
2021-02-22 16:59:55 +08:00 |
gaoxin
|
5ce8497899
|
【本地化】中文字还原,合并用
|
2021-02-05 12:00:39 +08:00 |
wangzhenxing
|
664d78d24d
|
[战斗]=============被动新增305 ,被动303,262修改,战斗逻辑修改:如果有技能在释放,不检测轮转
|
2021-01-28 20:08:43 +09:00 |
gaoxin
|
cd40920949
|
【战斗】log打印添加结果数据
|
2021-01-22 17:45:01 +08:00 |
gaoxin
|
745646b06e
|
【战斗】添加获取各阵营伤害的接口
|
2021-01-22 16:19:40 +08:00 |
gaoxin
|
6f386e1b52
|
【战斗统计】第一版
|
2021-01-16 16:22:57 +08:00 |
wangzhenxing
|
4bc92b8b21
|
[战斗]白骨精法宝添加普攻不触发任何特性
|
2020-12-26 19:49:45 +09:00 |
wangzhenxing
|
f07b8a14d2
|
[战斗]修改切磋判断胜负条件
|
2020-12-26 19:46:18 +09:00 |
wangzhenxing
|
8ad04c122c
|
[优化] 巅峰争霸赛,切磋超时改为只判断总伤害,不再判断总治疗
|
2020-12-26 19:36:11 +09:00 |
wangzhenxing
|
b9a112736b
|
[战斗] 修改灵兽给英雄附加的buff的刷新机制,改为大回合刷新,如果灵兽是在回合后释放,配置的持续回合数+1
|
2020-12-07 18:03:23 +09:00 |
gaoxin
|
85a608d21a
|
Revert "Revert "【战斗】v1.0.5""
This reverts commit 941cb86845 .
|
2020-11-20 15:15:45 +08:00 |
gaoxin
|
941cb86845
|
Revert "【战斗】v1.0.5"
This reverts commit 0548b16015 .
|
2020-11-20 15:07:27 +08:00 |
gaoxin
|
2331c8d013
|
【战斗】添加超时检测
|
2020-11-20 15:07:08 +08:00 |
gaoxin
|
0548b16015
|
【战斗】v1.0.5
1、修复人物行动前被持续伤害击杀,触发被击杀时追加技能,释放技能后战斗卡死的问题
2、添加每回合技能释放数量上限
|
2020-11-20 14:27:23 +08:00 |
gaoxin
|
56afe786be
|
【战斗】战斗关闭时不再回收灵兽立绘资源,直接销毁,避免在UI上立绘不停播放攻击动作的问题
|
2020-11-13 19:38:04 +08:00 |
gaoxin
|
1568e2f288
|
【测试战斗】修复添加属性被动时报错
|
2020-11-13 17:27:15 +08:00 |
gaoxin
|
e1625e6bed
|
【战斗】修复回合末释放的灵兽技能释放时界面显示已经到下一回合的问题
|
2020-11-03 17:17:46 +08:00 |
gaoxin
|
cb10b3ff1d
|
【战斗】修复人物技能会在零售技能释放完成之前加入对列,导致技能释放失败的问题。
|
2020-11-02 21:49:33 +08:00 |
gaoxin
|
9b65cbba0f
|
【战斗】灵兽技能前摇特效播放位置调整,灵兽技能条件添加类型3,修复灵兽立绘不会回收的问题
|
2020-11-02 11:55:28 +08:00 |
gaoxin
|
9ed00e0ba5
|
【战斗】灵兽战斗逻辑同步
|
2020-11-01 16:17:26 +08:00 |
zhangqiang
|
3479bd153c
|
【灵兽系统】 合并 功能ok 但是战斗合完进不去
|
2020-10-31 17:01:46 +08:00 |
gaoxin
|
0baed21bf6
|
战斗逻辑同步
|
2020-10-17 18:35:52 +08:00 |
gaoxin
|
422a8abaa4
|
修复属性类被动会导致战斗日志报错的问题
|
2020-10-09 14:26:28 +08:00 |
gaoxin
|
541b4fc271
|
战斗逻辑同步
|
2020-09-27 16:56:15 +08:00 |
gaoxin
|
e834044de0
|
修复战斗最后一回合结束还会再打一次的问题
|
2020-08-26 18:33:47 +08:00 |
zhangqiang
|
4d19e7ce98
|
中文表导出提交
|
2020-08-25 15:46:38 +08:00 |
wangzhenxing
|
dc77526a67
|
把死亡人数检测放到最后检测,防止有些有复活技能无法触发
|
2020-08-20 18:07:08 +09:00 |
jiaoyangna
|
e0359bb37a
|
encoding upate
|
2020-08-06 17:52:32 +08:00 |
gaoxin
|
6bfebc928f
|
战斗日志打印文件名修改,战斗数据optiondata变为userdata
|
2020-08-01 11:16:33 +08:00 |
gaoxin
|
72921a8f51
|
修复行动时遭受异常状态死亡时会继续释放技能的问题
|
2020-07-28 17:19:57 +08:00 |
gaoxin
|
aa16826682
|
战斗先后手功能添加
|
2020-07-22 21:24:42 +08:00 |
2han9B1a0
|
7c7684a714
|
冲突提交
|
2020-07-08 21:19:34 +08:00 |