Commit Graph

54 Commits (35e42ed5f0a1062ce6da02ec3496a887fb8658fe)

Author SHA1 Message Date
wangzhenxing 35e42ed5f0 【战斗】===buff图标资源 回合变化延时修改 2021-12-07 13:18:52 +08:00
wangzhenxing 2376358ced 【战斗】=====战斗驱动延时修改 2021-12-06 19:12:44 +08:00
wangzhenxing 6c5ac0e5de [战斗]======战斗轮回转化添加延时,用于处理 伤害延时 2021-12-06 19:03:00 +08:00
wangzhenxing f67006e041 【战斗】============战斗超时pvp类型检测添加类型 2021-11-22 16:57:46 +08:00
wangzhenxing ed8ef42849 [战斗]========被动112 258修改 2021-11-22 12:01:55 +08:00
wangzhenxing 5e541238de [战斗]=============128 129 130 131 修改 添加最大限制 2021-10-22 17:34:15 +08:00
wangzhenxing 48cc9357c1 [战斗]==========被动194修改 新增被动251 额外行动修改 2021-09-24 14:46:02 +08:00
wangzhenxing 5e8bab74af [战斗]==========被动26, 327 107, 331 修改提交 2021-06-23 16:28:57 +08:00
gaoxin c8a8683be0 【山河社稷图】条件:5回合内打出8万伤害,如果我在第三回合打出7万伤害,第四回合直接秒杀怪物,面板总计造成12万伤害但是不给星星 2021-05-27 16:38:31 +08:00
gaoxin 1b873eb38d Merge branch 'china/dev-c' into china/ios
# Conflicts:
#	Assets/ManagedResources/ArtFont_en/f_fuxinggaozhao_zida_en.png.meta
#	Assets/ManagedResources/ArtFont_en/n_niuqichongchong_banner_en.png.meta
#	Assets/ManagedResources/ArtFont_en/n_niuqichongchong_niuqizhi_en.png.meta
#	Assets/ManagedResources/ArtFont_en/q_qinlongmibao_banner1_en.png.meta
#	Assets/ManagedResources/ArtFont_en/r_fabao_guiyuan_en.png.meta
#	Assets/ManagedResources/ArtFont_en/sl_en.png.meta
#	Assets/ManagedResources/ArtFont_en/x_xianshizaohuan_wujiangyulan 1_en.png.meta
#	Assets/ManagedResources/ArtFont_vi/c_3_1_t9_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/c_3_2_t9_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/c_3_3_t9_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/c_3_4_t9_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/c_3_6_t9_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/c_3_7_t9_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/c_3_8_t9_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/c_3_9_t9_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/n_niuqichongchong_banner_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/n_niuqichongchong_niuqizhi_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/q_qinlongmibao_banner1_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/r_fabao_guiyuan_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/sl_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/t_tianshumijuan_zhujiemiananniu_2_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/t_tianshumijuan_zhujiemiananniu_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/w_wj_banner_vi.png.meta
#	Assets/ManagedResources/Atlas/BattleAtlas/r_zhandou_leiquehei_01.png.meta
#	Assets/ManagedResources/Atlas/DyAct_Activity7/timelimit_putishushen2.png.meta
#	Assets/ManagedResources/Atlas/DyAct_XiangYaoDuoBao/ArtFont/t_tongqiangtiebi_banner_zh.jpg.meta
#	Assets/ManagedResources/Atlas/DynamicActivityAtlas/ArtFont/x_xianshizaohuan_wujiangyulan 1_zh.png.meta
#	Assets/ManagedResources/Atlas/DynamicActivityAtlas/QiKaiDeSheng/q_qikaidesheng_shenjiang2.png.meta
#	Assets/ManagedResources/Atlas/DynamicActivityAtlas/XiangLongFuHu/x_xianglongfuhu_shenjiang3.png.meta
#	Assets/ManagedResources/Atlas/DynamicActivityAtlas/YiShanDaoHai/y_yishandaohai_shenjiang2.png.meta
#	Assets/ManagedResources/Atlas/DynamicActivityAtlas/YongWangZhiQian/s_yongwangzhiqian_shenjiang2.png.meta
#	Assets/ManagedResources/Atlas/FirstRechargeAtlas/ArtFont/s_shouchong_100_zh.png.meta
#	Assets/ManagedResources/Atlas/MainAtlas/ArtFont/r_zjm_huodongicon-congzhi_zh.png.meta
#	Assets/ManagedResources/Atlas/SupremeHeroAtlas/b_baolishuchu_juesebanzi2.png.meta
#	Assets/ManagedResources/Atlas/SupremeHeroAtlas/b_baolishuchu_juesebanzi2_gouxuan.png.meta
#	Assets/ManagedResources/Atlas/TagButtonAtlas/ArtFont/r_huodong_leijichengzhianniu_01_zh.png.meta
#	Assets/ManagedResources/Atlas/TagButtonAtlas/ArtFont/r_huodong_leijichengzhianniu_zh.png.meta
#	Assets/ManagedResources/Atlas/TimeLimitSkinAtlas/ArtFont/sl_zh.png.meta
#	Assets/ManagedResources/BG/t_tapolingxiao_beijingtu.png.meta
#	Assets/ManagedResources/DynamicAtlas/b_bianhuanmoce_banner_zh.png
#	Assets/ManagedResources/DynamicAtlas/b_bowenduoshi_banner_zh.png
#	Assets/ManagedResources/DynamicAtlas/p_pozhengzhuxian_banner_zh.png
#	Assets/ManagedResources/DynamicAtlas/q_qikaidesheng_banner_zh.png
#	Assets/ManagedResources/DynamicAtlas/s_yongwangzhiqian_banner_zh.png
#	Assets/ManagedResources/DynamicAtlas/y_yishandaohai_banner_zh.png
#	Assets/ManagedResources/EffectResUI/Story/Texture/UI_fuzhou_02.png.meta
#	Assets/ManagedResources/EffectResUI/Story/Texture/dianjijiekai.png.meta
#	Assets/ManagedResources/EffectResUI/Story/Texture/star_png.png.meta
#	Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset
#	Assets/ManagedResources/~Lua/Common/functions.lua
#	Assets/ManagedResources/~Lua/Modules/Battle/Logic/BattleLogic.lua
#	Assets/ManagedResources/~Lua/Modules/Battle/View/DamageResultPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Battle/View/GuideBattlePanel.lua
#	Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/EnemyView.lua
#	Assets/ManagedResources/~Lua/Modules/Chat/ChatPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Chat/FriendChatPanel.lua
#	Assets/ManagedResources/~Lua/Modules/CompoundHero/view/CompoundHero_Compound.lua
#	Assets/ManagedResources/~Lua/Modules/DailyRecharge/DailyRechargePanel.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/ActivityMainPanel.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGe.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShowTeHui.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBox.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/SheJiDaDian.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/ShengYiTianJiang.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/TimeLimitedCall.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/XiangYaoDuoBao.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/XinJiangLaiXi.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/YiJingBaoKu.lua
#	Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Fight/View/FightPointMapView.lua
#	Assets/ManagedResources/~Lua/Modules/Formation/FormationPanelV2.lua
#	Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralBigPopup.lua
#	Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua
#	Assets/ManagedResources/~Lua/Modules/Login/ServerListItem.lua
#	Assets/ManagedResources/~Lua/Modules/Login/ServerListSelectPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/RewardItemPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/SkillInfoPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Recharge/View/EveryDayGift.lua
#	Assets/ManagedResources/~Lua/Modules/Resolve/View/Resolve_Pokemon.lua
#	Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarListPanel.lua
#	Assets/ManagedResources/~Lua/Modules/SecretBox/SecretBoxBuyOnePanel.lua
#	Assets/ManagedResources/~Lua/Modules/Shop/ShopBuyPopup.lua
#	Assets/ManagedResources/~Lua/Modules/SoulPrint/SoulPrintPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Vip/VipPanelV2.lua
#	Assets/ManagedResources/~Lua/View/PlayerInfoView.lua
2021-05-19 14:12:37 +08:00
wangzhenxing bcc175ea8f 【战斗】==========被动107 被动321 修改 2021-05-14 17:48:57 +08:00
wangzhenxing 32d592b7bc [战斗]====精英副本相关修改提交 2021-05-11 17:05:11 +08:00
JLIOSM1 c31a82ef7f 【ios】lua文件格式修改 2021-04-20 13:58:00 +08:00
wangzhenxing dada859ec6 [战斗]========battleutil 添加判断数组长度方法 2021-04-07 20:14:43 +08:00
gaoxin 1a4c96e88d Merge remote-tracking branch 'origin/gx/china/dev_tr' into xma/dev-b
# Conflicts:
#	Assets/ManagedResources/Atlas/DyAct_XiangYaoDuoBao/ArtFont/l_lingshou_jukun_zh.png.meta
#	Assets/ManagedResources/Prefabs/UI/Expert/ExpertPanel.prefab
#	Assets/ManagedResources/Prefabs/UI/Main/MainRechargePanel.prefab
#	Assets/ManagedResources/~Lua/Common/Language.lua
#	Assets/ManagedResources/~Lua/Framework/Framework.lua
#	Assets/ManagedResources/~Lua/Logic/Network.lua
#	Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua
#	Assets/ManagedResources/~Lua/Modules/Battle/BattleRecordManager.lua
#	Assets/ManagedResources/~Lua/Modules/Battle/Logic/Role/RoleLogic.lua
#	Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua
#	Assets/ManagedResources/~Lua/Modules/Battle/View/BattleView.lua
#	Assets/ManagedResources/~Lua/Modules/Battle/View/GuideBattlePanel.lua
#	Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/BuffCtrl.lua
#	Assets/ManagedResources/~Lua/Modules/Carbon/CarbonScoreSortPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Chat/ChatManager.lua
#	Assets/ManagedResources/~Lua/Modules/Compound/view/CompoundPanel_Treasure.lua
#	Assets/ManagedResources/~Lua/Modules/Expert/WeekCard.lua
#	Assets/ManagedResources/~Lua/Modules/Fight/FastExploreInfoPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Guild/Transcript/GuildTranscriptManager.lua
#	Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Main/GMPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Mission/MissionDailyPanel_QingLongSecretTreasure.lua
#	Assets/ManagedResources/~Lua/Modules/Operating/CumulativeSignInPage.lua
#	Assets/ManagedResources/~Lua/Modules/Operating/GrowthGiftPage.lua
#	Assets/ManagedResources/~Lua/Modules/Operating/MonthCardPage.lua
#	Assets/ManagedResources/~Lua/Modules/Operating/UppperMonthCard.lua
#	Assets/ManagedResources/~Lua/Modules/Player/HeadManager.lua
#	Assets/ManagedResources/~Lua/Modules/Player/PrivilegeManager.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/BattleFailPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/RewardItemSingleShowPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Ranking/RankingManager.lua
#	Assets/ManagedResources/~Lua/Modules/Recharge/View/GiftView.lua
#	Assets/ManagedResources/~Lua/Modules/Resolve/HeroAndEquipResolvePanel.lua
#	Assets/ManagedResources/~Lua/Modules/Resolve/ResolvePanel.lua
#	Assets/ManagedResources/~Lua/Modules/RewardBox/RewardBoxPanel.lua
#	Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipChangePopup.lua
#	Assets/ManagedResources/~Lua/Modules/Setting/SettingPlayerRide.lua
#	Assets/ManagedResources/~Lua/Modules/Setting/SettingPlayerSkin.lua
#	Assets/ManagedResources/~Lua/Modules/Setting/SettingPlayerTitle.lua
#	Assets/ManagedResources/~Lua/Modules/Story/StoryManager.lua
#	data_execl/Language_data/LanguageLua.csv
#	data_execl/Language_data/LanguageText.csv
2021-04-02 11:34:27 +08:00
wangzhenxing d0a7ef39ca 【战斗】=============添加新灵兽技能逻辑 放逐和麒麟印记 2021-03-23 20:41:44 +08:00
ZhangBiao 1b06ae40c9 【battlelogic】增加log 2021-03-15 17:11:52 +08:00
jiaoyangna 4121f24a27 Merge branch 'master_xma_local' into 0功能/本周版本优化内容
# Conflicts:
#	Assets/ManagedResources/Prefabs/UI/ActivityGift/OpenSeverWelfarePanel.prefab
#	Assets/ManagedResources/~Lua/Logic/Network.lua
#	Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua
#	Assets/ManagedResources/~Lua/Modules/Battle/View/BattleView.lua
#	Assets/ManagedResources/~Lua/Modules/Guild/CarDelay/GuildCarDelayMainPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/TrialRewardPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua
2021-03-10 13:50:38 +08:00
ZhangBiao 0382600bb8 【boss详情】战斗中断完成,该创建新界面 2021-02-22 16:59:55 +08:00
gaoxin 5ce8497899 【本地化】中文字还原,合并用 2021-02-05 12:00:39 +08:00
wangzhenxing 664d78d24d [战斗]=============被动新增305 ,被动303,262修改,战斗逻辑修改:如果有技能在释放,不检测轮转 2021-01-28 20:08:43 +09:00
gaoxin cd40920949 【战斗】log打印添加结果数据 2021-01-22 17:45:01 +08:00
gaoxin 745646b06e 【战斗】添加获取各阵营伤害的接口 2021-01-22 16:19:40 +08:00
gaoxin 6f386e1b52 【战斗统计】第一版 2021-01-16 16:22:57 +08:00
wangzhenxing 4bc92b8b21 [战斗]白骨精法宝添加普攻不触发任何特性 2020-12-26 19:49:45 +09:00
wangzhenxing f07b8a14d2 [战斗]修改切磋判断胜负条件 2020-12-26 19:46:18 +09:00
wangzhenxing 8ad04c122c [优化] 巅峰争霸赛,切磋超时改为只判断总伤害,不再判断总治疗 2020-12-26 19:36:11 +09:00
wangzhenxing b9a112736b [战斗] 修改灵兽给英雄附加的buff的刷新机制,改为大回合刷新,如果灵兽是在回合后释放,配置的持续回合数+1 2020-12-07 18:03:23 +09:00
gaoxin 85a608d21a Revert "Revert "【战斗】v1.0.5""
This reverts commit 941cb86845.
2020-11-20 15:15:45 +08:00
gaoxin 941cb86845 Revert "【战斗】v1.0.5"
This reverts commit 0548b16015.
2020-11-20 15:07:27 +08:00
gaoxin 2331c8d013 【战斗】添加超时检测 2020-11-20 15:07:08 +08:00
gaoxin 0548b16015 【战斗】v1.0.5
1、修复人物行动前被持续伤害击杀,触发被击杀时追加技能,释放技能后战斗卡死的问题
 2、添加每回合技能释放数量上限
2020-11-20 14:27:23 +08:00
gaoxin 56afe786be 【战斗】战斗关闭时不再回收灵兽立绘资源,直接销毁,避免在UI上立绘不停播放攻击动作的问题 2020-11-13 19:38:04 +08:00
gaoxin 1568e2f288 【测试战斗】修复添加属性被动时报错 2020-11-13 17:27:15 +08:00
gaoxin e1625e6bed 【战斗】修复回合末释放的灵兽技能释放时界面显示已经到下一回合的问题 2020-11-03 17:17:46 +08:00
gaoxin cb10b3ff1d 【战斗】修复人物技能会在零售技能释放完成之前加入对列,导致技能释放失败的问题。 2020-11-02 21:49:33 +08:00
gaoxin 9b65cbba0f 【战斗】灵兽技能前摇特效播放位置调整,灵兽技能条件添加类型3,修复灵兽立绘不会回收的问题 2020-11-02 11:55:28 +08:00
gaoxin 9ed00e0ba5 【战斗】灵兽战斗逻辑同步 2020-11-01 16:17:26 +08:00
zhangqiang 3479bd153c 【灵兽系统】 合并 功能ok 但是战斗合完进不去 2020-10-31 17:01:46 +08:00
gaoxin 0baed21bf6 战斗逻辑同步 2020-10-17 18:35:52 +08:00
gaoxin 422a8abaa4 修复属性类被动会导致战斗日志报错的问题 2020-10-09 14:26:28 +08:00
gaoxin 541b4fc271 战斗逻辑同步 2020-09-27 16:56:15 +08:00
gaoxin e834044de0 修复战斗最后一回合结束还会再打一次的问题 2020-08-26 18:33:47 +08:00
zhangqiang 4d19e7ce98 中文表导出提交 2020-08-25 15:46:38 +08:00
wangzhenxing dc77526a67 把死亡人数检测放到最后检测,防止有些有复活技能无法触发 2020-08-20 18:07:08 +09:00
jiaoyangna e0359bb37a encoding upate 2020-08-06 17:52:32 +08:00
gaoxin 6bfebc928f 战斗日志打印文件名修改,战斗数据optiondata变为userdata 2020-08-01 11:16:33 +08:00
gaoxin 72921a8f51 修复行动时遭受异常状态死亡时会继续释放技能的问题 2020-07-28 17:19:57 +08:00
gaoxin aa16826682 战斗先后手功能添加 2020-07-22 21:24:42 +08:00
2han9B1a0 7c7684a714 冲突提交 2020-07-08 21:19:34 +08:00