Commit Graph

323 Commits (e1fa2f7aaa5ee3089de53b4979a1c6016f679622)

Author SHA1 Message Date
wangzhenxing 3b4e771d16 [神将信息展示]======神将信息修改 2022-05-19 16:38:52 +08:00
wangzhenxing d4a6bfdda2 【神将排版优化】========神将信息界面修改 2022-05-18 20:00:57 +08:00
wangzhenxing 9716d0d90e 神印红点修改提交 2022-04-28 10:51:39 +08:00
wangzhenxing 4fb96bca23 结算界面特效穿透问题修改 2022-04-24 18:27:53 +08:00
wangzhenxing ca2b699259 神印提交 2022-04-22 18:23:01 +08:00
wangzhenxing 50c78ef888 【bug】======转换职业后卸下魂宝 2022-04-06 14:15:36 +08:00
wangzhenxing eff2800c35 Merge branch 'china/dev' of http://60.1.1.230/gaoxin/JL_Client into china/dev 2022-03-31 09:51:26 +08:00
jiaoyangna 82dd52e57c 红点修改提交 2022-03-29 16:41:19 +08:00
jiaoyangna f1bcffd06f 红点修改提交 2022-03-29 16:31:20 +08:00
wangzhenxing a13dd2939a [功能]================神系英雄添加提叫 2022-03-28 18:18:19 +08:00
jiaoyangna a76616df31 【ID1011149】
【优化】升星操作增加鸿蒙阵等级限制
2022-02-17 15:13:26 +08:00
gaoxin 0933331d4a 【神将】加入版本控制时间计算错误修改 2022-02-24 16:50:36 +08:00
gaoxin a2ee17f6c3 【头像】加入英雄是否进入版本判断 2022-02-11 16:05:51 +08:00
gaoxin 6f39aa9645 Merge branch 'china/dev' of http://60.1.1.230/gaoxin/JL_Client into china/dev 2022-02-10 17:57:23 +08:00
gaoxin 244db76135 【四元阵】修改概率基数的计算方式 2022-02-10 17:57:18 +08:00
wangzhenxing 01506ba48c [角色天赋]======角色天赋显示修改 2022-02-10 17:52:40 +08:00
wangzhenxing 7de5fdac9e [飞升]=====特效问题修改 2022-01-20 17:58:57 +08:00
wangzhenxing ef0a0ff436 Merge branch 'china/dev' into china/飞升
Conflicts:
	Assets/ManagedResources/Prefabs/UI/Battle/BattlePanel.prefab
	Assets/ManagedResources/Prefabs/UI/Formation/FormationPanelV2.prefab
	Assets/ManagedResources/Prefabs/UI/HandBook/HandBookHeroAndEquipListPanel.prefab
	Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleInfoPanel.prefab
	Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
	Assets/ManagedResources/~Lua/Data/UIData.lua
	Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua
	Assets/ManagedResources/~Lua/Modules/GlobalActTimeCtrl/ActTimeCtrlManager.lua
	Assets/ManagedResources/~Lua/Modules/HandBook/HandBookHeroAndEquipListPanel.lua
	Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua
	Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoPanel.lua
2022-01-15 12:47:22 +08:00
wangzhenxing 05377b9595 [图鉴]==== 图鉴 图鉴详情界面修改 2022-01-14 18:49:49 +08:00
wangzhenxing a16b592892 [飞升]=========飞升优化修改 2022-01-13 10:01:22 +08:00
wangzhenxing ff7b7ba5ed [飞升]=====bug修改提交 2022-01-12 16:41:51 +08:00
wangzhenxing 039f9a3deb [图鉴]======图鉴修改提交 2022-01-11 18:11:13 +08:00
wangzhenxing 5b670023ed [飞升]=======飞升代码逻辑提交 2022-01-05 18:17:44 +08:00
wangzhenxing 73d92664de [飞升]=======飞升逻辑提交 2021-12-28 16:20:07 +08:00
jiaoyangna a1e4acd488 魂印修改提交 2021-12-20 17:27:07 +08:00
jiaoyangna 4c3c65347c 魂印修改提交 2021-12-20 17:15:06 +08:00
jiaoyangna f306f0141d 删除log 2021-12-20 12:55:22 +08:00
jiaoyangna 76c682eb68 【神将回退】将魂足够升星时,进阶页签不显示红点 2021-12-20 12:05:11 +08:00
jiaoyangna 73283bd818 回退修改提交 2021-12-16 10:09:48 +08:00
jiaoyangna 4dc37c659c 回退修改提交 2021-12-15 10:58:49 +08:00
jiaoyangna 0c83c3412e 【ID1010843】
增加英雄回退功能
2021-12-14 17:25:44 +08:00
ZhangBiao fbb58dbfdc 【云游商人】不同神将穿戴同一品质装备,弹窗显示的都是一个神将名 2021-11-22 18:44:32 +08:00
gaoxin 670320141c 【战斗】初始怒气和爆伤减免的顺序交换 2021-11-18 17:17:53 +08:00
gaoxin fe13249728 【人物属性】新增爆伤减免属性,战斗适用 2021-11-17 16:01:14 +08:00
gaoxin ce5042eb86 【克制属性】添加 2021-11-16 16:59:59 +08:00
jiaoyangna e457260b42 神将排序界面修改提交 2021-11-08 15:04:53 +08:00
jiaoyangna 596c8477d3 Merge branch 'china/dev' into 0功能/神魂
# Conflicts:
#	Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
#	Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
#	Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua
2021-11-04 09:29:56 +08:00
jiaoyangna 125e37fe6d 神魂提交 2021-11-03 10:13:44 +08:00
ZhangBiao 68525db92e 【界面优化】提交 2021-11-02 11:06:13 +08:00
jiaoyangna 96a7a33743 恭送神将同步编队战力 2021-10-28 13:39:52 +08:00
jiaoyangna 9f59cb3b64 神魂提交 2021-10-27 17:04:33 +08:00
jiaoyangna 5e8ad7dd08 神魂提交 2021-10-26 16:00:31 +08:00
jiaoyangna acc912a0e7 Merge branch 'china/dev' into 0功能/神魂
# Conflicts:
#	Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralBigPopup.prefab
#	Assets/ManagedResources/Prefabs/UI/Popup/SupremeHeroPopup.prefab
#	Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
#	Assets/ManagedResources/~Lua/Common/Managers.lua
#	Assets/ManagedResources/~Lua/Data/UIData.lua
#	Assets/ManagedResources/~Lua/Message/CommonProto_pb.lua
#	Assets/ManagedResources/~Lua/Message/HeroInfoProto_pb.lua
#	Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
#	Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralBigPopup.lua
2021-10-22 15:52:33 +08:00
gaoxin da665cc148 【编队】取消公会战相关编队判断,获取编队信息时不再检测公会战防守编队信息 2021-10-21 10:22:00 +08:00
jiaoyangna b50e5ee2bf Merge branch 'china/dev' into 0功能/神魂
# Conflicts:
#	Assets/ManagedResources/Audio/Skill/actor_voc/Audio_battle_vo_zn01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/skill/Audio_negw_skin01_01.mp3.meta
#	Assets/ManagedResources/Audio/Skill/skill/Audio_negw_skin01_02.mp3.meta
#	Assets/ManagedResources/~Lua/Message/CommonProto_pb.lua
#	Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
2021-10-18 10:38:49 +08:00
jiaoyangna 097d5cf1cc 神魂初版提交 2021-10-18 10:36:32 +08:00
jiaoyangna 8b13f803c8 ID1018691】
【好感度】背包里所有5星好感度都满了,好感度入口还显示红点
2021-10-09 11:06:59 +08:00
jiaoyangna c72d3af853 【ID1018697】
【佩戴魂印】本地dev佩戴魂印没有战力上升提示了
2021-10-08 19:32:16 +08:00
gaoxin 94782f7cf4 【ID1018635】 【唯一限制魂印】同时戴舍身济世和历战之躯,恭送掉该神将数据只会清一个,另一个依然是无法佩戴 2021-09-27 20:18:10 +08:00
gaoxin e61dea0f4a 【白金装备】套装显示添加 2021-09-26 17:13:12 +08:00
gaoxin 65efa9336c 【魂印】修复神将恭送后没有重置魂印的穿戴状态,导致力战之躯魂印无法穿戴的问题 2021-09-23 20:59:44 +08:00
gaoxin 579b566935 【四象心法】加入新的战斗力计算 2021-09-22 15:42:28 +08:00
gaoxin 34f3f42a04 Merge branch 'china/dev' into 0功能/角色战斗力计算2
# Conflicts:
#	Assets/ManagedResources/~Lua/Modules/Formation/FormationPanelV2.lua
#	Assets/ManagedResources/~Lua/Modules/Hero/HeroManager.lua
#	Assets/ManagedResources/~Lua/Modules/RoleInfo/EquipTreasureManager.lua
#	Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleProInfoPopup.lua
2021-09-22 15:36:10 +08:00
gaoxin a7ce05450b 【战斗力】 功能属性加入战斗力初始化 2021-09-17 15:08:37 +08:00
gaoxin 2494b16f89 Merge branch 'china/dev' into 0功能/角色战斗力计算2 2021-09-16 13:37:16 +08:00
gaoxin 66efc9d4e3 【战斗力】新战斗力计算系统完成 2021-09-16 13:35:33 +08:00
yuanshuai 47cb5811cc Merge branch 'china/dev' into 0功能/四象心法 2021-09-13 18:43:00 +08:00
jiaoyangna d55dd4c59d 共鸣宝物报错强化修改提交 2021-09-13 16:17:38 +08:00
gaoxin 7df51e8929 Merge branch 'china/dev' into 0功能/角色战斗力计算2
# Conflicts:
#	Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
#	Assets/ManagedResources/~Lua/Modules/Formation/FormationManager.lua
#	Assets/ManagedResources/~Lua/Modules/Hero/HeroManager.lua
#	Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Map/MapManager.lua
#	Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/MapRoleInfoPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Power/GiveMePowerPanel.lua
#	Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoPanel.lua
#	Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarLayout.lua
#	Assets/ManagedResources/~Lua/Modules/SoulPrint/SoulPrintPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Vip/VipPanelV2.lua
2021-09-11 16:52:33 +08:00
yuanshuai 4c66f50e66 Merge branch 'china/dev' into 0功能/四象心法
# Conflicts:
#	Assets/ManagedResources/~Lua/Message/CommonProto_pb.lua
#	Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
#	Assets/ManagedResources/~Lua/Message/PlayerInfoProto_pb.lua
#	Assets/ManagedResources/~Lua/Modules/Practice/PracticePanel.lua
2021-09-10 09:38:55 +08:00
yuanshuai 247ad9fdc7 【四象心法提交】 2021-09-09 20:45:12 +08:00
zhangshanxue 39fc099fe6 Merge branch 'china/dev' into china/xq
# Conflicts:
#	Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset
2021-09-03 16:01:20 +08:00
ZhangBiao 009a17a25a 【战力】漏提交 2021-09-03 10:19:51 +08:00
ZhangBiao 08e8944e47 【战力问题】PVP增减伤引起的战力不统一问题修改 2021-09-02 22:24:58 +08:00
jiaoyangna 4f266a20b9 红点问题修改提交 2021-09-01 14:17:21 +08:00
jiaoyangna d9bef4f49a 战力修改提交 2021-08-31 18:08:57 +08:00
jiaoyangna 7713a65826 排行榜宝器修改 2021-08-31 11:08:12 +08:00
jiaoyangna 1ea100ed83 神将情报界面装备宝物修改提交 2021-08-30 16:44:26 +08:00
jiaoyangna cd594275e0 四灵试炼修改提交 2021-08-26 17:25:02 +08:00
jiaoyangna 76dbc01270 Merge branch 'china/dev' into 0功能/silingshilian 2021-08-12 15:54:58 +08:00
zhangqiang 5e891ff84b 【鸿蒙阵】步骤:共鸣效果100级,上阵共鸣神将,在化虚坛中进阶该神将,进阶后在鸿蒙阵把该神将卸下,并在神将情报界面升级,升级后重登,还原错误的天赋,但保留错误的等级 2021-08-10 14:56:34 +08:00
zhangqiang 0e0d5ffdb0 【鸿蒙阵】步骤:共鸣效果100级,上阵共鸣神将,在化虚坛中进阶该神将,进阶后在鸿蒙阵把该神将卸下,并在神将情报界面升级,升级后重登,还原错误的天赋,但保留错误的等级 2021-08-10 14:52:07 +08:00
jiaoyangna 6b8c2f2f3c Merge branch 'china/dev' into 0功能/silingshilian
# Conflicts:
#	Assets/ManagedResources/Prefabs/UI/Common/CardRendererRoot.prefab
#	Assets/ManagedResources/Prefabs/UI/Expedition/ExpeditionMonsterInfoPopup.prefab
#	Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralBigPopup.prefab
#	Assets/ManagedResources/Prefabs/UI/Popup/GeneralPopup.prefab
#	Assets/ManagedResources/Prefabs/UI/Popup/RewardItemPopup.prefab
#	Assets/ManagedResources/Prefabs/UI/Popup/RewardTalismanSingleShowPopup.prefab
#	Assets/ManagedResources/Prefabs/UI/Popup/RoleInfoPopup.prefab
#	Assets/ManagedResources/Prefabs/UI/Recruit/RecruitPanel.prefab
#	Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleEquipPanel.prefab
#	Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleEquipTreasureChangePopup.prefab
#	Assets/ManagedResources/RTexture/CardTexture10.renderTexture.meta
#	Assets/ManagedResources/RTexture/CardTexture11.renderTexture.meta
#	Assets/ManagedResources/RTexture/CardTexture12.renderTexture.meta
#	Assets/ManagedResources/RTexture/CardTexture7.renderTexture.meta
#	Assets/ManagedResources/RTexture/CardTexture8.renderTexture.meta
#	Assets/ManagedResources/RTexture/CardTexture9.renderTexture.meta
#	Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
#	Assets/ManagedResources/~Lua/Data/UIData.lua
#	Assets/ManagedResources/~Lua/Framework/Manager/CardRendererManager.lua
#	Assets/ManagedResources/~Lua/Message/CommonProto_pb.lua
#	Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
#	Assets/ManagedResources/~Lua/Message/PlayerInfoProto_pb.lua
#	Assets/ManagedResources/~Lua/Modules/Carbon/CarbonManager.lua
#	Assets/ManagedResources/~Lua/Modules/Expedition/ExpeditionMonsterInfoPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Formation/FormationPanelV2.lua
#	Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralBigPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Guide/GuideManager.lua
#	Assets/ManagedResources/~Lua/Modules/Hero/HeroManager.lua
#	Assets/ManagedResources/~Lua/Modules/MonsterCamp/MonsterCampPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Player/RedpotManager.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/BattleFailPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/BattleWinPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/GeneralPopup.lua
#	Assets/ManagedResources/~Lua/Modules/RoleInfo/EquipTreasureStrongPopup.lua
2021-08-06 11:15:13 +08:00
jiaoyangna beacff1d20 共鸣中的宝物去掉红点 2021-07-29 11:53:11 +08:00
jiaoyangna 63780c4c7a 宝物共鸣修改 2021-07-29 11:13:34 +08:00
jiaoyangna 12c8efa516 装备红点提交 2021-07-29 10:23:52 +08:00
jiaoyangna 7ee1ef9910 Merge branch 'china/dev-c' into china/dev
# Conflicts:
#	Assets/ManagedResources/Atlas/DyAct_Activity5.meta
#	Assets/ManagedResources/EffectResUI/ChengHao_new.meta
#	Assets/ManagedResources/EffectResUI/ChengHao_new/Animation.meta
#	Assets/ManagedResources/EffectResUI/ZhenQiBaoGe/Texture.meta
#	Assets/ManagedResources/~Lua/Modules/Guide/GuideManager.lua
2021-07-28 17:45:59 +08:00
jiaoyangna 55c839dcd0 Revert "Revert "红点修改提交""
This reverts commit d53776b558.
2021-07-28 16:59:07 +08:00
jiaoyangna ad850da05f 宝物共鸣修改 2021-07-28 15:40:50 +08:00
jiaoyangna 94c92a7f22 拥有可替换/战斗力较高的宝物时,应在宝物图标右上角,及下方的魂宝/灵宝按钮上显示红点,不应当在魂宝/灵宝装备格子上显示红点 2021-07-27 18:34:37 +08:00
jiaoyangna 917662ff20 宝物培养红点提交 2021-07-26 17:16:29 +08:00
jiaoyangna 734efe7b52 红点修改提交 2021-07-24 19:36:34 +08:00
zhangqiang b395410ac1 Merge branch 'china/dev' into china/dev_c_跨服天梯
# Conflicts:
#	Assets/ManagedResources/Prefabs/UI/Fight/FightPointPassMainPanel.prefab
#	Assets/ManagedResources/Prefabs/UI/Main/MainPanel.prefab
#	Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset
#	Assets/ManagedResources/~Lua/Data/ConfigData.lua
#	Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
#	Assets/ManagedResources/~Lua/Modules/Net/IndicationManager.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/PlayerInfoPopup.lua
#	Assets/Scripts/Editor/ExcelTool/DataConfigMD5Record.asset
2021-07-20 18:09:07 +08:00
zhangqiang f7932b9e8c 【罗浮争锋】国内提交+1 2021-07-13 17:40:25 +08:00
ZhangBiao fc8e199a43 【鸿蒙阵】使者处于突破等级且突破,共鸣神将不算突破 2021-07-08 18:41:14 +08:00
ZhangBiao 92fa3e34d8 【Log】清除颜色Log 2021-07-01 17:30:20 +08:00
zhangqiang a87f40756d 【鸿蒙阵】将五星神将放入鸿蒙阵,期间进行升星操作,这时候把神将下阵,由等级控制的前五个天赋会被保留,重登显示正常 2021-06-25 15:14:12 +08:00
zhangqiang 8f97c36580 【鸿蒙阵】共鸣是breakId 计算修改 2021-06-17 10:10:22 +08:00
zhangqiang 4438ad6a72 【跨服天梯】国内首提 2021-06-15 20:08:14 +08:00
zhangqiang 7a80a23435 【化虚坛】红点加功能开启判断 2021-06-03 17:56:58 +08:00
jiaoyangna 259155fe52 【ID1016093】
【无尽副本】点亮新图鉴时,副本没红点
2021-06-01 16:53:08 +08:00
ZhangBiao 2a552d0730 【踏碎凌霄】引导增加活动是否开启检测 2021-05-29 15:39:21 +08:00
ZhangBiao 458ab29053 【清除Log】清楚部分Log 2021-05-28 10:33:53 +08:00
jiaoyangna 33834cc9b2 Merge branch 'china/dev-c' into 0功能/silingshilian
# Conflicts:
#	Assets/ManagedResources/Atlas/FourElement.meta
#	Assets/ManagedResources/Atlas/FourElement/ArtFont/s_silingshilian_yitongguan_zh.png.meta
#	Assets/ManagedResources/Atlas/FourElement/s_silingshilian_daodi.png.meta
#	Assets/ManagedResources/Atlas/FourElement/s_silingshilian_di.jpg.meta
#	Assets/ManagedResources/Atlas/FourElement/s_silingshilian_fodi.png.meta
#	Assets/ManagedResources/Atlas/FourElement/s_silingshilian_rendi.png.meta
#	Assets/ManagedResources/Atlas/FourElement/s_silingshilian_renjieshiliandi.png.meta
#	Assets/ManagedResources/Atlas/FourElement/s_silingshilian_shilianjianglidi.png.meta
#	Assets/ManagedResources/Atlas/FourElement/s_silingshilian_shoudi.png.meta
#	Assets/ManagedResources/Atlas/FourElement/s_silingshilian_yaodi.png.meta
#	Assets/ManagedResources/LuaBytes.meta
#	Assets/ManagedResources/Prefabs/UI/Expedition/ExpeditionMonsterInfoPopup.prefab
#	Assets/ManagedResources/Prefabs/UI/Expert/ExpertPanel.prefab
#	Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralBigPopup.prefab
#	Assets/ManagedResources/Prefabs/UI/Popup/GeneralPopup.prefab
#	Assets/ManagedResources/Prefabs/UI/Popup/RewardItemPopup.prefab
#	Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleListPanel.prefab
#	Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
#	Assets/ManagedResources/~Lua/Common/Managers.lua
#	Assets/ManagedResources/~Lua/Message/CommonProto_pb.lua
#	Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
#	Assets/ManagedResources/~Lua/Message/PlayerInfoProto_pb.lua
#	Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/SheJiDaDian.lua
#	Assets/ManagedResources/~Lua/Modules/Formation/FormationPanelV2.lua
#	Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralBigPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Main/GMPanel.lua
#	Assets/ManagedResources/~Lua/Modules/MonsterCamp/FourElementMonsterCampPanel.lua.meta
#	Assets/ManagedResources/~Lua/Modules/MonsterCamp/MonsterCampMainPanel.lua.meta
#	Assets/ManagedResources/~Lua/Modules/Net/IndicationManager.lua
#	Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua
#	Assets/ManagedResources/~Lua/Modules/Player/RedpotManager.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/GeneralPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/GeneralRewardPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/RewardItemPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/RewardTalismanSingleShowPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/RoleInfoPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua
#	Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipPanel.lua
#	Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipTreasureChangePopup.lua
#	Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleListPanel.lua
#	Assets/ManagedResources/~Lua/View/ScrollCycleView.lua
2021-05-24 16:39:34 +08:00
jiaoyangna 107d20677a 无尽副本提交 2021-05-26 20:27:39 +08:00
jiaoyangna e3c4ac2440 无尽副本战力修改提交 2021-05-26 11:52:32 +08:00
jiaoyangna c22e26a5f5 Merge branch 'china/dev-c' into 0优化/无尽副本
# Conflicts:
#	Assets/ManagedResources/Atlas/FuXingGaoZhao/f_fuxinggaozhao_1888.png.meta
#	Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralBigPopup.prefab
#	Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
#	Assets/ManagedResources/~Lua/Data/ConfigData.lua
#	Assets/ManagedResources/~Lua/Data/UIData.lua
#	Assets/ManagedResources/~Lua/Logic/GameEvent.lua
#	Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
#	Assets/ManagedResources/~Lua/Message/PlayerInfoProto_pb.lua
#	Assets/ManagedResources/~Lua/Modules/ActivityGift/ActivityGiftManager.lua
#	Assets/ManagedResources/~Lua/Modules/Carbon/EndLessCarbonPanel.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/ActivityMainPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Formation/FormationPanelV2.lua
#	Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralBigPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Map/MapPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Map/View/EndLessMapView.lua
#	Assets/ManagedResources/~Lua/Modules/Net/IndicationManager.lua
#	Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua
#	Assets/ManagedResources/~Lua/Modules/Player/RedpotManager.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_Onhook.lua
2021-05-24 13:53:28 +08:00
gaoxin 989361e574 Merge branch 'china/ios' into china/dev-c
# Conflicts:
#	Assets/ManagedResources/~Lua/Modules/LuckyTurnTable/LuckyTurnTablePanel.lua
2021-05-19 15:15:13 +08:00
gaoxin 1b873eb38d Merge branch 'china/dev-c' into china/ios
# Conflicts:
#	Assets/ManagedResources/ArtFont_en/f_fuxinggaozhao_zida_en.png.meta
#	Assets/ManagedResources/ArtFont_en/n_niuqichongchong_banner_en.png.meta
#	Assets/ManagedResources/ArtFont_en/n_niuqichongchong_niuqizhi_en.png.meta
#	Assets/ManagedResources/ArtFont_en/q_qinlongmibao_banner1_en.png.meta
#	Assets/ManagedResources/ArtFont_en/r_fabao_guiyuan_en.png.meta
#	Assets/ManagedResources/ArtFont_en/sl_en.png.meta
#	Assets/ManagedResources/ArtFont_en/x_xianshizaohuan_wujiangyulan 1_en.png.meta
#	Assets/ManagedResources/ArtFont_vi/c_3_1_t9_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/c_3_2_t9_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/c_3_3_t9_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/c_3_4_t9_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/c_3_6_t9_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/c_3_7_t9_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/c_3_8_t9_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/c_3_9_t9_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/n_niuqichongchong_banner_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/n_niuqichongchong_niuqizhi_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/q_qinlongmibao_banner1_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/r_fabao_guiyuan_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/sl_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/t_tianshumijuan_zhujiemiananniu_2_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/t_tianshumijuan_zhujiemiananniu_vi.png.meta
#	Assets/ManagedResources/ArtFont_vi/w_wj_banner_vi.png.meta
#	Assets/ManagedResources/Atlas/BattleAtlas/r_zhandou_leiquehei_01.png.meta
#	Assets/ManagedResources/Atlas/DyAct_Activity7/timelimit_putishushen2.png.meta
#	Assets/ManagedResources/Atlas/DyAct_XiangYaoDuoBao/ArtFont/t_tongqiangtiebi_banner_zh.jpg.meta
#	Assets/ManagedResources/Atlas/DynamicActivityAtlas/ArtFont/x_xianshizaohuan_wujiangyulan 1_zh.png.meta
#	Assets/ManagedResources/Atlas/DynamicActivityAtlas/QiKaiDeSheng/q_qikaidesheng_shenjiang2.png.meta
#	Assets/ManagedResources/Atlas/DynamicActivityAtlas/XiangLongFuHu/x_xianglongfuhu_shenjiang3.png.meta
#	Assets/ManagedResources/Atlas/DynamicActivityAtlas/YiShanDaoHai/y_yishandaohai_shenjiang2.png.meta
#	Assets/ManagedResources/Atlas/DynamicActivityAtlas/YongWangZhiQian/s_yongwangzhiqian_shenjiang2.png.meta
#	Assets/ManagedResources/Atlas/FirstRechargeAtlas/ArtFont/s_shouchong_100_zh.png.meta
#	Assets/ManagedResources/Atlas/MainAtlas/ArtFont/r_zjm_huodongicon-congzhi_zh.png.meta
#	Assets/ManagedResources/Atlas/SupremeHeroAtlas/b_baolishuchu_juesebanzi2.png.meta
#	Assets/ManagedResources/Atlas/SupremeHeroAtlas/b_baolishuchu_juesebanzi2_gouxuan.png.meta
#	Assets/ManagedResources/Atlas/TagButtonAtlas/ArtFont/r_huodong_leijichengzhianniu_01_zh.png.meta
#	Assets/ManagedResources/Atlas/TagButtonAtlas/ArtFont/r_huodong_leijichengzhianniu_zh.png.meta
#	Assets/ManagedResources/Atlas/TimeLimitSkinAtlas/ArtFont/sl_zh.png.meta
#	Assets/ManagedResources/BG/t_tapolingxiao_beijingtu.png.meta
#	Assets/ManagedResources/DynamicAtlas/b_bianhuanmoce_banner_zh.png
#	Assets/ManagedResources/DynamicAtlas/b_bowenduoshi_banner_zh.png
#	Assets/ManagedResources/DynamicAtlas/p_pozhengzhuxian_banner_zh.png
#	Assets/ManagedResources/DynamicAtlas/q_qikaidesheng_banner_zh.png
#	Assets/ManagedResources/DynamicAtlas/s_yongwangzhiqian_banner_zh.png
#	Assets/ManagedResources/DynamicAtlas/y_yishandaohai_banner_zh.png
#	Assets/ManagedResources/EffectResUI/Story/Texture/UI_fuzhou_02.png.meta
#	Assets/ManagedResources/EffectResUI/Story/Texture/dianjijiekai.png.meta
#	Assets/ManagedResources/EffectResUI/Story/Texture/star_png.png.meta
#	Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset
#	Assets/ManagedResources/~Lua/Common/functions.lua
#	Assets/ManagedResources/~Lua/Modules/Battle/Logic/BattleLogic.lua
#	Assets/ManagedResources/~Lua/Modules/Battle/View/DamageResultPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Battle/View/GuideBattlePanel.lua
#	Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/EnemyView.lua
#	Assets/ManagedResources/~Lua/Modules/Chat/ChatPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Chat/FriendChatPanel.lua
#	Assets/ManagedResources/~Lua/Modules/CompoundHero/view/CompoundHero_Compound.lua
#	Assets/ManagedResources/~Lua/Modules/DailyRecharge/DailyRechargePanel.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/ActivityMainPanel.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGe.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShowTeHui.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBox.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/SheJiDaDian.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/ShengYiTianJiang.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/TimeLimitedCall.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/XiangYaoDuoBao.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/XinJiangLaiXi.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/YiJingBaoKu.lua
#	Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Fight/View/FightPointMapView.lua
#	Assets/ManagedResources/~Lua/Modules/Formation/FormationPanelV2.lua
#	Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralBigPopup.lua
#	Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua
#	Assets/ManagedResources/~Lua/Modules/Login/ServerListItem.lua
#	Assets/ManagedResources/~Lua/Modules/Login/ServerListSelectPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/RewardItemPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/SkillInfoPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Recharge/View/EveryDayGift.lua
#	Assets/ManagedResources/~Lua/Modules/Resolve/View/Resolve_Pokemon.lua
#	Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarListPanel.lua
#	Assets/ManagedResources/~Lua/Modules/SecretBox/SecretBoxBuyOnePanel.lua
#	Assets/ManagedResources/~Lua/Modules/Shop/ShopBuyPopup.lua
#	Assets/ManagedResources/~Lua/Modules/SoulPrint/SoulPrintPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Vip/VipPanelV2.lua
#	Assets/ManagedResources/~Lua/View/PlayerInfoView.lua
2021-05-19 14:12:37 +08:00
zhangqiang 491b7b54a7 【化虚坛优化】化虚坛中有可合成的将时,在神将头像、页签按钮,和化虚坛入口上添加红点提示 2021-05-19 10:27:55 +08:00