yuanshuai
|
f7aafe47ec
|
神印红点bug修改
|
2022-12-28 14:15:25 +08:00 |
wangzhenxing
|
498457f6f5
|
英雄计算被动报错修改
|
2022-11-10 10:31:32 +08:00 |
wangzhenxing
|
da4b07d862
|
星级显示修改提交
|
2022-11-02 15:47:17 +08:00 |
yuanshuai
|
0f0b802586
|
神应bug修改
|
2022-09-08 14:34:51 +08:00 |
yuanshuai
|
489fd12db2
|
锻器阁 bug修改
|
2022-09-07 14:08:01 +08:00 |
yuanshuai
|
d0d94401d4
|
魂宝灵宝分解
|
2022-09-07 10:14:05 +08:00 |
yuanshuai
|
573ea577ce
|
建木神树修改提交
|
2022-09-06 10:16:57 +08:00 |
yuanshuai
|
96f8605bb1
|
摘星阁脚本预设提交
|
2022-09-01 17:30:15 +08:00 |
wangzhenxing
|
3b0a67dbc1
|
[英雄数据管理类]====修改
|
2022-08-31 14:50:01 +08:00 |
wangzhenxing
|
3a1d522acd
|
[法宝]======归元,进阶红点修改
|
2022-08-31 14:21:28 +08:00 |
wangzhenxing
|
d97c84a543
|
[英雄详情修改i]
|
2022-05-19 20:43:41 +08:00 |
wangzhenxing
|
4c4fa444ab
|
[英雄技能]====英雄技能显示修改
|
2022-05-19 18:50:16 +08:00 |
wangzhenxing
|
3b4e771d16
|
[神将信息展示]======神将信息修改
|
2022-05-19 16:38:52 +08:00 |
wangzhenxing
|
d4a6bfdda2
|
【神将排版优化】========神将信息界面修改
|
2022-05-18 20:00:57 +08:00 |
wangzhenxing
|
9716d0d90e
|
神印红点修改提交
|
2022-04-28 10:51:39 +08:00 |
wangzhenxing
|
4fb96bca23
|
结算界面特效穿透问题修改
|
2022-04-24 18:27:53 +08:00 |
yuanshuai
|
26970aee68
|
身外化身功能提交
|
2022-04-24 16:50:24 +08:00 |
wangzhenxing
|
ca2b699259
|
神印提交
|
2022-04-22 18:23:01 +08:00 |
wangzhenxing
|
2ed317bc2c
|
摘星阁修改,备战阵营图标显示修改
|
2022-04-07 15:09:04 +08:00 |
wangzhenxing
|
50c78ef888
|
【bug】======转换职业后卸下魂宝
|
2022-04-06 14:15:36 +08:00 |
wangzhenxing
|
764f61cfb2
|
[bug]=====飞升界面英雄临时数据修改
|
2022-03-31 14:29:25 +08:00 |
wangzhenxing
|
eff2800c35
|
Merge branch 'china/dev' of http://60.1.1.230/gaoxin/JL_Client into china/dev
|
2022-03-31 09:51:26 +08:00 |
jiaoyangna
|
82dd52e57c
|
红点修改提交
|
2022-03-29 16:41:19 +08:00 |
jiaoyangna
|
f1bcffd06f
|
红点修改提交
|
2022-03-29 16:31:20 +08:00 |
wangzhenxing
|
a13dd2939a
|
[功能]================神系英雄添加提叫
|
2022-03-28 18:18:19 +08:00 |
jiaoyangna
|
a76616df31
|
【ID1011149】
【优化】升星操作增加鸿蒙阵等级限制
|
2022-02-17 15:13:26 +08:00 |
gaoxin
|
0933331d4a
|
【神将】加入版本控制时间计算错误修改
|
2022-02-24 16:50:36 +08:00 |
gaoxin
|
a2ee17f6c3
|
【头像】加入英雄是否进入版本判断
|
2022-02-11 16:05:51 +08:00 |
gaoxin
|
6f39aa9645
|
Merge branch 'china/dev' of http://60.1.1.230/gaoxin/JL_Client into china/dev
|
2022-02-10 17:57:23 +08:00 |
gaoxin
|
244db76135
|
【四元阵】修改概率基数的计算方式
|
2022-02-10 17:57:18 +08:00 |
wangzhenxing
|
01506ba48c
|
[角色天赋]======角色天赋显示修改
|
2022-02-10 17:52:40 +08:00 |
wangzhenxing
|
7de5fdac9e
|
[飞升]=====特效问题修改
|
2022-01-20 17:58:57 +08:00 |
wangzhenxing
|
ef0a0ff436
|
Merge branch 'china/dev' into china/飞升
Conflicts:
Assets/ManagedResources/Prefabs/UI/Battle/BattlePanel.prefab
Assets/ManagedResources/Prefabs/UI/Formation/FormationPanelV2.prefab
Assets/ManagedResources/Prefabs/UI/HandBook/HandBookHeroAndEquipListPanel.prefab
Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleInfoPanel.prefab
Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
Assets/ManagedResources/~Lua/Data/UIData.lua
Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua
Assets/ManagedResources/~Lua/Modules/GlobalActTimeCtrl/ActTimeCtrlManager.lua
Assets/ManagedResources/~Lua/Modules/HandBook/HandBookHeroAndEquipListPanel.lua
Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua
Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoPanel.lua
|
2022-01-15 12:47:22 +08:00 |
wangzhenxing
|
05377b9595
|
[图鉴]==== 图鉴 图鉴详情界面修改
|
2022-01-14 18:49:49 +08:00 |
wangzhenxing
|
a16b592892
|
[飞升]=========飞升优化修改
|
2022-01-13 10:01:22 +08:00 |
wangzhenxing
|
ff7b7ba5ed
|
[飞升]=====bug修改提交
|
2022-01-12 16:41:51 +08:00 |
wangzhenxing
|
039f9a3deb
|
[图鉴]======图鉴修改提交
|
2022-01-11 18:11:13 +08:00 |
ZhangBiao
|
68ad9cf7e1
|
【家园】提交
|
2022-01-06 11:45:28 +08:00 |
wangzhenxing
|
5b670023ed
|
[飞升]=======飞升代码逻辑提交
|
2022-01-05 18:17:44 +08:00 |
ZhangBiao
|
c0d27feac2
|
Merge branch 'china/dev' into 0功能/家园
# Conflicts:
# Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
# Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua
|
2022-01-05 10:16:25 +08:00 |
ZhangBiao
|
cf9cbc5ac9
|
【家园】摘星阁装备属性加持+战斗力
|
2021-12-31 13:44:11 +08:00 |
wangzhenxing
|
c318dea91a
|
【战前属性】====战前属性增加新类型 413计算
|
2021-12-30 16:22:44 +08:00 |
wangzhenxing
|
73d92664de
|
[飞升]=======飞升逻辑提交
|
2021-12-28 16:20:07 +08:00 |
ZhangBiao
|
e6aa1d31fe
|
Merge branch 'china/dev' into 0功能/命格
# Conflicts:
# Assets/ManagedResources/Prefabs/UI/Practice/PracticePanel.prefab
# Assets/ManagedResources/~Lua/Modules/Expert/PatFaceManager.lua
# Assets/ManagedResources/~Lua/Modules/Expert/PatFacePanel.lua
|
2021-12-23 09:43:06 +08:00 |
jiaoyangna
|
a1e4acd488
|
魂印修改提交
|
2021-12-20 17:27:07 +08:00 |
jiaoyangna
|
4c3c65347c
|
魂印修改提交
|
2021-12-20 17:15:06 +08:00 |
ZhangBiao
|
745a9d1dae
|
Merge branch 'china/dev' into 0功能/命格
# Conflicts:
# Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset
|
2021-12-20 14:07:56 +08:00 |
jiaoyangna
|
f306f0141d
|
删除log
|
2021-12-20 12:55:22 +08:00 |
jiaoyangna
|
76c682eb68
|
【神将回退】将魂足够升星时,进阶页签不显示红点
|
2021-12-20 12:05:11 +08:00 |
ZhangBiao
|
a197f16837
|
Merge branch 'china/dev' into 0功能/命格
# Conflicts:
# Assets/ManagedResources/Prefabs/UI/Popup/GeneralPopup.prefab
# Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset
# Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
# Assets/ManagedResources/~Lua/Modules/ActivityGift/ActivityGiftManager.lua
# Assets/ManagedResources/~Lua/Modules/Player/JumpManager.lua
# Assets/ManagedResources/~Lua/Modules/Popup/GeneralPopup.lua
# Assets/ManagedResources/~Lua/View/ItemView.lua
|
2021-12-17 15:46:53 +08:00 |
jiaoyangna
|
73283bd818
|
回退修改提交
|
2021-12-16 10:09:48 +08:00 |
jiaoyangna
|
4dc37c659c
|
回退修改提交
|
2021-12-15 10:58:49 +08:00 |
jiaoyangna
|
0c83c3412e
|
【ID1010843】
增加英雄回退功能
|
2021-12-14 17:25:44 +08:00 |
ZhangBiao
|
655021fe3f
|
【命格】战力升降显示
|
2021-12-08 18:21:28 +08:00 |
jiaoyangna
|
a248330241
|
Merge branch 'china/dev' into 0功能/Incarnation
# Conflicts:
# Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralBigPopup.prefab
# Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset
# Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
# Assets/ManagedResources/~Lua/Common/Managers.lua
# Assets/ManagedResources/~Lua/Data/ConfigData.lua
# Assets/ManagedResources/~Lua/Data/UIData.lua
# Assets/ManagedResources/~Lua/Message/ArenaInfoProto_pb.lua
# Assets/ManagedResources/~Lua/Message/CommonProto_pb.lua
# Assets/ManagedResources/~Lua/Message/HeroInfoProto_pb.lua
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
# Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralBigPopup.lua
# Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua
# Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua
# Assets/ManagedResources/~Lua/Modules/TailsManSoul/TailsmanSoulMainPanel.lua
|
2021-11-25 16:10:14 +08:00 |
ZhangBiao
|
fbb58dbfdc
|
【云游商人】不同神将穿戴同一品质装备,弹窗显示的都是一个神将名
|
2021-11-22 18:44:32 +08:00 |
jiaoyangna
|
da218cfc3c
|
添加战力
|
2021-11-22 15:02:42 +08:00 |
jiaoyangna
|
197b6f0d45
|
滑动修改提交
|
2021-11-22 14:10:54 +08:00 |
jiaoyangna
|
d69b3c8ca5
|
Merge branch 'china/dev' into 0功能/TailsMainSoul
# Conflicts:
# Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
|
2021-11-19 14:35:42 +08:00 |
gaoxin
|
670320141c
|
【战斗】初始怒气和爆伤减免的顺序交换
|
2021-11-18 17:17:53 +08:00 |
jiaoyangna
|
4d887421ea
|
身外化身提交
|
2021-11-18 11:55:26 +08:00 |
gaoxin
|
fe13249728
|
【人物属性】新增爆伤减免属性,战斗适用
|
2021-11-17 16:01:14 +08:00 |
gaoxin
|
12fe3eb3e4
|
【战斗力】公式参数走表,装备,法宝战斗力计算公式修改
|
2021-11-17 15:55:37 +08:00 |
jiaoyangna
|
ec48fa55f0
|
Merge branch 'china/dev' into 0功能/TailsMainSoul
# Conflicts:
# Assets/ManagedResources/~Lua/Message/CommonProto_pb.lua
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
|
2021-11-16 17:34:22 +08:00 |
gaoxin
|
ce5042eb86
|
【克制属性】添加
|
2021-11-16 16:59:59 +08:00 |
jiaoyangna
|
1e4a7a57be
|
法宝之魂 提交
|
2021-11-16 15:24:17 +08:00 |
gaoxin
|
6033aa6128
|
【战斗力】修复条件属性计算不完全的问题
|
2021-11-12 18:18:50 +08:00 |
jiaoyangna
|
e457260b42
|
神将排序界面修改提交
|
2021-11-08 15:04:53 +08:00 |
jiaoyangna
|
596c8477d3
|
Merge branch 'china/dev' into 0功能/神魂
# Conflicts:
# Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
# Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua
|
2021-11-04 09:29:56 +08:00 |
ZhangBiao
|
fc6d13a4d7
|
【鸿蒙碑】升级鸿蒙碑不弹出战斗力变化提示,且升级后总战斗力数值错误,重新登录后战斗力会提升
|
2021-11-03 17:06:45 +08:00 |
jiaoyangna
|
125e37fe6d
|
神魂提交
|
2021-11-03 10:13:44 +08:00 |
ZhangBiao
|
68525db92e
|
【界面优化】提交
|
2021-11-02 11:06:13 +08:00 |
ZhangBiao
|
3b02c6296c
|
【宝器属性】穿戴宝器后,游戏退出重进宝器属性没有加上,导致战力值下降
|
2021-10-29 14:20:21 +08:00 |
jiaoyangna
|
96a7a33743
|
恭送神将同步编队战力
|
2021-10-28 13:39:52 +08:00 |
jiaoyangna
|
314398f5ba
|
保存支援神将后,若神魂效果为首次激活,需要神将条件和对应数量神魂效果变为绿色,激活神魂等级图标和神魂效果,并获得战斗力提升,若神将正处于主线编队,同时弹出主线战斗力变化提示。
|
2021-10-27 18:53:36 +08:00 |
jiaoyangna
|
9f59cb3b64
|
神魂提交
|
2021-10-27 17:04:33 +08:00 |
jiaoyangna
|
5e8ad7dd08
|
神魂提交
|
2021-10-26 16:00:31 +08:00 |
jiaoyangna
|
acc912a0e7
|
Merge branch 'china/dev' into 0功能/神魂
# Conflicts:
# Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralBigPopup.prefab
# Assets/ManagedResources/Prefabs/UI/Popup/SupremeHeroPopup.prefab
# Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
# Assets/ManagedResources/~Lua/Common/Managers.lua
# Assets/ManagedResources/~Lua/Data/UIData.lua
# Assets/ManagedResources/~Lua/Message/CommonProto_pb.lua
# Assets/ManagedResources/~Lua/Message/HeroInfoProto_pb.lua
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
# Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralBigPopup.lua
|
2021-10-22 15:52:33 +08:00 |
gaoxin
|
da665cc148
|
【编队】取消公会战相关编队判断,获取编队信息时不再检测公会战防守编队信息
|
2021-10-21 10:22:00 +08:00 |
ZhangBiao
|
76cfad3419
|
【主角修为】完成提交
|
2021-10-20 13:15:31 +08:00 |
jiaoyangna
|
b50e5ee2bf
|
Merge branch 'china/dev' into 0功能/神魂
# Conflicts:
# Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_vo_zn01.mp3.meta
# Assets/ManagedResources/Audio/Skill/skill/Audio_negw_skin01_01.mp3.meta
# Assets/ManagedResources/Audio/Skill/skill/Audio_negw_skin01_02.mp3.meta
# Assets/ManagedResources/~Lua/Message/CommonProto_pb.lua
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
|
2021-10-18 10:38:49 +08:00 |
jiaoyangna
|
097d5cf1cc
|
神魂初版提交
|
2021-10-18 10:36:32 +08:00 |
jiaoyangna
|
842c9b7592
|
白金装备属性加成添加
|
2021-10-14 12:39:40 +08:00 |
jiaoyangna
|
8b13f803c8
|
ID1018691】
【好感度】背包里所有5星好感度都满了,好感度入口还显示红点
|
2021-10-09 11:06:59 +08:00 |
jiaoyangna
|
c72d3af853
|
【ID1018697】
【佩戴魂印】本地dev佩戴魂印没有战力上升提示了
|
2021-10-08 19:32:16 +08:00 |
gaoxin
|
73709000a9
|
Merge branch 'china/dev' of http://60.1.1.230/gaoxin/JL_Client into china/dev
|
2021-09-29 17:34:38 +08:00 |
gaoxin
|
971a457224
|
【战斗力】修复计算在编队上的人物临时数据时未计算编队相关属性的问题
|
2021-09-29 17:34:20 +08:00 |
jiaoyangna
|
a62e656d7b
|
Merge branch 'china/dev' into 0功能/好感度
# Conflicts:
# Assets/ManagedResources/~Lua/Modules/MonsterCamp/MonsterCampManager.lua
|
2021-09-29 15:49:39 +08:00 |
gaoxin
|
0abe5663c6
|
【战斗力】debug时不再计算老版本的战斗力
|
2021-09-29 14:55:14 +08:00 |
jiaoyangna
|
33acb35f82
|
Merge branch 'china/dev' into 0功能/好感度
# Conflicts:
# Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
# Assets/ManagedResources/~Lua/Modules/Player/JumpManager.lua
# Assets/ManagedResources/~Lua/Modules/Player/RedpotManager.lua
|
2021-09-28 09:52:22 +08:00 |
gaoxin
|
94782f7cf4
|
【ID1018635】 【唯一限制魂印】同时戴舍身济世和历战之躯,恭送掉该神将数据只会清一个,另一个依然是无法佩戴
|
2021-09-27 20:18:10 +08:00 |
gaoxin
|
ed3f38f9cb
|
【战斗力】修复部分数据刷新不及时
|
2021-09-27 18:33:58 +08:00 |
gaoxin
|
eacf753e55
|
【战斗力】修复部分设置人物属性全部为脏数据时没有设置战斗力脏数据
|
2021-09-27 17:35:36 +08:00 |
gaoxin
|
e61dea0f4a
|
【白金装备】套装显示添加
|
2021-09-26 17:13:12 +08:00 |
jiaoyangna
|
1152586ff1
|
好感度提交
|
2021-09-26 09:54:58 +08:00 |
gaoxin
|
65efa9336c
|
【魂印】修复神将恭送后没有重置魂印的穿戴状态,导致力战之躯魂印无法穿戴的问题
|
2021-09-23 20:59:44 +08:00 |
gaoxin
|
f6c336e52f
|
【战斗力】添加一些log
|
2021-09-23 15:52:19 +08:00 |
gaoxin
|
579b566935
|
【四象心法】加入新的战斗力计算
|
2021-09-22 15:42:28 +08:00 |
gaoxin
|
34f3f42a04
|
Merge branch 'china/dev' into 0功能/角色战斗力计算2
# Conflicts:
# Assets/ManagedResources/~Lua/Modules/Formation/FormationPanelV2.lua
# Assets/ManagedResources/~Lua/Modules/Hero/HeroManager.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/EquipTreasureManager.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleProInfoPopup.lua
|
2021-09-22 15:36:10 +08:00 |
yuanshuai
|
db18313495
|
Merge branch '0功能/四象心法' into china/dev
# Conflicts:
# Assets/ManagedResources/EffectResUI/XunBaoMiZong.meta
# Assets/ManagedResources/Icon/Item/r_yjsp.png.meta
# Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralInfoPopup.prefab
# Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset
# Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
# Assets/ManagedResources/~Lua/Data/ConfigData.lua
# Assets/ManagedResources/~Lua/Data/UIData.lua
# Assets/ManagedResources/~Lua/Logic/GameEvent.lua
# Assets/ManagedResources/~Lua/Message/ActivityProto.proto
# Assets/ManagedResources/~Lua/Message/ArenaInfoProto.proto
# Assets/ManagedResources/~Lua/Message/ChatProto.proto
# Assets/ManagedResources/~Lua/Message/CommonProto.proto
# Assets/ManagedResources/~Lua/Message/Family.proto
# Assets/ManagedResources/~Lua/Message/FightInfoProto.proto
# Assets/ManagedResources/~Lua/Message/HeroInfoProto.proto
# Assets/ManagedResources/~Lua/Message/MapInfoProto.proto
# Assets/ManagedResources/~Lua/Message/MessageTypeProto.proto
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
# Assets/ManagedResources/~Lua/Message/PlayerInfoProto.proto
# Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua
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2021-09-22 15:12:32 +08:00 |