xiejun
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731ca32f5b
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修改BUG
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2023-09-04 15:40:11 +08:00 |
xiejun
|
5b8ef487f7
|
御灵
|
2023-09-02 17:16:34 +08:00 |
xiejun
|
6ced2b0507
|
Merge branch 'dev_oneDis' into onepiece_demo
# Conflicts:
# AssetBundles/version.txt
# Assets/ManagedResources/Prefabs/UI/FightLevel/FightLevelChapterPanel.prefab
# Assets/ManagedResources/Prefabs/UI/ItemView/ItemView.prefab
# Assets/ManagedResources/Prefabs/UI/Main/MainPanel.prefab
# Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Effect.lua
# Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Popup/TalismanInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Practice/PracticeManager.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleTalismanPanelV2.lua
|
2023-08-29 17:58:24 +08:00 |
xiejun
|
49df3050d1
|
代码
|
2023-08-15 13:31:06 +08:00 |
xiejun
|
43d80275b9
|
神将部分UI替换
|
2023-08-04 18:58:14 +08:00 |
xiejun
|
937ec44bf5
|
立绘和代码修改
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2023-07-13 14:38:34 +08:00 |
xiejun
|
ab2e8eb833
|
增加技能特效spine
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2023-07-06 14:08:10 +08:00 |
xiejun
|
ab6a726b3a
|
增加凯多角色
|
2023-07-02 21:52:32 +08:00 |
xiejun
|
f52a94841e
|
修改战斗的代码,已经调整live2D
|
2023-06-28 15:58:29 +08:00 |
xiejun
|
b47c16dcb7
|
test
|
2023-06-20 18:01:51 +08:00 |
wangzhenxing
|
7c2598c7e7
|
英雄属性添加时空英雄属性
|
2023-04-19 17:49:29 +08:00 |
wangzhenxing
|
be9f720590
|
[战斗]======神兵服务器发过来的数据处理
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2023-04-07 16:11:39 +08:00 |
wangzhenxing
|
cbd60b5e14
|
[战斗]==================战斗添加神兵
|
2023-04-06 14:02:32 +08:00 |
wangzhenxing
|
51c7375d65
|
【战斗】==========人物受击后立绘变红
|
2022-11-16 13:31:13 +08:00 |
wangzhenxing
|
37c8d8f6a8
|
[战斗]======逻辑修改
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2022-08-03 14:20:57 +08:00 |
wangzhenxing
|
bf9efec5c6
|
[战斗]========战斗名称显示修改
|
2022-06-29 14:54:23 +08:00 |
wangzhenxing
|
f4545f127c
|
战斗表现修改
|
2022-05-24 14:09:01 +08:00 |
wangzhenxing
|
3e75dc9f6f
|
[假战斗]======修改提交
|
2022-05-24 11:57:47 +08:00 |
wangzhenxing
|
01b3a8c35b
|
【战斗】=======护盾效果表现修改
|
2022-03-17 16:50:40 +08:00 |
wangzhenxing
|
ef0a0ff436
|
Merge branch 'china/dev' into china/飞升
Conflicts:
Assets/ManagedResources/Prefabs/UI/Battle/BattlePanel.prefab
Assets/ManagedResources/Prefabs/UI/Formation/FormationPanelV2.prefab
Assets/ManagedResources/Prefabs/UI/HandBook/HandBookHeroAndEquipListPanel.prefab
Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleInfoPanel.prefab
Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
Assets/ManagedResources/~Lua/Data/UIData.lua
Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua
Assets/ManagedResources/~Lua/Modules/GlobalActTimeCtrl/ActTimeCtrlManager.lua
Assets/ManagedResources/~Lua/Modules/HandBook/HandBookHeroAndEquipListPanel.lua
Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua
Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoPanel.lua
|
2022-01-15 12:47:22 +08:00 |
wangzhenxing
|
f89526d96a
|
[战斗]===========被动新增 414 -417
|
2022-01-06 15:30:40 +08:00 |
wangzhenxing
|
5b670023ed
|
[飞升]=======飞升代码逻辑提交
|
2022-01-05 18:17:44 +08:00 |
wangzhenxing
|
33f1934d02
|
【战斗】========角色皮肤释放技能表现修改
|
2021-12-29 13:08:32 +08:00 |
wangzhenxing
|
e02f9a7881
|
[战斗]======角色播放 skill 动作逻辑提交
|
2021-12-20 10:02:38 +08:00 |
wangzhenxing
|
150e37ae78
|
[战斗]======效果144修改 护盾buff修改
|
2021-12-10 15:22:18 +08:00 |
wangzhenxing
|
3b1ba253b5
|
[战斗]======表现修改 如果正在释放技能不会播放受击动画
|
2021-12-07 16:33:04 +08:00 |
gaoxin
|
ba0680eac6
|
【战斗】皮肤朝向修改
|
2021-11-30 23:14:06 +08:00 |
wangzhenxing
|
6b742c0788
|
[立绘朝向]======皮肤立绘朝向修改
|
2021-11-30 20:43:56 +08:00 |
wangzhenxing
|
bc39b34a73
|
[战中表现]=====角色释放技能表现位置修改
|
2021-11-27 16:34:46 +08:00 |
wangzhenxing
|
587a5cfc2e
|
[战斗]=======133 136 137效果修改
|
2021-11-26 18:05:16 +08:00 |
gaoxin
|
0ddf804234
|
【战斗】战斗结构调整
|
2021-11-26 17:20:28 +08:00 |
gaoxin
|
6b199a8b5a
|
【战斗】敌方怒气穿透
|
2021-11-26 14:06:19 +08:00 |
wangzhenxing
|
bb1402d5e7
|
[战斗]======立绘方向修改
|
2021-11-26 11:24:46 +08:00 |
gaoxin
|
f5f5a2477d
|
【战斗】怒气层级错误
|
2021-11-26 10:33:30 +08:00 |
wangzhenxing
|
b15eaf8b19
|
Merge branch 'china/dev' of http://60.1.1.230/gaoxin/JL_Client into china/dev
|
2021-11-25 15:05:10 +08:00 |
wangzhenxing
|
ae8021cd6a
|
[战斗表现]========敌我方立绘镜像显示
|
2021-11-25 15:04:55 +08:00 |
gaoxin
|
b316f54e50
|
【战斗】护盾特效层级问题优化
|
2021-11-25 14:46:46 +08:00 |
wangzhenxing
|
9cce1aa31c
|
【战斗表现】======剧情特殊处理敌人名字位置
|
2021-11-23 15:13:43 +08:00 |
wangzhenxing
|
b74561d70b
|
[战斗表现]===============敌我前后排立绘缩放大小固定
|
2021-11-18 18:29:13 +08:00 |
gaoxin
|
451d8f4460
|
【战斗】伤害数字延时显示
|
2021-11-12 11:59:40 +08:00 |
wangzhenxing
|
24f0812b9f
|
主角技能提交
|
2021-10-20 21:33:37 +08:00 |
wangzhenxing
|
31e8594a70
|
[战斗]=========御甲添加 图片字提示表现
|
2021-09-30 09:53:31 +08:00 |
wangzhenxing
|
4ee0741896
|
[战斗]==============被动338修改 护甲逻辑修改
|
2021-09-15 11:23:04 +08:00 |
wangzhenxing
|
3e36a537b3
|
[战斗]======= 目标选择逻辑 生命百分比最低 不选有不灭的 显示层:死亡后怒气显示不清空 被动99 307 目标选择修改
|
2021-09-01 18:40:32 +08:00 |
wangzhenxing
|
690db47d68
|
【战斗】=========复活,新灼烧特效预设提交
|
2021-08-25 14:37:10 +08:00 |
wangzhenxing
|
94dde31cf9
|
[战斗]====中毒伤害图片字提交
|
2021-07-02 19:12:09 +08:00 |
wangzhenxing
|
2578107be4
|
【战斗】============战斗图片字显示修改
|
2021-06-30 18:06:56 +08:00 |
wangzhenxing
|
aeed1703bd
|
【ID1009572】【战斗】===========各种效果提示文字改为图片字 第二期提交
|
2021-06-30 10:40:52 +08:00 |
ZhangBiao
|
4b708011bc
|
【玩家信息】红点问题修复 和log清楚
|
2021-06-04 16:10:17 +08:00 |
gaoxin
|
1b873eb38d
|
Merge branch 'china/dev-c' into china/ios
# Conflicts:
# Assets/ManagedResources/ArtFont_en/f_fuxinggaozhao_zida_en.png.meta
# Assets/ManagedResources/ArtFont_en/n_niuqichongchong_banner_en.png.meta
# Assets/ManagedResources/ArtFont_en/n_niuqichongchong_niuqizhi_en.png.meta
# Assets/ManagedResources/ArtFont_en/q_qinlongmibao_banner1_en.png.meta
# Assets/ManagedResources/ArtFont_en/r_fabao_guiyuan_en.png.meta
# Assets/ManagedResources/ArtFont_en/sl_en.png.meta
# Assets/ManagedResources/ArtFont_en/x_xianshizaohuan_wujiangyulan 1_en.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_1_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_2_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_3_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_4_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_6_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_7_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_8_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_9_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/n_niuqichongchong_banner_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/n_niuqichongchong_niuqizhi_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/q_qinlongmibao_banner1_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/r_fabao_guiyuan_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/sl_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/t_tianshumijuan_zhujiemiananniu_2_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/t_tianshumijuan_zhujiemiananniu_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/w_wj_banner_vi.png.meta
# Assets/ManagedResources/Atlas/BattleAtlas/r_zhandou_leiquehei_01.png.meta
# Assets/ManagedResources/Atlas/DyAct_Activity7/timelimit_putishushen2.png.meta
# Assets/ManagedResources/Atlas/DyAct_XiangYaoDuoBao/ArtFont/t_tongqiangtiebi_banner_zh.jpg.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/ArtFont/x_xianshizaohuan_wujiangyulan 1_zh.png.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/QiKaiDeSheng/q_qikaidesheng_shenjiang2.png.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/XiangLongFuHu/x_xianglongfuhu_shenjiang3.png.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/YiShanDaoHai/y_yishandaohai_shenjiang2.png.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/YongWangZhiQian/s_yongwangzhiqian_shenjiang2.png.meta
# Assets/ManagedResources/Atlas/FirstRechargeAtlas/ArtFont/s_shouchong_100_zh.png.meta
# Assets/ManagedResources/Atlas/MainAtlas/ArtFont/r_zjm_huodongicon-congzhi_zh.png.meta
# Assets/ManagedResources/Atlas/SupremeHeroAtlas/b_baolishuchu_juesebanzi2.png.meta
# Assets/ManagedResources/Atlas/SupremeHeroAtlas/b_baolishuchu_juesebanzi2_gouxuan.png.meta
# Assets/ManagedResources/Atlas/TagButtonAtlas/ArtFont/r_huodong_leijichengzhianniu_01_zh.png.meta
# Assets/ManagedResources/Atlas/TagButtonAtlas/ArtFont/r_huodong_leijichengzhianniu_zh.png.meta
# Assets/ManagedResources/Atlas/TimeLimitSkinAtlas/ArtFont/sl_zh.png.meta
# Assets/ManagedResources/BG/t_tapolingxiao_beijingtu.png.meta
# Assets/ManagedResources/DynamicAtlas/b_bianhuanmoce_banner_zh.png
# Assets/ManagedResources/DynamicAtlas/b_bowenduoshi_banner_zh.png
# Assets/ManagedResources/DynamicAtlas/p_pozhengzhuxian_banner_zh.png
# Assets/ManagedResources/DynamicAtlas/q_qikaidesheng_banner_zh.png
# Assets/ManagedResources/DynamicAtlas/s_yongwangzhiqian_banner_zh.png
# Assets/ManagedResources/DynamicAtlas/y_yishandaohai_banner_zh.png
# Assets/ManagedResources/EffectResUI/Story/Texture/UI_fuzhou_02.png.meta
# Assets/ManagedResources/EffectResUI/Story/Texture/dianjijiekai.png.meta
# Assets/ManagedResources/EffectResUI/Story/Texture/star_png.png.meta
# Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset
# Assets/ManagedResources/~Lua/Common/functions.lua
# Assets/ManagedResources/~Lua/Modules/Battle/Logic/BattleLogic.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/DamageResultPanel.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/GuideBattlePanel.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/EnemyView.lua
# Assets/ManagedResources/~Lua/Modules/Chat/ChatPanel.lua
# Assets/ManagedResources/~Lua/Modules/Chat/FriendChatPanel.lua
# Assets/ManagedResources/~Lua/Modules/CompoundHero/view/CompoundHero_Compound.lua
# Assets/ManagedResources/~Lua/Modules/DailyRecharge/DailyRechargePanel.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/ActivityMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGe.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShowTeHui.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBox.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/SheJiDaDian.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/ShengYiTianJiang.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/TimeLimitedCall.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/XiangYaoDuoBao.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/XinJiangLaiXi.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/YiJingBaoKu.lua
# Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Fight/View/FightPointMapView.lua
# Assets/ManagedResources/~Lua/Modules/Formation/FormationPanelV2.lua
# Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralBigPopup.lua
# Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua
# Assets/ManagedResources/~Lua/Modules/Login/ServerListItem.lua
# Assets/ManagedResources/~Lua/Modules/Login/ServerListSelectPanel.lua
# Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Popup/RewardItemPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/SkillInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua
# Assets/ManagedResources/~Lua/Modules/Recharge/View/EveryDayGift.lua
# Assets/ManagedResources/~Lua/Modules/Resolve/View/Resolve_Pokemon.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarListPanel.lua
# Assets/ManagedResources/~Lua/Modules/SecretBox/SecretBoxBuyOnePanel.lua
# Assets/ManagedResources/~Lua/Modules/Shop/ShopBuyPopup.lua
# Assets/ManagedResources/~Lua/Modules/SoulPrint/SoulPrintPanel.lua
# Assets/ManagedResources/~Lua/Modules/Vip/VipPanelV2.lua
# Assets/ManagedResources/~Lua/View/PlayerInfoView.lua
|
2021-05-19 14:12:37 +08:00 |