wangzhenxing
|
ef40c02a3e
|
【战斗】=======战斗回合数显示修改
|
2021-02-19 17:04:56 +09:00 |
wangzhenxing
|
ba4cc03dc1
|
[战斗]===========被动298修改,最大回合数显示修改
|
2021-02-19 16:47:06 +09:00 |
wangzhenxing
|
32b4e236a0
|
[战斗]=================去除没必要的特性被动修改
|
2021-02-05 17:00:34 +09:00 |
gaoxin
|
78e7305c15
|
【本地化】导出中文
|
2021-02-05 15:58:37 +08:00 |
gaoxin
|
90bf24b3b0
|
Merge branch 'master_xma_local' into gx/xma_local
# Conflicts:
# Assets/ManagedResources/Prefabs/UI/ActivityGift/CourtesyDressPanel.prefab
# Assets/ManagedResources/Prefabs/UI/DynamicActicity/page14.prefab
# Assets/ManagedResources/Prefabs/UI/DynamicActicity/page4.prefab
# Assets/ManagedResources/Prefabs/UI/Expert/ExpertPanel.prefab
# Assets/ManagedResources/Prefabs/UI/Loading/LoadingPanel.prefab
# Assets/ManagedResources/Prefabs/UI/Main/MainPanel.prefab
# Assets/ManagedResources/Prefabs/UI/Operating/OperatingPanel.prefab
# Assets/ManagedResources/Prefabs/UI/SevenDayCarnival/SevenDayCarnivalPanelV2.prefab
# Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
# Assets/ManagedResources/~Lua/Modules/Adventure/View/AdventureView.lua
# Assets/ManagedResources/~Lua/Modules/Bag/BagManager.lua
# Assets/ManagedResources/~Lua/Modules/Bag/BagResolveAnCompoundPanel.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/BattleUnit.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/BuffCtrl.lua
# Assets/ManagedResources/~Lua/Modules/Carbon/DailyCarbonPanel.lua
# Assets/ManagedResources/~Lua/Modules/Carbon/XuanYuanMirrorPanelList.lua
# Assets/ManagedResources/~Lua/Modules/Chat/ChatManager.lua
# Assets/ManagedResources/~Lua/Modules/Compound/CompoundSelectListPopup.lua
# Assets/ManagedResources/~Lua/Modules/CompoundHero/CompoundHeroFirstUpStarListPanel.lua
# Assets/ManagedResources/~Lua/Modules/CompoundHero/CompoundHeroUpStarListPanel.lua
# Assets/ManagedResources/~Lua/Modules/DiffMonster/DemonActivatePanel.lua
# Assets/ManagedResources/~Lua/Modules/DiffMonster/DemonUpGradePanel.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/DynamicActivityPanel.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/DynamicTaskPage.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGe.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGeOneResultPanel.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGeTenResultPanel.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBox.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/TimeLimitedCall.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/XianShiShangShi.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/ZhenQiYiBaoPage.lua
# Assets/ManagedResources/~Lua/Modules/Expedition/ExpeditionHeroListResurgencePopup.lua
# Assets/ManagedResources/~Lua/Modules/Expedition/View/ExpeditionMonsterInfo_Shop.lua
# Assets/ManagedResources/~Lua/Modules/Expert/DiffMonsterBuy.lua
# Assets/ManagedResources/~Lua/Modules/Expert/GiftBuy.lua
# Assets/ManagedResources/~Lua/Modules/Expert/PatFacePanel.lua
# Assets/ManagedResources/~Lua/Modules/Fight/FastExploreInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Fight/FightAreaRewardFullPopup.lua
# Assets/ManagedResources/~Lua/Modules/Fight/FightMopUpEndPanel.lua
# Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Fight/View/InvadeMonsterView.lua
# Assets/ManagedResources/~Lua/Modules/FindTreasure/FindTreasureDispatchPanel.lua
# Assets/ManagedResources/~Lua/Modules/FormFightMatch/MapFightBuyExtraPopup.lua
# Assets/ManagedResources/~Lua/Modules/FormFightMatch/MatchDataManager.lua
# Assets/ManagedResources/~Lua/Modules/Formation/ElementPopup.lua
# Assets/ManagedResources/~Lua/Modules/Formation/FormationEditPopup.lua
# Assets/ManagedResources/~Lua/Modules/GlobalActTimeCtrl/ActTimeCtrlManager.lua
# Assets/ManagedResources/~Lua/Modules/Guild/Aid/GuildAid_GuildAid.lua
# Assets/ManagedResources/~Lua/Modules/Guild/DeathPos/DeathPosInfoPanel.lua
# Assets/ManagedResources/~Lua/Modules/Guild/GuildChangePopup.lua
# Assets/ManagedResources/~Lua/Modules/Guild/GuildCreatePopup.lua
# Assets/ManagedResources/~Lua/Modules/Guild/GuildFetePopup.lua
# Assets/ManagedResources/~Lua/Modules/Guild/RedPacketView/RedPacket_GetView.lua
# Assets/ManagedResources/~Lua/Modules/Guild/RedPacketView/RedPacket_SendView.lua
# Assets/ManagedResources/~Lua/Modules/Guild/Skill/GuildSkillUpLvPopup.lua
# Assets/ManagedResources/~Lua/Modules/Guild/Transcript/GuildTranscriptMainPopup.lua
# Assets/ManagedResources/~Lua/Modules/Guild/Transcript/GuildTranscriptManager.lua
# Assets/ManagedResources/~Lua/Modules/HandBook/HandBookEquipInfoPanel.lua
# Assets/ManagedResources/~Lua/Modules/HandBook/HandBookHeroInfoPanel.lua
# Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Map/BuffChoosePanel.lua
# Assets/ManagedResources/~Lua/Modules/Map/BuffOptionPanel.lua
# Assets/ManagedResources/~Lua/Modules/Map/MapManager.lua
# Assets/ManagedResources/~Lua/Modules/Map/MapOptionPanel.lua
# Assets/ManagedResources/~Lua/Modules/Map/View/EndLessMapView.lua
# Assets/ManagedResources/~Lua/Modules/Message/LoadingPanel.lua
# Assets/ManagedResources/~Lua/Modules/Message/NotEnoughPopup.lua
# Assets/ManagedResources/~Lua/Modules/Mission/MissionDailyPanel_SecretTreasureTrail.lua
# Assets/ManagedResources/~Lua/Modules/MonsterCamp/MonsterCampPanel.lua
# Assets/ManagedResources/~Lua/Modules/Operating/GiftPackPage.lua
# Assets/ManagedResources/~Lua/Modules/Operating/GrowthGiftPage.lua
# Assets/ManagedResources/~Lua/Modules/Operating/UppperMonthCard.lua
# Assets/ManagedResources/~Lua/Modules/Operating/WeekMonthGiftPackPage.lua
# Assets/ManagedResources/~Lua/Modules/Player/PrivilegeManager.lua
# Assets/ManagedResources/~Lua/Modules/Pokemon/PokemonSummonOneResultPanel.lua
# Assets/ManagedResources/~Lua/Modules/Pokemon/PokemonSummonPanel.lua
# Assets/ManagedResources/~Lua/Modules/Pokemon/PokemonSummonTenResultPanel.lua
# Assets/ManagedResources/~Lua/Modules/Popup/PassGiftPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/RewardEquipSingleShowPopup2.lua
# Assets/ManagedResources/~Lua/Modules/Popup/RewardItemSingleShowPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/RoleGetInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/SoulPrintPopUp.lua
# Assets/ManagedResources/~Lua/Modules/Popup/SupremeHeroPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/TalismanInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_EquipSingleSell.lua
# Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_GuildSkillReset.lua
# Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_PokemonChipCompound.lua
# Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_ResolveEquipTreasure.lua
# Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_TrialXingYao.lua
# Assets/ManagedResources/~Lua/Modules/Pray/PrayMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/QuickPurchase/QuickCoinPurchasePart.lua
# Assets/ManagedResources/~Lua/Modules/Ranking/RankingListMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua
# Assets/ManagedResources/~Lua/Modules/Recharge/View/GiftView.lua
# Assets/ManagedResources/~Lua/Modules/Recruit/ElementDrawCardPanel.lua
# Assets/ManagedResources/~Lua/Modules/Recruit/RecruitPanel.lua
# Assets/ManagedResources/~Lua/Modules/Recruit/SingleRecruitPanel.lua
# Assets/ManagedResources/~Lua/Modules/Recruit/TenRecruitPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/EquipTreasureStrongPopup.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleAwakeSuccessPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipTreasureChangePopup.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleListPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleTalismanPanelV2.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarLayout.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarListPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarSuccessPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/TalismanInfoPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/TalismanUpStarListPanel.lua
# Assets/ManagedResources/~Lua/Modules/SevenDayCarnival/SevenDayCarnivalPanelV2.lua
# Assets/ManagedResources/~Lua/Modules/Shop/ShopExchangePopup.lua
# Assets/ManagedResources/~Lua/Modules/Shop/ShopManager.lua
# Assets/ManagedResources/~Lua/Modules/SoulPrint/RewardSoulPrintSingleShowPopup.lua
# Assets/ManagedResources/~Lua/Modules/SoulPrint/SoulPrintPopUpV2.lua
# Assets/ManagedResources/~Lua/Modules/Story/StoryDialoguePanel.lua
# Assets/ManagedResources/~Lua/Modules/Story/StoryManager.lua
# Assets/ManagedResources/~Lua/Modules/TreasureOfSomebody/TreasureOfSomebodyScorePageV2.lua
# Assets/ManagedResources/~Lua/Modules/TreasureStore/TreasureStorePopup.lua
# Assets/ManagedResources/~Lua/Modules/Vip/VipPanelV2.lua
# Assets/ManagedResources/~Lua/Modules/WorkShop/WorkShopArmorOnePanel.lua
# Assets/ManagedResources/~Lua/Modules/WorkShop/WorkShopMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/WorkShop/WorkShowTechnologPanel.lua
# Assets/ManagedResources/~Lua/Modules/XiaoYao/XiaoYaoYouPanel.lua
# Assets/ManagedResources/~Lua/Modules/XiaoYao/XiaoyaoHeroGetPopup.lua
# Assets/ManagedResources/~Lua/View/JumpView.lua
# Assets/ManagedResources/~Lua/View/ShopView.lua
|
2021-02-05 14:30:05 +08:00 |
gaoxin
|
927025f6de
|
【本地化】中文字还原,合并用
|
2021-02-05 12:44:50 +08:00 |
gaoxin
|
5ce8497899
|
【本地化】中文字还原,合并用
|
2021-02-05 12:00:39 +08:00 |
wangzhenxing
|
44a0b80b84
|
【战斗】================不触发特性相关修改
|
2021-02-04 14:24:56 +09:00 |
wangzhenxing
|
693dffe4a3
|
[战斗]==================126效果修改 生命百分比伤害会被无敌盾挡住
|
2021-02-02 15:38:59 +08:00 |
wangzhenxing
|
bc1691891d
|
[战斗]==============禁疗显示血量 +0
|
2021-02-02 15:38:40 +08:00 |
wangzhenxing
|
f699634c24
|
[战斗]==================126效果修改 生命百分比伤害会被无敌盾挡住
|
2021-02-02 15:02:25 +09:00 |
wangzhenxing
|
d18c0fd8d4
|
[战斗]==============禁疗显示血量 +0
|
2021-02-01 19:15:19 +09:00 |
wangzhenxing
|
9c1c41c0fe
|
【战斗】===========被动294修改,添加免疫提示
|
2021-01-29 18:49:06 +09:00 |
wangzhenxing
|
64ddcde464
|
【战斗】=======被动294修改
|
2021-01-29 17:29:36 +09:00 |
wangzhenxing
|
b3ac1b83c3
|
[战斗]==================被动119 ,294,305修改
|
2021-01-29 16:40:39 +09:00 |
wangzhenxing
|
2d1669246b
|
【战斗】===================选择两列逻辑修改提交
|
2021-01-28 20:24:50 +09:00 |
wangzhenxing
|
664d78d24d
|
[战斗]=============被动新增305 ,被动303,262修改,战斗逻辑修改:如果有技能在释放,不检测轮转
|
2021-01-28 20:08:43 +09:00 |
gaoxin
|
adf591cbec
|
【本地化】lua代码还原
|
2021-01-27 18:16:54 +08:00 |
ZhangBiao
|
15fd0a36cd
|
Merge branch '0功能/本周版本优化内容' of http://60.1.1.230/gaoxin/JL_Client into 0功能/本周版本优化内容
|
2021-01-27 17:06:27 +08:00 |
ZhangBiao
|
9288003dd1
|
【牛转钱坤】【新将来袭】修改
|
2021-01-27 17:05:47 +08:00 |
wangzhenxing
|
3166601fc2
|
【战斗】===================被动138 被动301 效果126修改
|
2021-01-27 17:05:26 +09:00 |
wangzhenxing
|
4b5fa36d8e
|
[战斗] ===========修改观音额外技能伤害类型修改,混乱后的普攻赋值,禁疗后显示治疗加0
|
2021-01-27 14:50:26 +09:00 |
gaoxin
|
c567dcd426
|
【本地化】代码本地化提交
|
2021-01-26 17:08:39 +08:00 |
wangzhenxing
|
3dfc48d652
|
Revert "【战斗】回滚27号版本不需要的内容"
This reverts commit 5dcf4d8040 .
|
2021-01-26 17:38:48 +09:00 |
gaoxin
|
81b3ca1ddc
|
【本地化】 中文字还原,合并代码用
|
2021-01-26 11:13:09 +08:00 |
gaoxin
|
802881378c
|
Merge branch 'master_xma_local' into gx/xma_local
# Conflicts:
# Assets/ManagedResources/~Lua/Modules/Popup/RewardItemSingleShowPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/TrialRewardPopup.lua
|
2021-01-26 11:08:54 +08:00 |
gaoxin
|
3b83a72215
|
【本地化】文字还原
|
2021-01-26 11:05:27 +08:00 |
gaoxin
|
cd40920949
|
【战斗】log打印添加结果数据
|
2021-01-22 17:45:01 +08:00 |
gaoxin
|
745646b06e
|
【战斗】添加获取各阵营伤害的接口
|
2021-01-22 16:19:40 +08:00 |
gaoxin
|
5dcf4d8040
|
【战斗】回滚27号版本不需要的内容
|
2021-01-22 16:19:13 +08:00 |
zhangqiang
|
f44dcc20b7
|
Merge branch 'master_xma_local' into 0功能/本周版本优化内容
# Conflicts:
# Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua
|
2021-01-22 15:29:46 +08:00 |
gaoxin
|
43965a452f
|
【战斗】上报日志结构修改,添加结果书v就
|
2021-01-22 12:20:53 +08:00 |
gaoxin
|
0899be29ba
|
【战斗】战斗异常上报数据添加战斗id字段,处理竞技场战斗不会上报数据的问题
|
2021-01-22 11:57:56 +08:00 |
wangzhenxing
|
33d0c7a2fd
|
【战斗】================增加304被动
|
2021-01-21 20:31:41 +09:00 |
wangzhenxing
|
94f31a58da
|
【战斗】========观音技能被动修改
|
2021-01-21 18:55:58 +09:00 |
wangzhenxing
|
ecb47b16e8
|
[战斗]=========新将观音代码提交
|
2021-01-21 16:06:24 +09:00 |
ZhangBiao
|
c76035f0e2
|
【新将来袭优化】优化BOSS血量百分比显示
|
2021-01-21 15:31:22 +08:00 |
wangzhenxing
|
bf040e7544
|
新将观音提交
|
2021-01-20 16:08:44 +09:00 |
wangzhenxing
|
8327a4326c
|
[战斗]======被动 137 修改 复活后血量显示修改
|
2021-01-18 17:27:30 +09:00 |
wangzhenxing
|
ba6661c0f8
|
[战斗]========被动154修改 新增300被动 Hot 添加修改治疗量的接口,复活接口添加界面显示
|
2021-01-18 17:26:39 +09:00 |
wangzhenxing
|
95e15caa9a
|
[战斗]======被动 137 修改 复活后血量显示修改
|
2021-01-18 17:13:51 +09:00 |
wangzhenxing
|
b9479d8326
|
[战斗]========被动154修改 新增300被动 Hot 添加修改治疗量的接口,复活接口添加界面显示
|
2021-01-18 14:31:54 +09:00 |
wangzhenxing
|
72844ea7ab
|
[战斗]========被动299 修改
|
2021-01-18 10:56:02 +09:00 |
wangzhenxing
|
e84b6a962e
|
[战斗] ========被动 299 154修改
|
2021-01-16 17:17:34 +09:00 |
gaoxin
|
d1ed3121fa
|
【战斗统计】修复新统计,导致关卡报错
|
2021-01-16 17:01:54 +08:00 |
gaoxin
|
ceb9e39b00
|
【战斗统计】第二版
|
2021-01-16 16:23:06 +08:00 |
gaoxin
|
6f386e1b52
|
【战斗统计】第一版
|
2021-01-16 16:22:57 +08:00 |
wangzhenxing
|
9a39e0edda
|
[战斗]=========被动141 修改
|
2021-01-15 14:27:29 +09:00 |
wangzhenxing
|
4220257ea7
|
[战斗]=========第四期觉醒修改
|
2021-01-15 14:26:53 +09:00 |
wangzhenxing
|
bc7cb4b96a
|
[战斗]========== 第四期觉醒技能修改
|
2021-01-15 14:25:47 +09:00 |
gaoxin
|
a121f5fd9c
|
【bug】修复灵兽假战斗属性为空的问题
|
2021-01-14 11:56:42 +08:00 |
wangzhenxing
|
2f08a5179e
|
[战斗] ======被动244 修改,检测是否为boss方法修改
|
2021-01-12 23:06:28 +09:00 |
gaoxin
|
f501e92272
|
【本地化】代码还原,合并用
|
2021-01-12 11:00:44 +08:00 |
gaoxin
|
13767fd26e
|
Merge branch 'master_xma_local' into gx/xma_local
|
2021-01-12 10:56:36 +08:00 |
gaoxin
|
ae7da93056
|
【本地化】还原文字
|
2021-01-12 10:56:26 +08:00 |
wangzhenxing
|
4d210b9297
|
[战斗]===========118 124效果修改,百分比伤害对boss无效
|
2021-01-11 16:43:09 +09:00 |
wangzhenxing
|
64955313f6
|
[战斗]===========118 124效果修改,百分比伤害对boss无效
|
2021-01-11 16:20:17 +09:00 |
wangzhenxing
|
90750c9617
|
【战斗】============ 显示层伤害显示屏蔽小数 118,121效果去除小数
|
2021-01-09 15:34:00 +09:00 |
gaoxin
|
3ed952153c
|
【战斗】优化战斗结束后报错的问题
|
2021-01-09 15:27:55 +09:00 |
gaoxin
|
7ad4f0fe1b
|
【战斗】战斗开始技能报错,灵兽技能释放casting事件延长到2秒
|
2021-01-09 15:27:15 +09:00 |
wangzhenxing
|
8b72027fcb
|
【战斗】 ==========表现优化敌我方死亡后不显示加怒气的表现
|
2021-01-09 15:26:09 +09:00 |
wangzhenxing
|
f1ada7ed8d
|
[战斗]======前端战斗 英雄添加job数据
|
2021-01-09 15:25:17 +09:00 |
wangzhenxing
|
ecc254550e
|
[战斗]=========新增125效果 -- 目标[a]增加[b]%持续[c]回合,效果可叠加,[d]改变
|
2021-01-09 15:24:39 +09:00 |
wangzhenxing
|
6afeb8b41c
|
【战斗】===========新增124效果 造成目标[a]*[b]%的直接伤害
|
2021-01-09 15:23:33 +09:00 |
wangzhenxing
|
4828581d09
|
[战斗]=====灵兽金乌技能修改提交
|
2021-01-09 15:21:40 +09:00 |
wangzhenxing
|
04765e2d7a
|
[战斗]====提交 麒麟印记,放逐类型
|
2021-01-09 15:20:20 +09:00 |
gaoxin
|
27b3c1ea32
|
【本地化】还原文本到代码中合并用
|
2021-01-09 14:20:06 +08:00 |
wangzhenxing
|
820eb65f8d
|
[战斗]====添加5, 6 condition 判断条件 添加buff类型 麒麟印加 放逐
|
2021-01-09 15:17:56 +09:00 |
wangzhenxing
|
8dbafbee93
|
【战斗】============ 显示层伤害显示屏蔽小数 118,121效果去除小数
|
2021-01-09 15:06:00 +09:00 |
gaoxin
|
70a771db27
|
【战斗】优化战斗结束后报错的问题
|
2021-01-09 10:59:50 +08:00 |
gaoxin
|
7ae81ae694
|
【战斗】战斗开始技能报错,灵兽技能释放casting事件延长到2秒
|
2021-01-09 10:58:15 +08:00 |
zhangqiang
|
bd14d812a3
|
【战斗回放】bug
|
2021-01-08 19:23:31 +08:00 |
zhangqiang
|
e12211eee4
|
【战斗回放】代码整理
|
2021-01-08 19:22:16 +08:00 |
zhangqiang
|
41ffad0c78
|
【战斗回放】车迟 十绝阵
|
2021-01-08 19:20:07 +08:00 |
zhangqiang
|
9f9b2920e3
|
【战斗回放】
|
2021-01-08 19:19:01 +08:00 |
wangzhenxing
|
f28ad49f3d
|
【战斗】 ==========表现优化敌我方死亡后不显示加怒气的表现
|
2021-01-08 19:51:26 +09:00 |
wangzhenxing
|
fce7a7ec32
|
[战斗]======前端战斗 英雄添加job数据
|
2021-01-08 19:19:25 +09:00 |
wangzhenxing
|
40be6b55d2
|
[战斗]=========新增125效果 -- 目标[a]增加[b]%持续[c]回合,效果可叠加,[d]改变
|
2021-01-08 18:15:28 +09:00 |
wangzhenxing
|
503be01f18
|
【战斗】===========新增124效果 造成目标[a]*[b]%的直接伤害
|
2021-01-08 17:36:03 +09:00 |
wangzhenxing
|
6d86795403
|
[战斗]=====灵兽金乌技能修改提交
|
2021-01-08 16:36:55 +09:00 |
wangzhenxing
|
91531e00b0
|
[战斗]====提交 麒麟印记,放逐类型
|
2021-01-08 16:35:52 +09:00 |
wangzhenxing
|
8ce40e8099
|
[战斗]====添加5, 6 condition 判断条件 添加buff类型 麒麟印加 放逐
|
2021-01-08 16:34:42 +09:00 |
zhangqiang
|
ecbde627e4
|
【战斗回放】bug
|
2021-01-07 18:03:57 +08:00 |
zhangqiang
|
1ef5728daf
|
【战斗回放】代码整理
|
2021-01-07 11:32:26 +08:00 |
zhangqiang
|
9cf814590a
|
【战斗回放】车迟 十绝阵
|
2021-01-06 21:04:37 +08:00 |
zhangqiang
|
7bedefc780
|
【战斗回放】
|
2021-01-06 16:12:54 +08:00 |
zhangqiang
|
a6d16c13e5
|
【寻宝】加锁
|
2020-12-30 18:08:44 +08:00 |
wangzhenxing
|
4571f9e5a5
|
[战斗] 不灭buff更新修改提交
|
2020-12-28 12:11:03 +09:00 |
gaoxin
|
bf6fd2d13d
|
Merge remote-tracking branch 'origin/0活动开发聚集地/新将活动3个' into master_xma_local
# Conflicts:
# Assets/ManagedResources/~Lua/Message/ActivityProto_pb.lua
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
# Assets/ManagedResources/~Lua/View/UpView.lua
|
2020-12-26 20:22:23 +08:00 |
wangzhenxing
|
ed9efaf4e8
|
【战斗】 白骨精追加普攻必定暴击修改
|
2020-12-26 19:54:46 +09:00 |
wangzhenxing
|
fcc8724fca
|
【战斗】=====292被动位置修改
|
2020-12-26 19:52:51 +09:00 |
wangzhenxing
|
4bc92b8b21
|
[战斗]白骨精法宝添加普攻不触发任何特性
|
2020-12-26 19:49:45 +09:00 |
wangzhenxing
|
e9c4cab292
|
[战斗]289被动修改,协议数据提交
|
2020-12-26 19:48:59 +09:00 |
wangzhenxing
|
f07b8a14d2
|
[战斗]修改切磋判断胜负条件
|
2020-12-26 19:46:18 +09:00 |
wangzhenxing
|
8ad04c122c
|
[优化] 巅峰争霸赛,切磋超时改为只判断总伤害,不再判断总治疗
|
2020-12-26 19:36:11 +09:00 |
wangzhenxing
|
f0c2913433
|
[战斗] 修改初始怒气无法增加修改
|
2020-12-26 19:29:44 +09:00 |
wangzhenxing
|
064e00c029
|
[战斗]白骨精技能,被动,魂印效果提交
|
2020-12-26 19:28:29 +09:00 |
gaoxin
|
7fe3b4f39f
|
【战斗】魂印力战之躯不再免疫间接伤害
|
2020-12-26 18:34:02 +08:00 |
ZhangBiao
|
30f8049ef5
|
Merge branch '0活动开发聚集地/新将来袭' into 0活动开发聚集地/新将活动3个
# Conflicts:
# Assets/ManagedResources/Prefabs/UI/Battle/BattlePanel.prefab
# Assets/ManagedResources/~Lua/Message/ActivityProto_pb.lua
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
|
2020-12-23 11:13:48 +08:00 |
gaoxin
|
ec47ec2b1c
|
【战报系统】接口uid改为通过战斗id获取,兼容pve战斗数据
|
2020-12-18 16:51:28 +08:00 |
gaoxin
|
ef1ced3ef7
|
【战报系统】基础功能添加
|
2020-12-18 16:51:13 +08:00 |
wangzhenxing
|
3a1bbf7cac
|
【战斗】 188被动修改 间接伤害不会被义结金兰分摊
|
2020-12-18 11:23:41 +09:00 |
wangzhenxing
|
c4320e59e2
|
【战斗】 142被动效果修改 间接伤害不会触发回血
|
2020-12-18 11:22:58 +09:00 |
wangzhenxing
|
2dd63c7986
|
[战斗]284效果修改,非技能伤害不会回血
|
2020-12-18 11:22:24 +09:00 |
wangzhenxing
|
297b36eb2b
|
[战斗] 链接符伤害,溢出伤害,舍身济世分摊伤害改为最终伤害 ,舍身济世伤害不触发284被动
|
2020-12-18 11:21:10 +09:00 |
gaoxin
|
f4096cb18b
|
【战斗】v1.0.11
1、修复圣物效果数据错误
2、不灭buff实现方式修改
3、灵兽buff回合计算方式修改
|
2020-12-16 11:36:29 +08:00 |
wangzhenxing
|
9f4d3cd182
|
[战斗] 大闹天宫圣物相关被动,同步成和校验服一样
|
2020-12-12 17:58:37 +09:00 |
gaoxin
|
ec3636c842
|
【战斗】检测不灭的方式修改
|
2020-12-12 16:59:15 +09:00 |
wangzhenxing
|
b9a112736b
|
[战斗] 修改灵兽给英雄附加的buff的刷新机制,改为大回合刷新,如果灵兽是在回合后释放,配置的持续回合数+1
|
2020-12-07 18:03:23 +09:00 |
zhangqiang
|
62fcc1fa19
|
【战斗 】 给英雄附加战斗单位类型
|
2020-12-07 18:02:49 +09:00 |
wangzhenxing
|
7da566dc76
|
[战斗] 神女庇佑最佳技能表现修改,吞鲸魂印修改
|
2020-12-07 18:01:57 +09:00 |
ZhangBiao
|
1fcb892050
|
【新将来袭】宝箱位置调整
|
2020-12-04 19:42:47 +08:00 |
ZhangBiao
|
b3e374e336
|
【神将来袭】基本完事儿
|
2020-12-03 18:36:01 +08:00 |
ZhangBiao
|
b2e53f8ae5
|
【新将来袭】战斗血条
|
2020-12-03 15:11:24 +08:00 |
ZhangBiao
|
86d190572a
|
【神将来袭】加战斗了
|
2020-12-02 17:14:52 +08:00 |
gaoxin
|
4dbbbc7929
|
【战斗】修复lenthoftable方法在后端战斗中无法调用导致报错
|
2020-11-30 20:35:14 +08:00 |
wangzhenxing
|
a711c30c64
|
[战斗] 99被动修改 屏蔽金翅大鹏不灭
|
2020-11-28 17:59:38 +09:00 |
wangzhenxing
|
30f953f6de
|
【战斗】 角色查找逻辑添加 排除拥有不灭的单位 和 没有不灭的无序列表 103效果改成治疗随机多个单位 276被动 改为给随机英雄加
|
2020-11-28 17:58:36 +09:00 |
wangzhenxing
|
ce8c206717
|
【战斗】效果:103修改添加1个参数 被动 147 206修改 被动添加271-284
|
2020-11-28 17:56:58 +09:00 |
wangzhenxing
|
4b6578e957
|
[战斗] 91 112 115 196 256 被动添加特性屏蔽修改
|
2020-11-24 11:31:02 +09:00 |
wangzhenxing
|
2cc096cd18
|
【战斗】147,206被动修改回原来的效果
|
2020-11-24 11:24:29 +09:00 |
wangzhenxing
|
e3e609c87e
|
[战斗] 245-256被动修改,修改英雄身上如果有两个相同类型被动只能触发一个的问题
|
2020-11-24 11:23:31 +09:00 |
gaoxin
|
34ae0ed497
|
【战斗】无用log删除,技能数量限制初始化数据位置错误
|
2020-11-23 21:36:34 +08:00 |
gaoxin
|
5e4f1a5165
|
v1.0.7
1、修复单个回合技能上限数值会在后端累加,当一场战斗结束此数值刚好达到上限时,下一场战斗毕定卡死的问题
|
2020-11-23 10:08:36 +08:00 |
gaoxin
|
85a608d21a
|
Revert "Revert "【战斗】v1.0.5""
This reverts commit 941cb86845 .
|
2020-11-20 15:15:45 +08:00 |
gaoxin
|
941cb86845
|
Revert "【战斗】v1.0.5"
This reverts commit 0548b16015 .
|
2020-11-20 15:07:27 +08:00 |
gaoxin
|
2331c8d013
|
【战斗】添加超时检测
|
2020-11-20 15:07:08 +08:00 |
gaoxin
|
0548b16015
|
【战斗】v1.0.5
1、修复人物行动前被持续伤害击杀,触发被击杀时追加技能,释放技能后战斗卡死的问题
2、添加每回合技能释放数量上限
|
2020-11-20 14:27:23 +08:00 |
gaoxin
|
37631ebc67
|
【战斗】技能特效播放层级修改
|
2020-11-19 15:44:23 +08:00 |
gaoxin
|
59937a1132
|
【战斗】修改自动下落特效的时间为表配置
|
2020-11-19 14:53:45 +08:00 |
gaoxin
|
ca1a509cb8
|
【战斗】修复资源回收顺序错误导致跳过战斗时黑屏的问题
|
2020-11-17 21:40:36 +08:00 |
gaoxin
|
4eb60838b4
|
【战斗】修复被动112参数错误
|
2020-11-17 20:39:28 +08:00 |
wangzhenxing
|
84a28f8a28
|
[战斗] 196 被动 添加类型判断
|
2020-11-17 18:44:31 +09:00 |
gaoxin
|
be0195af18
|
【战斗】战斗表现添加射线类型特凶啊
|
2020-11-17 18:31:11 +08:00 |
gaoxin
|
05076eb743
|
Merge branch 'master_xma_local' of http://60.1.1.230/gaoxin/JL_Client into master_xma_local
|
2020-11-17 18:30:45 +08:00 |
gaoxin
|
d3a276cdca
|
【测试战斗】皮肤加入本地数据保存
|
2020-11-17 18:30:37 +08:00 |
wangzhenxing
|
3308ce4479
|
[战斗] 被动处理 舍身济世200 ,及伏虎罗汉特性被动添加额外技能屏蔽
|
2020-11-17 17:35:25 +09:00 |
gaoxin
|
6a515c2374
|
【战斗】优化战斗资源回收机制,修复跳过战斗时灵兽报错
|
2020-11-17 14:05:46 +08:00 |
gaoxin
|
8f3325ad5f
|
【战斗】修复灵兽释放技能时跳过战斗,下次战斗会显示上次战斗的casting的问题
|
2020-11-17 14:04:23 +08:00 |
wangzhenxing
|
383f20aa32
|
【战斗】 被动266去除无用log
|
2020-11-17 10:02:29 +09:00 |
gaoxin
|
46750846f8
|
【战斗】修复灵兽技能释放后会检测轮数,导致战斗卡死的问题。
|
2020-11-16 18:34:12 +08:00 |
ZhangBiao
|
8df6de20e5
|
【副本】isInMap字段删除bug修复
|
2020-11-16 15:24:09 +08:00 |
gaoxin
|
5301a91738
|
【战斗】修复被动270普通攻击也能触发的问题
|
2020-11-16 14:04:58 +08:00 |
gaoxin
|
8edf7dd781
|
【战斗】被动添加
270:技能直接伤害[a]%转化为生命治疗自己
|
2020-11-16 11:50:38 +08:00 |
wangzhenxing
|
1287453f10
|
【战斗】 额外技能添加5技能
|
2020-11-14 20:20:06 +09:00 |
wangzhenxing
|
406cf2e1f7
|
【战斗】 被动265效果修改
|
2020-11-14 19:52:47 +09:00 |
wangzhenxing
|
b1549b470b
|
[战斗] 被动268修改
|
2020-11-14 19:20:55 +09:00 |
gaoxin
|
af915fb480
|
Merge branch 'master_xma_local' of http://60.1.1.230/gaoxin/JL_Client into master_xma_local
|
2020-11-14 17:37:42 +08:00 |
gaoxin
|
ede48e5063
|
【测试战斗】添加总伤害数值打印
|
2020-11-14 17:37:24 +08:00 |
gaoxin
|
e6ac0a8845
|
Merge branch 'master_xma_local' of http://60.1.1.230/gaoxin/JL_Client into master_xma_local
|
2020-11-14 17:20:38 +08:00 |