Commit Graph

295 Commits (aece2194b54e1ac4f43d507c76ff3ec9accb17e6)

Author SHA1 Message Date
jiaoyangna 629971d137 文本还原提交 2021-02-20 16:55:28 +08:00
wangzhenxing ba4cc03dc1 [战斗]===========被动298修改,最大回合数显示修改 2021-02-19 16:47:06 +09:00
wangzhenxing 32b4e236a0 [战斗]=================去除没必要的特性被动修改 2021-02-05 17:00:34 +09:00
gaoxin 90bf24b3b0 Merge branch 'master_xma_local' into gx/xma_local
# Conflicts:
#	Assets/ManagedResources/Prefabs/UI/ActivityGift/CourtesyDressPanel.prefab
#	Assets/ManagedResources/Prefabs/UI/DynamicActicity/page14.prefab
#	Assets/ManagedResources/Prefabs/UI/DynamicActicity/page4.prefab
#	Assets/ManagedResources/Prefabs/UI/Expert/ExpertPanel.prefab
#	Assets/ManagedResources/Prefabs/UI/Loading/LoadingPanel.prefab
#	Assets/ManagedResources/Prefabs/UI/Main/MainPanel.prefab
#	Assets/ManagedResources/Prefabs/UI/Operating/OperatingPanel.prefab
#	Assets/ManagedResources/Prefabs/UI/SevenDayCarnival/SevenDayCarnivalPanelV2.prefab
#	Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
#	Assets/ManagedResources/~Lua/Modules/Adventure/View/AdventureView.lua
#	Assets/ManagedResources/~Lua/Modules/Bag/BagManager.lua
#	Assets/ManagedResources/~Lua/Modules/Bag/BagResolveAnCompoundPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/BattleUnit.lua
#	Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/BuffCtrl.lua
#	Assets/ManagedResources/~Lua/Modules/Carbon/DailyCarbonPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Carbon/XuanYuanMirrorPanelList.lua
#	Assets/ManagedResources/~Lua/Modules/Chat/ChatManager.lua
#	Assets/ManagedResources/~Lua/Modules/Compound/CompoundSelectListPopup.lua
#	Assets/ManagedResources/~Lua/Modules/CompoundHero/CompoundHeroFirstUpStarListPanel.lua
#	Assets/ManagedResources/~Lua/Modules/CompoundHero/CompoundHeroUpStarListPanel.lua
#	Assets/ManagedResources/~Lua/Modules/DiffMonster/DemonActivatePanel.lua
#	Assets/ManagedResources/~Lua/Modules/DiffMonster/DemonUpGradePanel.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/DynamicActivityPanel.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/DynamicTaskPage.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGe.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGeOneResultPanel.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGeTenResultPanel.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBox.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/TimeLimitedCall.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/XianShiShangShi.lua
#	Assets/ManagedResources/~Lua/Modules/DynamicActivity/ZhenQiYiBaoPage.lua
#	Assets/ManagedResources/~Lua/Modules/Expedition/ExpeditionHeroListResurgencePopup.lua
#	Assets/ManagedResources/~Lua/Modules/Expedition/View/ExpeditionMonsterInfo_Shop.lua
#	Assets/ManagedResources/~Lua/Modules/Expert/DiffMonsterBuy.lua
#	Assets/ManagedResources/~Lua/Modules/Expert/GiftBuy.lua
#	Assets/ManagedResources/~Lua/Modules/Expert/PatFacePanel.lua
#	Assets/ManagedResources/~Lua/Modules/Fight/FastExploreInfoPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Fight/FightAreaRewardFullPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Fight/FightMopUpEndPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Fight/View/InvadeMonsterView.lua
#	Assets/ManagedResources/~Lua/Modules/FindTreasure/FindTreasureDispatchPanel.lua
#	Assets/ManagedResources/~Lua/Modules/FormFightMatch/MapFightBuyExtraPopup.lua
#	Assets/ManagedResources/~Lua/Modules/FormFightMatch/MatchDataManager.lua
#	Assets/ManagedResources/~Lua/Modules/Formation/ElementPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Formation/FormationEditPopup.lua
#	Assets/ManagedResources/~Lua/Modules/GlobalActTimeCtrl/ActTimeCtrlManager.lua
#	Assets/ManagedResources/~Lua/Modules/Guild/Aid/GuildAid_GuildAid.lua
#	Assets/ManagedResources/~Lua/Modules/Guild/DeathPos/DeathPosInfoPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Guild/GuildChangePopup.lua
#	Assets/ManagedResources/~Lua/Modules/Guild/GuildCreatePopup.lua
#	Assets/ManagedResources/~Lua/Modules/Guild/GuildFetePopup.lua
#	Assets/ManagedResources/~Lua/Modules/Guild/RedPacketView/RedPacket_GetView.lua
#	Assets/ManagedResources/~Lua/Modules/Guild/RedPacketView/RedPacket_SendView.lua
#	Assets/ManagedResources/~Lua/Modules/Guild/Skill/GuildSkillUpLvPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Guild/Transcript/GuildTranscriptMainPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Guild/Transcript/GuildTranscriptManager.lua
#	Assets/ManagedResources/~Lua/Modules/HandBook/HandBookEquipInfoPanel.lua
#	Assets/ManagedResources/~Lua/Modules/HandBook/HandBookHeroInfoPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Map/BuffChoosePanel.lua
#	Assets/ManagedResources/~Lua/Modules/Map/BuffOptionPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Map/MapManager.lua
#	Assets/ManagedResources/~Lua/Modules/Map/MapOptionPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Map/View/EndLessMapView.lua
#	Assets/ManagedResources/~Lua/Modules/Message/LoadingPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Message/NotEnoughPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Mission/MissionDailyPanel_SecretTreasureTrail.lua
#	Assets/ManagedResources/~Lua/Modules/MonsterCamp/MonsterCampPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Operating/GiftPackPage.lua
#	Assets/ManagedResources/~Lua/Modules/Operating/GrowthGiftPage.lua
#	Assets/ManagedResources/~Lua/Modules/Operating/UppperMonthCard.lua
#	Assets/ManagedResources/~Lua/Modules/Operating/WeekMonthGiftPackPage.lua
#	Assets/ManagedResources/~Lua/Modules/Player/PrivilegeManager.lua
#	Assets/ManagedResources/~Lua/Modules/Pokemon/PokemonSummonOneResultPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Pokemon/PokemonSummonPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Pokemon/PokemonSummonTenResultPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/PassGiftPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/RewardEquipSingleShowPopup2.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/RewardItemSingleShowPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/RoleGetInfoPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/SoulPrintPopUp.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/SupremeHeroPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/TalismanInfoPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_EquipSingleSell.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_GuildSkillReset.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_PokemonChipCompound.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_ResolveEquipTreasure.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_TrialXingYao.lua
#	Assets/ManagedResources/~Lua/Modules/Pray/PrayMainPanel.lua
#	Assets/ManagedResources/~Lua/Modules/QuickPurchase/QuickCoinPurchasePart.lua
#	Assets/ManagedResources/~Lua/Modules/Ranking/RankingListMainPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Recharge/View/GiftView.lua
#	Assets/ManagedResources/~Lua/Modules/Recruit/ElementDrawCardPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Recruit/RecruitPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Recruit/SingleRecruitPanel.lua
#	Assets/ManagedResources/~Lua/Modules/Recruit/TenRecruitPanel.lua
#	Assets/ManagedResources/~Lua/Modules/RoleInfo/EquipTreasureStrongPopup.lua
#	Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleAwakeSuccessPanel.lua
#	Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipTreasureChangePopup.lua
#	Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleListPanel.lua
#	Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleTalismanPanelV2.lua
#	Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarLayout.lua
#	Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarListPanel.lua
#	Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarSuccessPanel.lua
#	Assets/ManagedResources/~Lua/Modules/RoleInfo/TalismanInfoPanel.lua
#	Assets/ManagedResources/~Lua/Modules/RoleInfo/TalismanUpStarListPanel.lua
#	Assets/ManagedResources/~Lua/Modules/SevenDayCarnival/SevenDayCarnivalPanelV2.lua
#	Assets/ManagedResources/~Lua/Modules/Shop/ShopExchangePopup.lua
#	Assets/ManagedResources/~Lua/Modules/Shop/ShopManager.lua
#	Assets/ManagedResources/~Lua/Modules/SoulPrint/RewardSoulPrintSingleShowPopup.lua
#	Assets/ManagedResources/~Lua/Modules/SoulPrint/SoulPrintPopUpV2.lua
#	Assets/ManagedResources/~Lua/Modules/Story/StoryDialoguePanel.lua
#	Assets/ManagedResources/~Lua/Modules/Story/StoryManager.lua
#	Assets/ManagedResources/~Lua/Modules/TreasureOfSomebody/TreasureOfSomebodyScorePageV2.lua
#	Assets/ManagedResources/~Lua/Modules/TreasureStore/TreasureStorePopup.lua
#	Assets/ManagedResources/~Lua/Modules/Vip/VipPanelV2.lua
#	Assets/ManagedResources/~Lua/Modules/WorkShop/WorkShopArmorOnePanel.lua
#	Assets/ManagedResources/~Lua/Modules/WorkShop/WorkShopMainPanel.lua
#	Assets/ManagedResources/~Lua/Modules/WorkShop/WorkShowTechnologPanel.lua
#	Assets/ManagedResources/~Lua/Modules/XiaoYao/XiaoYaoYouPanel.lua
#	Assets/ManagedResources/~Lua/Modules/XiaoYao/XiaoyaoHeroGetPopup.lua
#	Assets/ManagedResources/~Lua/View/JumpView.lua
#	Assets/ManagedResources/~Lua/View/ShopView.lua
2021-02-05 14:30:05 +08:00
gaoxin 5ce8497899 【本地化】中文字还原,合并用 2021-02-05 12:00:39 +08:00
wangzhenxing 44a0b80b84 【战斗】================不触发特性相关修改 2021-02-04 14:24:56 +09:00
wangzhenxing 693dffe4a3 [战斗]==================126效果修改 生命百分比伤害会被无敌盾挡住 2021-02-02 15:38:59 +08:00
wangzhenxing bc1691891d [战斗]==============禁疗显示血量 +0 2021-02-02 15:38:40 +08:00
wangzhenxing f699634c24 [战斗]==================126效果修改 生命百分比伤害会被无敌盾挡住 2021-02-02 15:02:25 +09:00
wangzhenxing d18c0fd8d4 [战斗]==============禁疗显示血量 +0 2021-02-01 19:15:19 +09:00
wangzhenxing 9c1c41c0fe 【战斗】===========被动294修改,添加免疫提示 2021-01-29 18:49:06 +09:00
wangzhenxing 64ddcde464 【战斗】=======被动294修改 2021-01-29 17:29:36 +09:00
wangzhenxing b3ac1b83c3 [战斗]==================被动119 ,294,305修改 2021-01-29 16:40:39 +09:00
wangzhenxing 2d1669246b 【战斗】===================选择两列逻辑修改提交 2021-01-28 20:24:50 +09:00
wangzhenxing 664d78d24d [战斗]=============被动新增305 ,被动303,262修改,战斗逻辑修改:如果有技能在释放,不检测轮转 2021-01-28 20:08:43 +09:00
wangzhenxing 3166601fc2 【战斗】===================被动138 被动301 效果126修改 2021-01-27 17:05:26 +09:00
wangzhenxing 4b5fa36d8e [战斗] ===========修改观音额外技能伤害类型修改,混乱后的普攻赋值,禁疗后显示治疗加0 2021-01-27 14:50:26 +09:00
wangzhenxing 3dfc48d652 Revert "【战斗】回滚27号版本不需要的内容"
This reverts commit 5dcf4d8040.
2021-01-26 17:38:48 +09:00
gaoxin 802881378c Merge branch 'master_xma_local' into gx/xma_local
# Conflicts:
#	Assets/ManagedResources/~Lua/Modules/Popup/RewardItemSingleShowPopup.lua
#	Assets/ManagedResources/~Lua/Modules/Popup/TrialRewardPopup.lua
2021-01-26 11:08:54 +08:00
gaoxin cd40920949 【战斗】log打印添加结果数据 2021-01-22 17:45:01 +08:00
gaoxin 745646b06e 【战斗】添加获取各阵营伤害的接口 2021-01-22 16:19:40 +08:00
gaoxin 5dcf4d8040 【战斗】回滚27号版本不需要的内容 2021-01-22 16:19:13 +08:00
zhangqiang f44dcc20b7 Merge branch 'master_xma_local' into 0功能/本周版本优化内容
# Conflicts:
#	Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua
2021-01-22 15:29:46 +08:00
wangzhenxing 33d0c7a2fd 【战斗】================增加304被动 2021-01-21 20:31:41 +09:00
wangzhenxing 94f31a58da 【战斗】========观音技能被动修改 2021-01-21 18:55:58 +09:00
wangzhenxing ecb47b16e8 [战斗]=========新将观音代码提交 2021-01-21 16:06:24 +09:00
wangzhenxing bf040e7544 新将观音提交 2021-01-20 16:08:44 +09:00
wangzhenxing 8327a4326c [战斗]======被动 137 修改 复活后血量显示修改 2021-01-18 17:27:30 +09:00
wangzhenxing ba6661c0f8 [战斗]========被动154修改 新增300被动 Hot 添加修改治疗量的接口,复活接口添加界面显示 2021-01-18 17:26:39 +09:00
wangzhenxing 95e15caa9a [战斗]======被动 137 修改 复活后血量显示修改 2021-01-18 17:13:51 +09:00
wangzhenxing b9479d8326 [战斗]========被动154修改 新增300被动 Hot 添加修改治疗量的接口,复活接口添加界面显示 2021-01-18 14:31:54 +09:00
wangzhenxing 72844ea7ab [战斗]========被动299 修改 2021-01-18 10:56:02 +09:00
wangzhenxing e84b6a962e [战斗] ========被动 299 154修改 2021-01-16 17:17:34 +09:00
gaoxin 6f386e1b52 【战斗统计】第一版 2021-01-16 16:22:57 +08:00
wangzhenxing 9a39e0edda [战斗]=========被动141 修改 2021-01-15 14:27:29 +09:00
wangzhenxing 4220257ea7 [战斗]=========第四期觉醒修改 2021-01-15 14:26:53 +09:00
wangzhenxing bc7cb4b96a [战斗]========== 第四期觉醒技能修改 2021-01-15 14:25:47 +09:00
wangzhenxing 2f08a5179e [战斗] ======被动244 修改,检测是否为boss方法修改 2021-01-12 23:06:28 +09:00
gaoxin 13767fd26e Merge branch 'master_xma_local' into gx/xma_local 2021-01-12 10:56:36 +08:00
gaoxin ae7da93056 【本地化】还原文字 2021-01-12 10:56:26 +08:00
wangzhenxing 4d210b9297 [战斗]===========118 124效果修改,百分比伤害对boss无效 2021-01-11 16:43:09 +09:00
wangzhenxing 64955313f6 [战斗]===========118 124效果修改,百分比伤害对boss无效 2021-01-11 16:20:17 +09:00
wangzhenxing 90750c9617 【战斗】============ 显示层伤害显示屏蔽小数 118,121效果去除小数 2021-01-09 15:34:00 +09:00
wangzhenxing ecc254550e [战斗]=========新增125效果 -- 目标[a]增加[b]%持续[c]回合,效果可叠加,[d]改变 2021-01-09 15:24:39 +09:00
wangzhenxing 6afeb8b41c 【战斗】===========新增124效果 造成目标[a]*[b]%的直接伤害 2021-01-09 15:23:33 +09:00
wangzhenxing 4828581d09 [战斗]=====灵兽金乌技能修改提交 2021-01-09 15:21:40 +09:00
wangzhenxing 04765e2d7a [战斗]====提交 麒麟印记,放逐类型 2021-01-09 15:20:20 +09:00
gaoxin 27b3c1ea32 【本地化】还原文本到代码中合并用 2021-01-09 14:20:06 +08:00
wangzhenxing 820eb65f8d [战斗]====添加5, 6 condition 判断条件 添加buff类型 麒麟印加 放逐 2021-01-09 15:17:56 +09:00
wangzhenxing 8dbafbee93 【战斗】============ 显示层伤害显示屏蔽小数 118,121效果去除小数 2021-01-09 15:06:00 +09:00
wangzhenxing 40be6b55d2 [战斗]=========新增125效果 -- 目标[a]增加[b]%持续[c]回合,效果可叠加,[d]改变 2021-01-08 18:15:28 +09:00
wangzhenxing 503be01f18 【战斗】===========新增124效果 造成目标[a]*[b]%的直接伤害 2021-01-08 17:36:03 +09:00
wangzhenxing 6d86795403 [战斗]=====灵兽金乌技能修改提交 2021-01-08 16:36:55 +09:00
wangzhenxing 91531e00b0 [战斗]====提交 麒麟印记,放逐类型 2021-01-08 16:35:52 +09:00
wangzhenxing 8ce40e8099 [战斗]====添加5, 6 condition 判断条件 添加buff类型 麒麟印加 放逐 2021-01-08 16:34:42 +09:00
wangzhenxing 4571f9e5a5 [战斗] 不灭buff更新修改提交 2020-12-28 12:11:03 +09:00
wangzhenxing ed9efaf4e8 【战斗】 白骨精追加普攻必定暴击修改 2020-12-26 19:54:46 +09:00
wangzhenxing fcc8724fca 【战斗】=====292被动位置修改 2020-12-26 19:52:51 +09:00
wangzhenxing 4bc92b8b21 [战斗]白骨精法宝添加普攻不触发任何特性 2020-12-26 19:49:45 +09:00
wangzhenxing e9c4cab292 [战斗]289被动修改,协议数据提交 2020-12-26 19:48:59 +09:00
wangzhenxing f07b8a14d2 [战斗]修改切磋判断胜负条件 2020-12-26 19:46:18 +09:00
wangzhenxing 8ad04c122c [优化] 巅峰争霸赛,切磋超时改为只判断总伤害,不再判断总治疗 2020-12-26 19:36:11 +09:00
wangzhenxing f0c2913433 [战斗] 修改初始怒气无法增加修改 2020-12-26 19:29:44 +09:00
wangzhenxing 064e00c029 [战斗]白骨精技能,被动,魂印效果提交 2020-12-26 19:28:29 +09:00
gaoxin 7fe3b4f39f 【战斗】魂印力战之躯不再免疫间接伤害 2020-12-26 18:34:02 +08:00
wangzhenxing 3a1bbf7cac 【战斗】 188被动修改 间接伤害不会被义结金兰分摊 2020-12-18 11:23:41 +09:00
wangzhenxing c4320e59e2 【战斗】 142被动效果修改 间接伤害不会触发回血 2020-12-18 11:22:58 +09:00
wangzhenxing 2dd63c7986 [战斗]284效果修改,非技能伤害不会回血 2020-12-18 11:22:24 +09:00
wangzhenxing 297b36eb2b [战斗] 链接符伤害,溢出伤害,舍身济世分摊伤害改为最终伤害 ,舍身济世伤害不触发284被动 2020-12-18 11:21:10 +09:00
gaoxin f4096cb18b 【战斗】v1.0.11
1、修复圣物效果数据错误
 2、不灭buff实现方式修改
 3、灵兽buff回合计算方式修改
2020-12-16 11:36:29 +08:00
wangzhenxing 9f4d3cd182 [战斗] 大闹天宫圣物相关被动,同步成和校验服一样 2020-12-12 17:58:37 +09:00
gaoxin ec3636c842 【战斗】检测不灭的方式修改 2020-12-12 16:59:15 +09:00
wangzhenxing b9a112736b [战斗] 修改灵兽给英雄附加的buff的刷新机制,改为大回合刷新,如果灵兽是在回合后释放,配置的持续回合数+1 2020-12-07 18:03:23 +09:00
zhangqiang 62fcc1fa19 【战斗 】 给英雄附加战斗单位类型 2020-12-07 18:02:49 +09:00
wangzhenxing 7da566dc76 [战斗] 神女庇佑最佳技能表现修改,吞鲸魂印修改 2020-12-07 18:01:57 +09:00
gaoxin 4dbbbc7929 【战斗】修复lenthoftable方法在后端战斗中无法调用导致报错 2020-11-30 20:35:14 +08:00
wangzhenxing a711c30c64 [战斗] 99被动修改 屏蔽金翅大鹏不灭 2020-11-28 17:59:38 +09:00
wangzhenxing 30f953f6de 【战斗】 角色查找逻辑添加 排除拥有不灭的单位 和 没有不灭的无序列表 103效果改成治疗随机多个单位 276被动 改为给随机英雄加 2020-11-28 17:58:36 +09:00
wangzhenxing ce8c206717 【战斗】效果:103修改添加1个参数 被动 147 206修改 被动添加271-284 2020-11-28 17:56:58 +09:00
wangzhenxing 4b6578e957 [战斗] 91 112 115 196 256 被动添加特性屏蔽修改 2020-11-24 11:31:02 +09:00
wangzhenxing 2cc096cd18 【战斗】147,206被动修改回原来的效果 2020-11-24 11:24:29 +09:00
wangzhenxing e3e609c87e [战斗] 245-256被动修改,修改英雄身上如果有两个相同类型被动只能触发一个的问题 2020-11-24 11:23:31 +09:00
gaoxin 34ae0ed497 【战斗】无用log删除,技能数量限制初始化数据位置错误 2020-11-23 21:36:34 +08:00
gaoxin 5e4f1a5165 v1.0.7
1、修复单个回合技能上限数值会在后端累加,当一场战斗结束此数值刚好达到上限时,下一场战斗毕定卡死的问题
2020-11-23 10:08:36 +08:00
gaoxin 85a608d21a Revert "Revert "【战斗】v1.0.5""
This reverts commit 941cb86845.
2020-11-20 15:15:45 +08:00
gaoxin 941cb86845 Revert "【战斗】v1.0.5"
This reverts commit 0548b16015.
2020-11-20 15:07:27 +08:00
gaoxin 2331c8d013 【战斗】添加超时检测 2020-11-20 15:07:08 +08:00
gaoxin 0548b16015 【战斗】v1.0.5
1、修复人物行动前被持续伤害击杀,触发被击杀时追加技能,释放技能后战斗卡死的问题
 2、添加每回合技能释放数量上限
2020-11-20 14:27:23 +08:00
gaoxin 4eb60838b4 【战斗】修复被动112参数错误 2020-11-17 20:39:28 +08:00
wangzhenxing 84a28f8a28 [战斗] 196 被动 添加类型判断 2020-11-17 18:44:31 +09:00
wangzhenxing 3308ce4479 [战斗] 被动处理 舍身济世200 ,及伏虎罗汉特性被动添加额外技能屏蔽 2020-11-17 17:35:25 +09:00
wangzhenxing 383f20aa32 【战斗】 被动266去除无用log 2020-11-17 10:02:29 +09:00
gaoxin 46750846f8 【战斗】修复灵兽技能释放后会检测轮数,导致战斗卡死的问题。 2020-11-16 18:34:12 +08:00
gaoxin 5301a91738 【战斗】修复被动270普通攻击也能触发的问题 2020-11-16 14:04:58 +08:00
gaoxin 8edf7dd781 【战斗】被动添加
270:技能直接伤害[a]%转化为生命治疗自己
2020-11-16 11:50:38 +08:00
wangzhenxing 1287453f10 【战斗】 额外技能添加5技能 2020-11-14 20:20:06 +09:00
wangzhenxing 406cf2e1f7 【战斗】 被动265效果修改 2020-11-14 19:52:47 +09:00
wangzhenxing b1549b470b [战斗] 被动268修改 2020-11-14 19:20:55 +09:00
wangzhenxing d64ed5e92d [战斗] 268 被动效果修改 2020-11-14 17:32:09 +09:00
wangzhenxing 5e0384b847 [战斗]免疫盾修改提交 2020-11-14 17:13:37 +09:00
wangzhenxing 6821324fb1 [战斗]减伤盾效果修改提交 2020-11-14 15:43:40 +09:00
wangzhenxing deb8603b98 [战斗]减伤盾效果修改 2020-11-14 15:11:32 +09:00
gaoxin 142d8dee0f Merge branch 'master_xma_local' of http://60.1.1.230/gaoxin/JL_Client into master_xma_local 2020-11-13 19:38:10 +08:00
gaoxin 56afe786be 【战斗】战斗关闭时不再回收灵兽立绘资源,直接销毁,避免在UI上立绘不停播放攻击动作的问题 2020-11-13 19:38:04 +08:00
gaoxin 1face65dbb 【战斗】免疫效果自定义类型添加,免疫效果文字显示恢复 2020-11-13 19:34:41 +08:00
wangzhenxing fee4501004 [战斗] 266被动修改 2020-11-13 18:42:27 +09:00
wangzhenxing d6d5f5cdfa 257 561 267 技能修改 2020-11-13 17:38:35 +08:00
gaoxin 1568e2f288 【测试战斗】修复添加属性被动时报错 2020-11-13 17:27:15 +08:00
wangzhenxing 8a87f0a8a2 【战斗】91 被动修改 2020-11-13 18:23:56 +09:00
gaoxin e1625e6bed 【战斗】修复回合末释放的灵兽技能释放时界面显示已经到下一回合的问题 2020-11-03 17:17:46 +08:00
gaoxin d10134216c 【战斗】修复人物技能会在零售技能释放完成之前加入对列,导致技能释放失败的问题--2 2020-11-02 22:13:34 +08:00
gaoxin cb10b3ff1d 【战斗】修复人物技能会在零售技能释放完成之前加入对列,导致技能释放失败的问题。 2020-11-02 21:49:33 +08:00
gaoxin 9779a99414 【战斗】修复灵兽释放技能顺序错误 2020-11-02 21:24:00 +08:00
gaoxin 8b9276f6a2 【战斗】修复上一场残留数据会出现在下一场的问题 2020-11-02 21:23:55 +08:00
gaoxin 4cb8bee4ae 【战斗】修复凤凰技能第二回合无法触发的问题,修复战斗开始时界面显示回合数错误的问题 2020-11-02 19:17:14 +08:00
gaoxin 25f88a2a98 【LOG】删除无用log,添加凤凰技能概率log 2020-11-02 16:53:26 +08:00
gaoxin ad4ebc14a0 【战斗】修复凤凰概率技能无法生效的问题 2020-11-02 16:31:57 +08:00
wangzhenxing 6c388f5d94 【效果】添加119效果 2020-11-02 16:21:06 +09:00
gaoxin c90e209fd6 【战斗】修复技能效果修改导致被动技能报错的问题 2020-11-02 14:12:28 +08:00
gaoxin 02a57e692c 【战斗】修复部分被动技能报错 2020-11-02 13:49:53 +08:00
gaoxin 9b65cbba0f 【战斗】灵兽技能前摇特效播放位置调整,灵兽技能条件添加类型3,修复灵兽立绘不会回收的问题 2020-11-02 11:55:28 +08:00
gaoxin 230788670d 【战斗】主动效果117,118添加 2020-11-02 10:00:32 +08:00
gaoxin 9ed00e0ba5 【战斗】灵兽战斗逻辑同步 2020-11-01 16:17:26 +08:00
zhangqiang 3479bd153c 【灵兽系统】 合并 功能ok 但是战斗合完进不去 2020-10-31 17:01:46 +08:00
gaoxin ec7e498b87 【战斗】修复持续伤害会出现小数的问题 2020-10-27 15:16:04 +08:00
gaoxin 88516ad0e2 【战斗】加血普攻会触发降怒被动的问题,修改被动技能195全部免疫改为部分免疫 2020-10-26 19:43:04 +08:00
gaoxin f4cfce396c Revert "【战斗0.0.7】修复熬丙十星天赋不对追加得技能生效得问题"
This reverts commit 1f9165688f.
2020-10-20 21:02:13 +08:00
gaoxin 1f9165688f 【战斗0.0.7】修复熬丙十星天赋不对追加得技能生效得问题 2020-10-20 20:37:51 +08:00
gaoxin cd03b49824 【战斗0.0.6】修复判断数据是否存在接口错误 2020-10-20 20:27:14 +08:00
wangzhenxing b5b8f79dca 技能期间只触发一次被动触发条件修改 2020-10-20 16:29:44 +08:00
gaoxin 3625da459f 【战斗】修复桃子技能错误 2020-10-20 00:39:27 +08:00
gaoxin 321aa22ec6 【战斗 0.0.3】尝试修复偶现战斗卡死得问题 2020-10-19 18:37:51 +08:00
gaoxin 5dc4062a46 【战斗0.0.2】修复新增的被动技能非技能出发时报错的问题 2020-10-17 20:08:40 +08:00
gaoxin 0baed21bf6 战斗逻辑同步 2020-10-17 18:35:52 +08:00
gaoxin 422a8abaa4 修复属性类被动会导致战斗日志报错的问题 2020-10-09 14:26:28 +08:00
JieLing 223f8b11b4 修复在手机上战斗报错 2020-09-27 20:54:50 +08:00
JieLing 907d092c04 遗漏同步提交 2020-09-27 18:27:20 +08:00
gaoxin 541b4fc271 战斗逻辑同步 2020-09-27 16:56:15 +08:00
gaoxin b62fe63c84 关闭战斗log 2020-09-05 20:40:33 +08:00
gaoxin 92a8b93b50 修改屏幕的适配方式,修改计算屏幕位置的方法 2020-09-05 12:15:58 +08:00
zhangqiang 82b1d2595a Merge branch 'master_develop' into master_tishen_hw 2020-09-04 13:47:12 +08:00
wangzhenxing 3232e4126f effect: 116 兼容金翅大鹏10星天赋 2020-09-03 15:20:27 +09:00
wangzhenxing 9473b158e4 释放技能逻辑修改,如果角色在释放技能前死了就把队列里要释放的技能都不做处理,只有死亡后才触发的技能才会释放和有不灭的英雄的技能 2020-09-02 19:01:11 +09:00
gaoxin 3af306318d 删除无用log 2020-08-27 20:00:33 +08:00
gaoxin e834044de0 修复战斗最后一回合结束还会再打一次的问题 2020-08-26 18:33:47 +08:00
wangzhenxing c9638f15e9 检测不灭效果还原 2020-08-26 15:24:37 +09:00
wangzhenxing 0a255a5c1f 选择对位英雄逻辑修改 2020-08-26 14:11:00 +09:00
wangzhenxing 7d11f4b25f 还原之前死亡逻辑 2020-08-25 17:27:48 +09:00
wangzhenxing 6eaedb249d 解决 【ID1008832】
【技能】单独两个金翅大鹏,都触发了不灭,应该是先触发不灭的一方失败
2020-08-25 17:09:46 +09:00
zhangqiang 4d19e7ce98 中文表导出提交 2020-08-25 15:46:38 +08:00