wangzhenxing
|
df1409717d
|
【战斗】==============技能是否可以释放处 添加目标数量判断,如果没有目标则不能释放
|
2021-09-17 15:20:44 +08:00 |
wangzhenxing
|
52221aca04
|
【战斗】==========被动196 修改
|
2021-09-17 14:26:30 +08:00 |
wangzhenxing
|
4511eec383
|
【战斗】==========被动196 修改
|
2021-09-17 11:55:18 +08:00 |
gaoxin
|
38fcf555dd
|
【山河社稷图】修复战斗不一致
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2021-09-16 22:43:38 +08:00 |
wangzhenxing
|
e584db1eaa
|
[战斗]===========被动196 200 188修改
|
2021-09-16 20:31:12 +08:00 |
wangzhenxing
|
3b42d8034d
|
[战斗]==============技能实例里 技能是否能释放添加判断 如果没有攻击目标就返回 false
|
2021-09-16 17:27:16 +08:00 |
wangzhenxing
|
982e0c5268
|
【战斗】=======被动56修改
|
2021-09-13 20:17:37 +08:00 |
wangzhenxing
|
b468cb6164
|
[战斗]============被动56修改 boss免疫额外生命百分比伤害
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2021-09-13 19:43:13 +08:00 |
wangzhenxing
|
79778b6eec
|
【战斗】===========被动261 修改
|
2021-09-11 16:04:06 +08:00 |
gaoxin
|
3e3d0d9416
|
Merge remote-tracking branch 'origin/china/xq' into china/dev
# Conflicts:
# Assets/ManagedResources/Prefabs/UI/Popup/RoleInfoPopup.prefab
# Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleEquipPanel.prefab
# Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleEquipTreasureChangePopup.prefab
# Assets/ManagedResources/~Lua/Modules/GoodFriend/GoodFriendManager.lua
# Assets/ManagedResources/~Lua/Modules/Hero/HeroManager.lua
# Assets/ManagedResources/~Lua/Modules/Popup/RoleInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/EquipTreasureManager.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipTreasureChangePopup.lua
# Assets/ManagedResources/~Lua/View/ItemView.lua
|
2021-09-09 11:22:47 +08:00 |
gaoxin
|
2a23609ed6
|
【战斗】添加缺失的方法
|
2021-09-07 19:43:08 +08:00 |
gaoxin
|
0bd0137a2b
|
【战斗】v1.0.57
1、尝试修复孙悟空大招不会增加伤害的问题
2、添加用于debug的log
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2021-09-07 15:14:10 +08:00 |
jiaoyangna
|
4d5876eb28
|
Merge branch 'china/dev' into 0功能/silingshilian
# Conflicts:
# Assets/ManagedResources/Prefabs/UI/Popup/GeneralPopup.prefab
# Assets/ManagedResources/~Lua/View/MonsterCampSingleWave.lua
|
2021-09-02 19:33:48 +08:00 |
wangzhenxing
|
3e36a537b3
|
[战斗]======= 目标选择逻辑 生命百分比最低 不选有不灭的 显示层:死亡后怒气显示不清空 被动99 307 目标选择修改
|
2021-09-01 18:40:32 +08:00 |
gaoxin
|
8a0b1c80a2
|
【战斗】被动添加时Log
|
2021-08-31 14:48:44 +08:00 |
gaoxin
|
4e8e552ca8
|
Merge branch 'china/dev' of http://60.1.1.230/gaoxin/JL_Client into china/dev
|
2021-08-31 14:29:46 +08:00 |
wangzhenxing
|
7eeebb014e
|
Merge branch 'china/dev' of http://60.1.1.230/gaoxin/JL_Client into china/dev
|
2021-08-31 14:26:02 +08:00 |
wangzhenxing
|
8c6c57d916
|
[战斗]=============被动263 269 274 332 112 145 修改提交
|
2021-08-31 14:25:43 +08:00 |
gaoxin
|
93413b3b07
|
【战斗】添加一些战斗日志
|
2021-08-31 14:25:29 +08:00 |
gaoxin
|
c67c9fb93b
|
【战斗】修复战斗报错
|
2021-08-31 13:44:13 +08:00 |
jiaoyangna
|
13f74e0185
|
Merge branch 'china/dev' into 0功能/silingshilian
# Conflicts:
# Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
|
2021-08-31 11:39:16 +08:00 |
wangzhenxing
|
6ef1d6c643
|
【战斗】===========被动115 DOT类Buff 清除逻辑修改
|
2021-08-27 18:02:50 +08:00 |
wangzhenxing
|
58f34e049b
|
【战斗】=============被动91,160 修改提交
|
2021-08-27 15:27:53 +08:00 |
jiaoyangna
|
ab1a4ea627
|
Merge branch 'china/dev' into 0功能/silingshilian
# Conflicts:
# Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralBigPopup.prefab
# Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
|
2021-08-26 17:42:25 +08:00 |
gaoxin
|
eebd99883b
|
【优化】添加判断物体是否被销毁的方法,优化可能导致黑屏卡死的问题
|
2021-08-25 20:59:26 +08:00 |
jiaoyangna
|
0c7e38a715
|
Merge branch 'china/dev' into 0功能/silingshilian
# Conflicts:
# Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralBigPopup.prefab
# Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
|
2021-08-25 15:25:54 +08:00 |
wangzhenxing
|
690db47d68
|
【战斗】=========复活,新灼烧特效预设提交
|
2021-08-25 14:37:10 +08:00 |
wangzhenxing
|
9a02e18582
|
【战斗】==============被动 141 310 283 330 336 修改提交
|
2021-08-20 16:05:33 +08:00 |
jiaoyangna
|
6b8c2f2f3c
|
Merge branch 'china/dev' into 0功能/silingshilian
# Conflicts:
# Assets/ManagedResources/Prefabs/UI/Common/CardRendererRoot.prefab
# Assets/ManagedResources/Prefabs/UI/Expedition/ExpeditionMonsterInfoPopup.prefab
# Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralBigPopup.prefab
# Assets/ManagedResources/Prefabs/UI/Popup/GeneralPopup.prefab
# Assets/ManagedResources/Prefabs/UI/Popup/RewardItemPopup.prefab
# Assets/ManagedResources/Prefabs/UI/Popup/RewardTalismanSingleShowPopup.prefab
# Assets/ManagedResources/Prefabs/UI/Popup/RoleInfoPopup.prefab
# Assets/ManagedResources/Prefabs/UI/Recruit/RecruitPanel.prefab
# Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleEquipPanel.prefab
# Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleEquipTreasureChangePopup.prefab
# Assets/ManagedResources/RTexture/CardTexture10.renderTexture.meta
# Assets/ManagedResources/RTexture/CardTexture11.renderTexture.meta
# Assets/ManagedResources/RTexture/CardTexture12.renderTexture.meta
# Assets/ManagedResources/RTexture/CardTexture7.renderTexture.meta
# Assets/ManagedResources/RTexture/CardTexture8.renderTexture.meta
# Assets/ManagedResources/RTexture/CardTexture9.renderTexture.meta
# Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
# Assets/ManagedResources/~Lua/Data/UIData.lua
# Assets/ManagedResources/~Lua/Framework/Manager/CardRendererManager.lua
# Assets/ManagedResources/~Lua/Message/CommonProto_pb.lua
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
# Assets/ManagedResources/~Lua/Message/PlayerInfoProto_pb.lua
# Assets/ManagedResources/~Lua/Modules/Carbon/CarbonManager.lua
# Assets/ManagedResources/~Lua/Modules/Expedition/ExpeditionMonsterInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Formation/FormationPanelV2.lua
# Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralBigPopup.lua
# Assets/ManagedResources/~Lua/Modules/Guide/GuideManager.lua
# Assets/ManagedResources/~Lua/Modules/Hero/HeroManager.lua
# Assets/ManagedResources/~Lua/Modules/MonsterCamp/MonsterCampPanel.lua
# Assets/ManagedResources/~Lua/Modules/Player/RedpotManager.lua
# Assets/ManagedResources/~Lua/Modules/Popup/BattleFailPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/BattleWinPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/GeneralPopup.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/EquipTreasureStrongPopup.lua
|
2021-08-06 11:15:13 +08:00 |
gaoxin
|
ac62390992
|
Revert "Revert "[战斗]========服务器发送随机种子修改""
This reverts commit 0b827be035.
|
2021-08-02 19:22:05 +08:00 |
gaoxin
|
0b827be035
|
Revert "[战斗]========服务器发送随机种子修改"
This reverts commit 331621bfd0.
|
2021-08-02 18:26:33 +08:00 |
wangzhenxing
|
331621bfd0
|
[战斗]========服务器发送随机种子修改
|
2021-08-02 16:46:54 +08:00 |
wangzhenxing
|
fdfa2dd76b
|
[战斗]============追加额外技能是否触发特性修改,哪吒大招后摇时间延长
|
2021-07-30 16:03:22 +08:00 |
wangzhenxing
|
2cafeecb80
|
[战斗]==============死亡技能不受眩晕,沉默影响
|
2021-07-29 15:44:23 +08:00 |
zhangqiang
|
1cf142c82b
|
【跨服天梯】国内提交+1
|
2021-07-22 19:01:46 +08:00 |
wangzhenxing
|
59b36cbf94
|
[战斗]==========被动292 修改 追加得技能一次行动只追加一次,且不触发任何特性
|
2021-07-16 18:36:52 +08:00 |
gaoxin
|
2cc76fd123
|
Merge branch 'china/ios' into china/dev
|
2021-07-16 15:57:29 +08:00 |
wangzhenxing
|
4d428fd383
|
[战斗]==========被动292 ,319 修改
|
2021-07-15 18:20:38 +08:00 |
JLIOSM1
|
63dc0dc0c2
|
合并zf_test到iOS
|
2021-07-13 18:55:21 +08:00 |
JLIOSM1
|
5b311e2ac8
|
【http】请求加密
|
2021-07-13 18:24:33 +08:00 |
wangzhenxing
|
33b37451e1
|
【战斗】=============被动 108 200 283 322 修改 新增被动 337
|
2021-07-09 11:54:02 +08:00 |
wangzhenxing
|
f247221fcc
|
【战斗】=========被动104 267 319 修改; 战斗显示修改 击杀同时给敌人上buff 不显示buff图标提示(除不灭。死亡技能)
|
2021-07-07 20:29:37 +08:00 |
wangzhenxing
|
802f41cadd
|
Merge branch 'china/dev-c-battle' into china/dev
|
2021-07-03 14:18:37 +08:00 |
wangzhenxing
|
94dde31cf9
|
[战斗]====中毒伤害图片字提交
|
2021-07-02 19:12:09 +08:00 |
wangzhenxing
|
338ab55daa
|
【战斗】=========新增336被动
|
2021-07-02 14:49:28 +08:00 |
wangzhenxing
|
6e0c8e55c8
|
[战斗]==========被动335修改 困难副本 星级条件13修改
|
2021-07-02 11:20:52 +08:00 |
wangzhenxing
|
d00d69ff68
|
[战斗]============第二期紫府神印提交
|
2021-07-02 09:56:06 +08:00 |
zhangqiang
|
a2528a3ded
|
【去掉无用打印】
|
2021-07-01 21:07:53 +08:00 |
wangzhenxing
|
1be7c40f2f
|
[战斗]==========困难副本 13类型 检测修改
|
2021-07-01 11:51:30 +08:00 |
wangzhenxing
|
7f8247acaf
|
[战斗]==========困难副本 13类型 检测修改
|
2021-07-01 11:47:40 +08:00 |