gaoxin
|
f6067f4402
|
【战斗】跳过优化
|
2021-05-21 15:31:40 +08:00 |
wangzhenxing
|
db3b58ea8e
|
合并冲突提交
|
2021-05-21 15:05:09 +08:00 |
wangzhenxing
|
6ab70e6e8d
|
【功能】==========公会红包
|
2021-05-21 14:47:04 +08:00 |
jiaoyangna
|
d9c94e250f
|
删除log
|
2021-05-27 20:24:10 +08:00 |
jiaoyangna
|
1e247043ac
|
Merge branch '0优化/无尽副本' into china/dev-c
# Conflicts:
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
|
2021-05-27 19:42:22 +08:00 |
jiaoyangna
|
b1cf308eeb
|
无尽修改提交
|
2021-05-27 18:08:26 +08:00 |
gaoxin
|
0ac40f3ce5
|
【战斗】精英副本战斗数据nodeId位置错误
|
2021-05-27 16:52:47 +08:00 |
gaoxin
|
c8a8683be0
|
【山河社稷图】条件:5回合内打出8万伤害,如果我在第三回合打出7万伤害,第四回合直接秒杀怪物,面板总计造成12万伤害但是不给星星
|
2021-05-27 16:38:31 +08:00 |
gaoxin
|
eaa3d5de88
|
【日常副本】跳过还原
|
2021-05-27 16:16:21 +08:00 |
jiaoyangna
|
c95211428b
|
Merge branch 'china/dev-c' into 0优化/无尽副本
# Conflicts:
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
|
2021-05-26 11:55:14 +08:00 |
jiaoyangna
|
da6dd0283c
|
编队修改提交
|
2021-05-25 20:37:12 +08:00 |
zhangqiang
|
02b3f94761
|
【首领关卡】不允许跳过提示修改
|
2021-05-20 17:50:44 +08:00 |
gaoxin
|
6d551869be
|
【内存优化】新内存内存优化修改
|
2021-05-19 15:06:02 +08:00 |
gaoxin
|
1b873eb38d
|
Merge branch 'china/dev-c' into china/ios
# Conflicts:
# Assets/ManagedResources/ArtFont_en/f_fuxinggaozhao_zida_en.png.meta
# Assets/ManagedResources/ArtFont_en/n_niuqichongchong_banner_en.png.meta
# Assets/ManagedResources/ArtFont_en/n_niuqichongchong_niuqizhi_en.png.meta
# Assets/ManagedResources/ArtFont_en/q_qinlongmibao_banner1_en.png.meta
# Assets/ManagedResources/ArtFont_en/r_fabao_guiyuan_en.png.meta
# Assets/ManagedResources/ArtFont_en/sl_en.png.meta
# Assets/ManagedResources/ArtFont_en/x_xianshizaohuan_wujiangyulan 1_en.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_1_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_2_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_3_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_4_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_6_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_7_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_8_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_9_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/n_niuqichongchong_banner_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/n_niuqichongchong_niuqizhi_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/q_qinlongmibao_banner1_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/r_fabao_guiyuan_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/sl_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/t_tianshumijuan_zhujiemiananniu_2_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/t_tianshumijuan_zhujiemiananniu_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/w_wj_banner_vi.png.meta
# Assets/ManagedResources/Atlas/BattleAtlas/r_zhandou_leiquehei_01.png.meta
# Assets/ManagedResources/Atlas/DyAct_Activity7/timelimit_putishushen2.png.meta
# Assets/ManagedResources/Atlas/DyAct_XiangYaoDuoBao/ArtFont/t_tongqiangtiebi_banner_zh.jpg.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/ArtFont/x_xianshizaohuan_wujiangyulan 1_zh.png.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/QiKaiDeSheng/q_qikaidesheng_shenjiang2.png.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/XiangLongFuHu/x_xianglongfuhu_shenjiang3.png.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/YiShanDaoHai/y_yishandaohai_shenjiang2.png.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/YongWangZhiQian/s_yongwangzhiqian_shenjiang2.png.meta
# Assets/ManagedResources/Atlas/FirstRechargeAtlas/ArtFont/s_shouchong_100_zh.png.meta
# Assets/ManagedResources/Atlas/MainAtlas/ArtFont/r_zjm_huodongicon-congzhi_zh.png.meta
# Assets/ManagedResources/Atlas/SupremeHeroAtlas/b_baolishuchu_juesebanzi2.png.meta
# Assets/ManagedResources/Atlas/SupremeHeroAtlas/b_baolishuchu_juesebanzi2_gouxuan.png.meta
# Assets/ManagedResources/Atlas/TagButtonAtlas/ArtFont/r_huodong_leijichengzhianniu_01_zh.png.meta
# Assets/ManagedResources/Atlas/TagButtonAtlas/ArtFont/r_huodong_leijichengzhianniu_zh.png.meta
# Assets/ManagedResources/Atlas/TimeLimitSkinAtlas/ArtFont/sl_zh.png.meta
# Assets/ManagedResources/BG/t_tapolingxiao_beijingtu.png.meta
# Assets/ManagedResources/DynamicAtlas/b_bianhuanmoce_banner_zh.png
# Assets/ManagedResources/DynamicAtlas/b_bowenduoshi_banner_zh.png
# Assets/ManagedResources/DynamicAtlas/p_pozhengzhuxian_banner_zh.png
# Assets/ManagedResources/DynamicAtlas/q_qikaidesheng_banner_zh.png
# Assets/ManagedResources/DynamicAtlas/s_yongwangzhiqian_banner_zh.png
# Assets/ManagedResources/DynamicAtlas/y_yishandaohai_banner_zh.png
# Assets/ManagedResources/EffectResUI/Story/Texture/UI_fuzhou_02.png.meta
# Assets/ManagedResources/EffectResUI/Story/Texture/dianjijiekai.png.meta
# Assets/ManagedResources/EffectResUI/Story/Texture/star_png.png.meta
# Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset
# Assets/ManagedResources/~Lua/Common/functions.lua
# Assets/ManagedResources/~Lua/Modules/Battle/Logic/BattleLogic.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/DamageResultPanel.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/GuideBattlePanel.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/EnemyView.lua
# Assets/ManagedResources/~Lua/Modules/Chat/ChatPanel.lua
# Assets/ManagedResources/~Lua/Modules/Chat/FriendChatPanel.lua
# Assets/ManagedResources/~Lua/Modules/CompoundHero/view/CompoundHero_Compound.lua
# Assets/ManagedResources/~Lua/Modules/DailyRecharge/DailyRechargePanel.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/ActivityMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGe.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShowTeHui.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBox.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/SheJiDaDian.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/ShengYiTianJiang.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/TimeLimitedCall.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/XiangYaoDuoBao.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/XinJiangLaiXi.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/YiJingBaoKu.lua
# Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Fight/View/FightPointMapView.lua
# Assets/ManagedResources/~Lua/Modules/Formation/FormationPanelV2.lua
# Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralBigPopup.lua
# Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua
# Assets/ManagedResources/~Lua/Modules/Login/ServerListItem.lua
# Assets/ManagedResources/~Lua/Modules/Login/ServerListSelectPanel.lua
# Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Popup/RewardItemPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/SkillInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua
# Assets/ManagedResources/~Lua/Modules/Recharge/View/EveryDayGift.lua
# Assets/ManagedResources/~Lua/Modules/Resolve/View/Resolve_Pokemon.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarListPanel.lua
# Assets/ManagedResources/~Lua/Modules/SecretBox/SecretBoxBuyOnePanel.lua
# Assets/ManagedResources/~Lua/Modules/Shop/ShopBuyPopup.lua
# Assets/ManagedResources/~Lua/Modules/SoulPrint/SoulPrintPanel.lua
# Assets/ManagedResources/~Lua/Modules/Vip/VipPanelV2.lua
# Assets/ManagedResources/~Lua/View/PlayerInfoView.lua
|
2021-05-19 14:12:37 +08:00 |
zhangqiang
|
f7ee7f5642
|
【跳过战斗优化】主线战斗中的BOSS关卡,改为不允许跳过 3
|
2021-05-18 18:18:45 +08:00 |
zhangqiang
|
2703f3e4f2
|
【跳过战斗优化】主线战斗中的BOSS关卡,改为不允许跳过 + 战斗背景音乐替换
|
2021-05-18 17:18:52 +08:00 |
zhangqiang
|
c4865509b3
|
【跳过战斗优化】主线战斗中的BOSS关卡,改为不允许跳过 2
|
2021-05-18 16:41:48 +08:00 |
zhangqiang
|
3686c2a75f
|
【跳过战斗优化】主线战斗中的BOSS关卡,改为不允许跳过
|
2021-05-18 15:58:44 +08:00 |
ZhangBiao
|
8d2a0a86aa
|
【修行】战斗卡住提交
|
2021-05-17 16:04:39 +08:00 |
zhangqiang
|
e763e54799
|
Merge branch 'china/dev-c' into china_fightLevel
# Conflicts:
# Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
# Assets/ManagedResources/~Lua/Data/ConfigData.lua
# Assets/ManagedResources/~Lua/Data/UIData.lua
# Assets/ManagedResources/~Lua/Message/CommonProto_pb.lua
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
# Assets/ManagedResources/~Lua/Modules/Net/IndicationManager.lua
# Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua
|
2021-05-17 11:04:01 +08:00 |
jiaoyangna
|
9662b5f236
|
Merge branch 'china/dev' into china/dev-c
# Conflicts:
# Assets/ManagedResources/ArtFont_vi/x_xianshishangshi_banner_png_vi.png.meta
# Assets/ManagedResources/Atlas/ActivityAltas/ArtFont/r_mrcz_1801_zh.png.meta
# Assets/ManagedResources/Atlas/ActivityAltas/ArtFont/r_mrcz_18_zh.png.meta
# Assets/ManagedResources/Atlas/DyAct_Activity3/shenjiang33_change.png.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/ArtFont/x_xianshizaohuan_wujiangyulan 1_zh.png.meta
# Assets/ManagedResources/Atlas/TagAtlas/ArtFont/r_shangdian_xingchen_zh.png.meta
# Assets/ManagedResources/Atlas/TagButtonAtlas/ArtFont/r_huodong_leijichengzhianniu_03_zh.png.meta
# Assets/ManagedResources/Atlas/TagButtonAtlas/ArtFont/r_huodong_leijichengzhianniu_04_zh.png.meta
# Assets/ManagedResources/DynamicAtlas/ArtFont/c_czlb_banner_solgan_zh.png.meta
# Assets/ManagedResources/Icon/Item/r_Material_scfx_0001.png.meta
# Assets/ManagedResources/Prefabs/UI/DynamicActicity/page3.prefab
# Assets/ManagedResources/Prefabs/UI/DynamicActicity/page4.prefab
# Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/ActivityMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShowTeHui.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBox.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/ShengYiTianJiang.lua
# Assets/ManagedResources/~Lua/Modules/Guild/RedPacketView/RedPacket_SendView.lua
# Assets/ManagedResources/~Lua/Modules/Operating/MissionPre.lua
|
2021-05-15 16:37:00 +08:00 |
zhangqiang
|
78e1a2b5a4
|
【山河社稷图】提交
|
2021-05-15 16:16:46 +08:00 |
zhangqiang
|
9ccd6f9002
|
【车迟斗法】倒计时问题
|
2021-05-15 14:40:43 +08:00 |
wangzhenxing
|
bcc175ea8f
|
【战斗】==========被动107 被动321 修改
|
2021-05-14 17:48:57 +08:00 |
zhangqiang
|
364ce0526b
|
【山河社稷图】提交
|
2021-05-13 22:50:34 +08:00 |
jiaoyangna
|
acffbdc9e1
|
跳过按钮修改
|
2021-05-13 21:15:24 +08:00 |
wangzhenxing
|
b192d75b07
|
【战斗】=====被动去log
|
2021-05-13 11:34:25 +08:00 |
wangzhenxing
|
501140fa52
|
[战斗]=========被动增加 316-321
|
2021-05-13 11:24:35 +08:00 |
wangzhenxing
|
32d592b7bc
|
[战斗]====精英副本相关修改提交
|
2021-05-11 17:05:11 +08:00 |
gaoxin
|
b7b3f610ed
|
【翻译文字导出】
|
2021-05-11 17:03:09 +08:00 |
ZhangBiao
|
a8353cf884
|
【踏碎凌霄】掉落修改
|
2021-04-28 01:51:16 +08:00 |
gaoxin
|
c70840f7db
|
【踏碎凌霄】boss不再放大
(cherry picked from commit c391b5885e)
|
2021-04-28 00:22:18 +08:00 |
gaoxin
|
79b73da602
|
Merge branch 'china/dev-c' of http://60.1.1.230/gaoxin/JL_Client into china/dev-c
|
2021-04-27 22:31:35 +08:00 |
gaoxin
|
fb2139ffef
|
【踏碎凌霄】战斗中掉落的宝箱特效,会在结算界面穿透
|
2021-04-27 22:30:17 +08:00 |
ZhangBiao
|
dfb0a68f2c
|
【踏碎凌霄】资源提交
|
2021-04-27 21:45:04 +08:00 |
gaoxin
|
533885679c
|
【踏碎凌霄】boss放大添加
|
2021-04-27 13:32:41 +08:00 |
ZhangBiao
|
cf1cf818e2
|
【战斗界面】上方血条移仓
|
2021-04-26 20:45:42 +08:00 |
ZhangBiao
|
171da338df
|
Revert "【战斗界面】上方血条问题修改"
This reverts commit 46d492529f.
|
2021-04-26 20:44:08 +08:00 |
ZhangBiao
|
46d492529f
|
【战斗界面】上方血条问题修改
|
2021-04-26 20:42:49 +08:00 |
ZhangBiao
|
2770e6da31
|
Merge branch 'china/dev-c' into 0活动开发聚集地/踏碎凌霄
# Conflicts:
# Assets/ManagedResources/Atlas/DyAct_XinJiangLaiXi/ArtFont/p_pozhengzhuxian_banner_zh.jpg.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/ArtFont/b_bianhuanmoce_banner_zh.jpg.meta
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
|
2021-04-26 17:18:02 +08:00 |
ZhangBiao
|
8269afe74d
|
【踏碎凌霄】回访
|
2021-04-26 16:53:36 +08:00 |
ZhangBiao
|
98f12190ea
|
【踏碎凌霄】
|
2021-04-26 16:46:03 +08:00 |
ZhangBiao
|
31b9eb3057
|
【踏碎凌霄】
|
2021-04-26 16:20:22 +08:00 |
ZhangBiao
|
b0d0fab6d5
|
【踏碎凌霄】提交
|
2021-04-26 10:23:19 +08:00 |
wangzhenxing
|
7a5d44a8f2
|
【战斗】============被动313修改
|
2021-04-26 10:00:11 +08:00 |
wangzhenxing
|
324c93e93f
|
【战斗】==============被动313修改
|
2021-04-25 19:50:54 +08:00 |
wangzhenxing
|
efa66c0130
|
【战斗】=========被动313 修改
|
2021-04-25 15:53:24 +08:00 |
wangzhenxing
|
26d50be57c
|
【战斗】================增加313被动
|
2021-04-25 15:46:08 +08:00 |
ZhangBiao
|
39329ce5cc
|
【踏碎凌霄提交】
|
2021-04-25 15:07:36 +08:00 |
gaoxin
|
89f201d8f9
|
【引导战斗】添加跳过功能
|
2021-04-25 11:41:15 +08:00 |
gaoxin
|
868643f87c
|
【spLoader】处理一些白片问题
|
2021-04-22 18:26:48 +08:00 |
gaoxin
|
d9640a660c
|
【sploader】翻译资源加载优化
|
2021-04-22 17:54:03 +08:00 |
gaoxin
|
3819869e27
|
Merge branch 'china/dev' into china/ios
# Conflicts:
# Assets/ManagedResources/~Lua/Modules/Formation/FormationEditPopup.lua
# Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua
# Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleSkinPanel.lua
# Assets/ManagedResources/~Lua/Modules/Map/TrialMapPanel.lua
# Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleAwakeLayout.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleSkinPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleStoryLayout.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarLayout.lua
|
2021-04-21 17:54:16 +08:00 |
ZhangBiao
|
2df3ac159c
|
【限时活动】完成?删除loggreen
|
2021-04-21 16:36:12 +08:00 |
gaoxin
|
30b329a837
|
【ios】图片回收
|
2021-04-21 13:12:04 +08:00 |
JLIOSM1
|
c31a82ef7f
|
【ios】lua文件格式修改
|
2021-04-20 13:58:00 +08:00 |
wangzhenxing
|
bf6d29d677
|
【ID1008678】
【战斗统计优化】战斗统计中关卡敌人显示具体的星级和品质边框
|
2021-04-19 16:08:15 +08:00 |
jiaoyangna
|
92104541fc
|
Merge branch 'china/dev' into china/dev-c
# Conflicts:
# Assets/ManagedResources/EffectResUI/ChengHao/Animation/waixuan_UI.controller
# Assets/ManagedResources/EffectResUI/ChengHao/Animation/waixuan_UI.controller.meta
# Assets/ManagedResources/EffectResUI/ChengHao/Animation/waixuan_UI_anim.controller
# Assets/ManagedResources/EffectResUI/ChengHao/Animation/waixuan_UI_anim.controller.meta
# Assets/ManagedResources/EffectResUI/ChengHao/Animation/waixuan_UI_ctr.controller
# Assets/ManagedResources/EffectResUI/ChengHao/Animation/waixuan_UI_ctr.controller.meta
# Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua
|
2021-04-16 15:42:39 +08:00 |
gaoxin
|
8eb6c30d95
|
【战斗】战斗开始时清除轮转方法,(伏虎罗汉无限攻击的bug)
|
2021-04-15 19:05:01 +08:00 |
gaoxin
|
e013f396b3
|
【引导战斗】所有剧情放到战斗里
|
2021-04-13 15:10:40 +08:00 |
gaoxin
|
c338637ddc
|
【引导战斗】新的内容
|
2021-04-12 18:11:37 +08:00 |
gaoxin
|
f56c620709
|
【假战斗】添加先后手配置
|
2021-04-12 18:10:39 +08:00 |
wangzhenxing
|
450e2b412b
|
[战斗]==================同步最新被动逻辑
|
2021-04-10 21:58:27 +08:00 |
JieLing
|
ea7282bbbb
|
Merge branch 'xma/dev' into master_xma_local
# Conflicts:
# Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua
|
2021-04-10 17:23:38 +08:00 |
ZhangBiao
|
385e107b75
|
【boss来袭】越南语BOSS展示显示中文修复
|
2021-04-10 13:30:32 +08:00 |
jiaoyangna
|
071a91773a
|
导出 文本提交
|
2021-04-09 12:26:35 +08:00 |
jiaoyangna
|
0ab7c3177a
|
还原文字提交
|
2021-04-09 12:06:17 +08:00 |
zhangqiang
|
3bd507747e
|
【车迟斗法】车迟斗法倒计时不是在战斗结束开始计算
|
2021-04-09 10:57:31 +08:00 |
wangzhenxing
|
d19f1cce1c
|
[战斗]=====被动214,238修改 bug:1014491 1013881
|
2021-04-08 21:09:29 +08:00 |
gaoxin
|
3ccf1e6c44
|
【语音】添加是否播放游戏语音的控制字段
|
2021-04-08 17:32:40 +08:00 |
wangzhenxing
|
dada859ec6
|
[战斗]========battleutil 添加判断数组长度方法
|
2021-04-07 20:14:43 +08:00 |
ZhangBiao
|
bfaa5195b5
|
Revert "【表删除】报错处理"
This reverts commit b163fc3035.
|
2021-04-07 11:54:39 +08:00 |
gaoxin
|
9033d47109
|
【本地化】文本导出
|
2021-04-06 22:33:57 +08:00 |
gaoxin
|
b163fc3035
|
【表删除】报错处理
|
2021-04-06 15:16:37 +08:00 |
gaoxin
|
1a4c96e88d
|
Merge remote-tracking branch 'origin/gx/china/dev_tr' into xma/dev-b
# Conflicts:
# Assets/ManagedResources/Atlas/DyAct_XiangYaoDuoBao/ArtFont/l_lingshou_jukun_zh.png.meta
# Assets/ManagedResources/Prefabs/UI/Expert/ExpertPanel.prefab
# Assets/ManagedResources/Prefabs/UI/Main/MainRechargePanel.prefab
# Assets/ManagedResources/~Lua/Common/Language.lua
# Assets/ManagedResources/~Lua/Framework/Framework.lua
# Assets/ManagedResources/~Lua/Logic/Network.lua
# Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua
# Assets/ManagedResources/~Lua/Modules/Battle/BattleRecordManager.lua
# Assets/ManagedResources/~Lua/Modules/Battle/Logic/Role/RoleLogic.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/BattleView.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/GuideBattlePanel.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/BuffCtrl.lua
# Assets/ManagedResources/~Lua/Modules/Carbon/CarbonScoreSortPanel.lua
# Assets/ManagedResources/~Lua/Modules/Chat/ChatManager.lua
# Assets/ManagedResources/~Lua/Modules/Compound/view/CompoundPanel_Treasure.lua
# Assets/ManagedResources/~Lua/Modules/Expert/WeekCard.lua
# Assets/ManagedResources/~Lua/Modules/Fight/FastExploreInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Guild/Transcript/GuildTranscriptManager.lua
# Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua
# Assets/ManagedResources/~Lua/Modules/Main/GMPanel.lua
# Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Mission/MissionDailyPanel_QingLongSecretTreasure.lua
# Assets/ManagedResources/~Lua/Modules/Operating/CumulativeSignInPage.lua
# Assets/ManagedResources/~Lua/Modules/Operating/GrowthGiftPage.lua
# Assets/ManagedResources/~Lua/Modules/Operating/MonthCardPage.lua
# Assets/ManagedResources/~Lua/Modules/Operating/UppperMonthCard.lua
# Assets/ManagedResources/~Lua/Modules/Player/HeadManager.lua
# Assets/ManagedResources/~Lua/Modules/Player/PrivilegeManager.lua
# Assets/ManagedResources/~Lua/Modules/Popup/BattleFailPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/RewardItemSingleShowPopup.lua
# Assets/ManagedResources/~Lua/Modules/Ranking/RankingManager.lua
# Assets/ManagedResources/~Lua/Modules/Recharge/View/GiftView.lua
# Assets/ManagedResources/~Lua/Modules/Resolve/HeroAndEquipResolvePanel.lua
# Assets/ManagedResources/~Lua/Modules/Resolve/ResolvePanel.lua
# Assets/ManagedResources/~Lua/Modules/RewardBox/RewardBoxPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipChangePopup.lua
# Assets/ManagedResources/~Lua/Modules/Setting/SettingPlayerRide.lua
# Assets/ManagedResources/~Lua/Modules/Setting/SettingPlayerSkin.lua
# Assets/ManagedResources/~Lua/Modules/Setting/SettingPlayerTitle.lua
# Assets/ManagedResources/~Lua/Modules/Story/StoryManager.lua
# data_execl/Language_data/LanguageLua.csv
# data_execl/Language_data/LanguageText.csv
|
2021-04-02 11:34:27 +08:00 |
gaoxin
|
68493d2b60
|
【本地化】还原文本
|
2021-04-01 18:45:39 +08:00 |
gaoxin
|
b53717c9ee
|
【本地化】还原文本
|
2021-04-01 18:41:50 +08:00 |
gaoxin
|
cbb28ebeae
|
【本地化】文本导出
|
2021-04-01 18:36:34 +08:00 |
wangzhenxing
|
acfe38c973
|
[战斗]==========被动263 被动168修改
|
2021-04-01 17:11:54 +08:00 |
wangzhenxing
|
1a3086a2e3
|
【战斗】==============被动168 修改 bugId: 1014123
|
2021-03-30 20:33:39 +08:00 |
gaoxin
|
81a87576a3
|
【战斗】修复敌方灵兽数据判断错误,我方没有灵兽时会导致敌方灵兽消失
|
2021-03-30 17:44:44 +08:00 |
gaoxin
|
59fdb6d2aa
|
Merge remote-tracking branch 'origin/xma/dev' into master_xma_local
|
2021-03-30 17:43:39 +08:00 |
gaoxin
|
1689489c3c
|
【战斗】修复敌方灵兽数据判断错误,我方没有灵兽时会导致敌方灵兽消失
|
2021-03-30 17:43:22 +08:00 |
wangzhenxing
|
33852141c6
|
【战斗】============被动245 去除 是不是追加技能得判断
|
2021-03-30 17:27:37 +08:00 |
gaoxin
|
03da04762b
|
Merge remote-tracking branch 'origin/xma/dev' into master_xma_local
|
2021-03-30 17:26:16 +08:00 |
gaoxin
|
187ec35fbd
|
【GM】修改获取战斗数据的GM服务器地址
|
2021-03-30 17:25:03 +08:00 |
wangzhenxing
|
cda352d46e
|
【战斗】==========选择对位目标逻辑修改
|
2021-03-30 17:17:10 +08:00 |
wangzhenxing
|
2e886d4524
|
【战斗】====清除盾效果添加破盾提示文字,清除免疫,持续伤害,控制效果添加清除提示;被动278修改;被动添加排序;控制效果结束修改
|
2021-03-30 16:34:17 +08:00 |
wangzhenxing
|
27e4ab6e1a
|
[战斗]============= 获取数组的长度方法修改
|
2021-03-30 11:08:55 +08:00 |
JieLing
|
f81e8ecaab
|
Merge branch 'xma/dev' into master_xma_local
|
2021-03-29 23:34:12 +08:00 |
gaoxin
|
3ecded4430
|
【假战斗优化】运营活动、充值活动相关的假战斗跳过改为直接解锁,而不需要等玩家到达30级
|
2021-03-29 17:11:25 +08:00 |
wangzhenxing
|
f497a63e73
|
[战斗]====================放逐添加表现
|
2021-03-27 20:22:14 +08:00 |
JieLing
|
80b9b48367
|
【合并多余修改回滚】
|
2021-03-27 17:35:13 +08:00 |
JieLing
|
857d0112fa
|
Merge branch 'xma/dev' into master_xma_local
# Conflicts:
# Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua
|
2021-03-27 17:11:57 +08:00 |
wangzhenxing
|
9101433578
|
【战斗】==============链接符显示修改,链接符放逐修改,灵兽无目标修改
|
2021-03-27 12:37:50 +08:00 |
wangzhenxing
|
19d7914e78
|
【战斗】=======解决放逐目标有不灭不会被选中;解决只剩放逐目标攻击动画异常问题
|
2021-03-26 16:50:49 +08:00 |
wangzhenxing
|
19af51d38f
|
[战斗]========= 放逐后的buff刷新修改,放逐后的被动触发屏蔽,控制类buff 叠层逻辑修改
|
2021-03-26 14:40:23 +08:00 |
gaoxin
|
b18ad8487a
|
【战斗】casting层级调整,失败界面打开1秒后才能关闭
|
2021-03-26 12:15:48 +08:00 |
wangzhenxing
|
f5a85c4d2e
|
【战斗】===================== 灵兽释放技能逻辑修改, rolemanager 添加获取role接口
|
2021-03-25 15:54:12 +08:00 |
wangzhenxing
|
8f1d56cf8f
|
[战斗]==============灵兽每回合释放技能次数 刷新修改
|
2021-03-25 09:57:51 +08:00 |
wangzhenxing
|
21be2f29dd
|
[战斗]==============添加效果127 任务初始化时被动排序
|
2021-03-24 16:50:55 +08:00 |
wangzhenxing
|
d0a7ef39ca
|
【战斗】=============添加新灵兽技能逻辑 放逐和麒麟印记
|
2021-03-23 20:41:44 +08:00 |
gaoxin
|
7fb9a6ea71
|
【战斗】主动上报日志功能关闭
|
2021-03-22 20:37:34 +08:00 |
gaoxin
|
3c98337b33
|
【bug】战斗跳过未解锁文字提示修改
|
2021-03-22 19:44:24 +08:00 |
gaoxin
|
c6674710f9
|
【引导】2倍速引导增加
|
2021-03-19 18:14:52 +08:00 |
ZhangBiao
|
0adef18b30
|
【大闹天宫】战斗结束点击无反应
|
2021-03-19 17:05:26 +08:00 |
zhangqiang
|
194160cc40
|
【2倍速修改】
|
2021-03-19 11:45:08 +08:00 |
ZhangBiao
|
f704847601
|
|
2021-03-18 15:51:14 +08:00 |
ZhangBiao
|
7001e46f6c
|
|
2021-03-18 15:23:14 +08:00 |
ZhangBiao
|
b479a8fa8b
|
首领来袭
|
2021-03-18 14:40:47 +08:00 |
wangzhenxing
|
433a6b243c
|
[战斗]=============被动191修改,buff图标叠加添加免疫和连接符
|
2021-03-17 16:45:26 +08:00 |
wangzhenxing
|
7d576d8c0c
|
[战斗]=============被动225修改 增加最大血量客户端特殊处理
|
2021-03-17 16:43:28 +08:00 |
ZhangBiao
|
c8661ab384
|
【首领来袭】任务过小修改,
|
2021-03-17 16:17:41 +08:00 |
gaoxin
|
7a611cc8b2
|
Merge remote-tracking branch 'origin/0功能/本周版本优化内容' into xma/dev
|
2021-03-17 14:41:31 +08:00 |
gaoxin
|
15103f5032
|
【ios】引导战斗添加
|
2021-03-17 09:52:50 +08:00 |
wangzhenxing
|
5fde5a4473
|
[战斗]=============被动191修改,buff图标叠加添加免疫和连接符
|
2021-03-16 20:25:24 +08:00 |
ZhangBiao
|
e758730d4a
|
【首领来袭】
|
2021-03-16 17:25:11 +08:00 |
ZhangBiao
|
c2cab749f4
|
【首领来袭】位置调整
|
2021-03-16 17:09:18 +08:00 |
wangzhenxing
|
15ce997282
|
[战斗]=============被动225修改 增加最大血量客户端特殊处理
|
2021-03-16 15:56:10 +08:00 |
wangzhenxing
|
d1f4aae4cd
|
Revert "Revert "[战斗]==============249修改""
This reverts commit 7a8de27f1c.
|
2021-03-16 10:43:12 +08:00 |
ZhangBiao
|
d82eb7f88a
|
【战斗开始过快修复】
|
2021-03-15 20:35:16 +08:00 |
gaoxin
|
39a404ab41
|
【ios】引导战斗添加
|
2021-03-15 20:16:03 +08:00 |
ZhangBiao
|
95080d3da7
|
|
2021-03-15 18:38:26 +08:00 |
ZhangBiao
|
49701bcbec
|
【首领来袭】战斗报错修复
|
2021-03-15 18:37:16 +08:00 |
ZhangBiao
|
1b06ae40c9
|
【battlelogic】增加log
|
2021-03-15 17:11:52 +08:00 |
wangzhenxing
|
0ed597648a
|
[战斗]========= buff 叠层表现修改
|
2021-03-13 16:42:24 +08:00 |
JieLing
|
0bae1d524b
|
【回滚提交】1
|
2021-03-13 16:41:06 +08:00 |
JieLing
|
054d6cba54
|
Revert "[战斗]=============272被动修改 根据配置回合数开始计算概率"
This reverts commit 130a7d6548.
|
2021-03-13 16:39:02 +08:00 |
JieLing
|
7a8de27f1c
|
Revert "[战斗]==============249修改"
This reverts commit b67d6485c9.
|
2021-03-13 16:38:43 +08:00 |
JieLing
|
be28abd54c
|
Revert "[战斗]========= buff 叠层表现修改"
This reverts commit 491a6f311a.
|
2021-03-13 16:35:35 +08:00 |
ZhangBiao
|
5334a7c7da
|
【首领来袭】
|
2021-03-13 12:57:31 +08:00 |
jiaoyangna
|
838de7cd1c
|
文字提交
|
2021-03-12 14:31:52 +08:00 |
jiaoyangna
|
8430af12af
|
文字提交
|
2021-03-12 14:24:41 +08:00 |
jiaoyangna
|
1cd3d4cdaa
|
文字提交
|
2021-03-12 14:20:14 +08:00 |
wangzhenxing
|
491a6f311a
|
[战斗]========= buff 叠层表现修改
|
2021-03-12 11:04:06 +08:00 |
jiaoyangna
|
4121f24a27
|
Merge branch 'master_xma_local' into 0功能/本周版本优化内容
# Conflicts:
# Assets/ManagedResources/Prefabs/UI/ActivityGift/OpenSeverWelfarePanel.prefab
# Assets/ManagedResources/~Lua/Logic/Network.lua
# Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/BattleView.lua
# Assets/ManagedResources/~Lua/Modules/Guild/CarDelay/GuildCarDelayMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Popup/TrialRewardPopup.lua
# Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua
|
2021-03-10 13:50:38 +08:00 |
wangzhenxing
|
ca62c6f377
|
Merge branch '0功能/本周版本优化内容_battle' into 0功能/本周版本优化内容
|
2021-03-10 10:30:47 +08:00 |
ZhangBiao
|
03de42eb51
|
【首领来袭】判断关卡类型
|
2021-03-09 17:19:00 +08:00 |
wangzhenxing
|
1b64251cbd
|
Merge branch '0功能/本周版本优化内容' into 0功能/本周版本优化内容_battle
|
2021-03-09 17:13:33 +08:00 |
ZhangBiao
|
ce7a9abe08
|
【大闹天宫】招募节点回滚
|
2021-03-08 20:40:55 +08:00 |
wangzhenxing
|
b67d6485c9
|
[战斗]==============249修改
|
2021-03-08 18:07:13 +08:00 |
jiaoyangna
|
cf3c571182
|
Merge branch 'master_xma_local' into 0功能/silingshilian
# Conflicts:
# Assets/ManagedResources/Prefabs/UI/Popup/GeneralPopup.prefab
# Assets/ManagedResources/Prefabs/UI/Popup/RewardItemPopup.prefab
# Assets/ManagedResources/Prefabs/UI/Popup/RewardTalismanSingleShowPopup.prefab
# Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleEquipChangePopup.prefab
# Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleEquipTreasureChangePopup.prefab
# Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
# Assets/ManagedResources/~Lua/Common/functions.lua
# Assets/ManagedResources/~Lua/Modules/Carbon/XuanYuanMirrorPanel.lua
# Assets/ManagedResources/~Lua/Modules/Formation/FormationPanelV2.lua
# Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Popup/RewardTalismanSingleShowPopup.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipTreasureChangePopup.lua
|
2021-03-08 11:14:15 +08:00 |
jiaoyangna
|
02ca65089f
|
Merge branch 'master_xma_local' into 0功能/silingshilian
# Conflicts:
# Assets/ManagedResources/Prefabs/UI/Expedition/ExpeditionMonsterInfoPopup.prefab
# Assets/ManagedResources/Prefabs/UI/Formation/FormationPanelV2.prefab
# Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralBigPopup.prefab
# Assets/ManagedResources/Prefabs/UI/Harmony.meta
# Assets/ManagedResources/Prefabs/UI/Resolve/ResolvePanel.prefab
# Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleEquipPanel.prefab
# Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset
# Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
# Assets/ManagedResources/~Lua/Data/UIData.lua
# Assets/ManagedResources/~Lua/Logic/GameEvent.lua
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
# Assets/ManagedResources/~Lua/Modules/Bag/BagPanel.lua
# Assets/ManagedResources/~Lua/Modules/Formation/FormationPanelV2.lua
# Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua
# Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua
# Assets/ManagedResources/~Lua/Modules/MonsterCamp/MonsterCampManager.lua
# Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua
# Assets/ManagedResources/~Lua/Modules/Player/JumpManager.lua
# Assets/ManagedResources/~Lua/Modules/Player/RedpotManager.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/EquipTreasureManager.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipTreasureChangePopup.lua
|
2021-03-08 10:27:14 +08:00 |
wangzhenxing
|
130a7d6548
|
[战斗]=============272被动修改 根据配置回合数开始计算概率
|
2021-03-05 18:02:31 +09:00 |
gaoxin
|
6b6fd062c8
|
【本地化】战斗统计部分效果添加翻译
|
2021-03-05 16:56:27 +08:00 |
wangzhenxing
|
74ebe19f74
|
[战斗]====================大闹天宫圣物修改提交
|
2021-03-05 16:26:50 +09:00 |
gaoxin
|
0dcbc50496
|
【本地化】战斗内字体修改
|
2021-03-05 14:55:44 +08:00 |
ZhangBiao
|
005e54b036
|
【大闹天宫】招募节点修改
|
2021-03-05 13:54:19 +08:00 |
ZhangBiao
|
9ef30f18bb
|
【首领来袭】报错修改
|
2021-03-05 11:00:38 +08:00 |
jiaoyangna
|
8325cf0537
|
Merge branch 'xma/dev' of http://60.1.1.230/gaoxin/JL_Client into xma/dev
|
2021-03-04 17:02:04 +08:00 |
jiaoyangna
|
09870ee552
|
除了中文其他语言不播音效
|
2021-03-04 17:02:00 +08:00 |
gaoxin
|
d31b9298df
|
【本地化】lua文本重新导出
|
2021-03-04 16:44:37 +08:00 |
jiaoyangna
|
d81075da7a
|
还原lua
|
2021-03-02 16:53:12 +08:00 |
jiaoyangna
|
bdb47125a6
|
Merge branch 'local_to_dev' into xma/dev
# Conflicts:
# Assets/ManagedResources/Prefabs/UI/ActivityGift/OpenSeverWelfarePanel.prefab
# Assets/ManagedResources/Prefabs/UI/CompoundHero/CompoundHeroPanel.prefab
# Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
# Assets/ManagedResources/~Lua/Common/functions.lua
# Assets/ManagedResources/~Lua/Modules/ActivityGift/OpenSeverWelfarePanel.lua
# Assets/ManagedResources/~Lua/Modules/Adventure/View/AdventureView.lua
# Assets/ManagedResources/~Lua/Modules/ArenaTopMatch/View/ATM_MainMatchView.lua
# Assets/ManagedResources/~Lua/Modules/Bag/BagManager.lua
# Assets/ManagedResources/~Lua/Modules/Bag/BagPanel.lua
# Assets/ManagedResources/~Lua/Modules/Bag/BagResolveAnCompoundPanel.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/BattleUnit.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/BuffCtrl.lua
# Assets/ManagedResources/~Lua/Modules/Carbon/CarbonScoreSortPanel.lua
# Assets/ManagedResources/~Lua/Modules/Carbon/CarbonTypePanelV2.lua
# Assets/ManagedResources/~Lua/Modules/Carbon/DailyCarbonPanel.lua
# Assets/ManagedResources/~Lua/Modules/Carbon/XuanYuanMirrorPanelList.lua
# Assets/ManagedResources/~Lua/Modules/Chat/ChatManager.lua
# Assets/ManagedResources/~Lua/Modules/Compound/CompoundSelectListPopup.lua
# Assets/ManagedResources/~Lua/Modules/CompoundHero/CompoundHeroFirstUpStarListPanel.lua
# Assets/ManagedResources/~Lua/Modules/CompoundHero/CompoundHeroUpStarListPanel.lua
# Assets/ManagedResources/~Lua/Modules/DiffMonster/DemonActivatePanel.lua
# Assets/ManagedResources/~Lua/Modules/DiffMonster/DemonUpGradePanel.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/DynamicTaskPage.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGe.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGeOneResultPanel.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGeTenResultPanel.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBox.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/TimeLimitedCall.lua
# Assets/ManagedResources/~Lua/Modules/Expedition/ExpeditionHeroListResurgencePopup.lua
# Assets/ManagedResources/~Lua/Modules/Expedition/ExpeditionManager.lua
# Assets/ManagedResources/~Lua/Modules/Expedition/View/ExpeditionMonsterInfo_Shop.lua
# Assets/ManagedResources/~Lua/Modules/Expert/DiffMonsterBuy.lua
# Assets/ManagedResources/~Lua/Modules/Expert/PatFacePanel.lua
# Assets/ManagedResources/~Lua/Modules/Fight/FastExploreInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Fight/FightAreaRewardFullPopup.lua
# Assets/ManagedResources/~Lua/Modules/Fight/FightMopUpEndPanel.lua
# Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Fight/View/InvadeMonsterView.lua
# Assets/ManagedResources/~Lua/Modules/FindTreasure/FindTreasureDispatchPanel.lua
# Assets/ManagedResources/~Lua/Modules/FormFightMatch/MapFightBuyExtraPopup.lua
# Assets/ManagedResources/~Lua/Modules/FormFightMatch/MatchDataManager.lua
# Assets/ManagedResources/~Lua/Modules/Formation/ElementPopup.lua
# Assets/ManagedResources/~Lua/Modules/Formation/FormationEditPopup.lua
# Assets/ManagedResources/~Lua/Modules/GlobalActTimeCtrl/ActTimeCtrlManager.lua
# Assets/ManagedResources/~Lua/Modules/Guild/Aid/GuildAid_GuildAid.lua
# Assets/ManagedResources/~Lua/Modules/Guild/CarDelay/GuildCarDelayMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Guild/DeathPos/DeathPosInfoPanel.lua
# Assets/ManagedResources/~Lua/Modules/Guild/DeathPos/DeathPosRankPopup.lua
# Assets/ManagedResources/~Lua/Modules/Guild/GuildChangePopup.lua
# Assets/ManagedResources/~Lua/Modules/Guild/GuildCreatePopup.lua
# Assets/ManagedResources/~Lua/Modules/Guild/GuildFetePopup.lua
# Assets/ManagedResources/~Lua/Modules/Guild/GuildMemberInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Guild/RedPacketView/RedPacket_GetView.lua
# Assets/ManagedResources/~Lua/Modules/Guild/RedPacketView/RedPacket_RankView.lua
# Assets/ManagedResources/~Lua/Modules/Guild/RedPacketView/RedPacket_SendView.lua
# Assets/ManagedResources/~Lua/Modules/Guild/Skill/GuildSkillUpLvPopup.lua
# Assets/ManagedResources/~Lua/Modules/Guild/Transcript/GuildTranscriptMainPopup.lua
# Assets/ManagedResources/~Lua/Modules/Guild/Transcript/GuildTranscriptManager.lua
# Assets/ManagedResources/~Lua/Modules/HandBook/HandBookEquipInfoPanel.lua
# Assets/ManagedResources/~Lua/Modules/HandBook/HandBookHeroInfoPanel.lua
# Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Map/BuffChoosePanel.lua
# Assets/ManagedResources/~Lua/Modules/Map/BuffOptionPanel.lua
# Assets/ManagedResources/~Lua/Modules/Map/MapManager.lua
# Assets/ManagedResources/~Lua/Modules/Map/MapOptionPanel.lua
# Assets/ManagedResources/~Lua/Modules/Map/View/EndLessMapView.lua
# Assets/ManagedResources/~Lua/Modules/Message/NotEnoughPopup.lua
# Assets/ManagedResources/~Lua/Modules/Mission/MissionDailyPanel_SecretTreasureTrail.lua
# Assets/ManagedResources/~Lua/Modules/Operating/GiftPackPage.lua
# Assets/ManagedResources/~Lua/Modules/Operating/GrowthGiftPage.lua
# Assets/ManagedResources/~Lua/Modules/Operating/MonthCardPage.lua
# Assets/ManagedResources/~Lua/Modules/Operating/UppperMonthCard.lua
# Assets/ManagedResources/~Lua/Modules/Player/PrivilegeManager.lua
# Assets/ManagedResources/~Lua/Modules/Pokemon/PokemonSummonOneResultPanel.lua
# Assets/ManagedResources/~Lua/Modules/Pokemon/PokemonSummonPanel.lua
# Assets/ManagedResources/~Lua/Modules/Pokemon/PokemonSummonTenResultPanel.lua
# Assets/ManagedResources/~Lua/Modules/Popup/PassGiftPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/PlayerInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/RewardEquipSingleShowPopup2.lua
# Assets/ManagedResources/~Lua/Modules/Popup/RewardItemSingleShowPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/RoleGetInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/SoulPrintPopUp.lua
# Assets/ManagedResources/~Lua/Modules/Popup/SupremeHeroPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/TalismanInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_EquipSingleSell.lua
# Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_GuildSkillReset.lua
# Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_PokemonChipCompound.lua
# Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_ResolveEquipTreasure.lua
# Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_TrialXingYao.lua
# Assets/ManagedResources/~Lua/Modules/Pray/PrayMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/QuickPurchase/QuickCoinPurchasePart.lua
# Assets/ManagedResources/~Lua/Modules/Ranking/RankingListMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua
# Assets/ManagedResources/~Lua/Modules/Recruit/ElementDrawCardPanel.lua
# Assets/ManagedResources/~Lua/Modules/Recruit/RecruitPanel.lua
# Assets/ManagedResources/~Lua/Modules/Recruit/SingleRecruitPanel.lua
# Assets/ManagedResources/~Lua/Modules/Recruit/TenRecruitPanel.lua
# Assets/ManagedResources/~Lua/Modules/Resolve/View/Resolve_Dismantle.lua
# Assets/ManagedResources/~Lua/Modules/Resolve/View/Resolve_Recall.lua
# Assets/ManagedResources/~Lua/Modules/Resolve/View/Resolve_Talisman.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/EquipTreasureStrongPopup.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleAwakeSuccessPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipChangePopup.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipTreasureChangePopup.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleListPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RolePosInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleTalismanPanelV2.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarListPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarSuccessPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/TalismanInfoPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/TalismanUpStarListPanel.lua
# Assets/ManagedResources/~Lua/Modules/SevenDayCarnival/SevenDayCarnivalPanelV2.lua
# Assets/ManagedResources/~Lua/Modules/Shop/ShopExchangePopup.lua
# Assets/ManagedResources/~Lua/Modules/Shop/ShopManager.lua
# Assets/ManagedResources/~Lua/Modules/SoulPrint/RewardSoulPrintSingleShowPopup.lua
# Assets/ManagedResources/~Lua/Modules/SoulPrint/SoulPrintPopUpV2.lua
# Assets/ManagedResources/~Lua/Modules/Story/StoryDialoguePanel.lua
# Assets/ManagedResources/~Lua/Modules/Story/StoryManager.lua
# Assets/ManagedResources/~Lua/Modules/TreasureOfSomebody/TreasureOfSomebodyScorePageV2.lua
# Assets/ManagedResources/~Lua/Modules/Vip/VipPanelV2.lua
# Assets/ManagedResources/~Lua/Modules/WorkShop/WorkShopArmorOnePanel.lua
# Assets/ManagedResources/~Lua/Modules/WorkShop/WorkShopMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/WorkShop/WorkShowTechnologPanel.lua
# Assets/ManagedResources/~Lua/Modules/XiaoYao/XiaoYaoYouPanel.lua
# Assets/ManagedResources/~Lua/Modules/XiaoYao/XiaoyaoHeroGetPopup.lua
# Assets/ManagedResources/~Lua/View/ItemView.lua
# Assets/ManagedResources/~Lua/View/JumpView.lua
# Assets/ManagedResources/~Lua/View/ShopView.lua
# FontArt/ArtFont_zh/hongmengzhen_zh.png
# FontArt/ArtFont_zh/jianmushenshu_zh.png
# FontArt/ArtFont_zh/silingshilian_zh.png
|
2021-03-02 16:44:38 +08:00 |
jiaoyangna
|
fcc02e4875
|
lua 提交
|
2021-03-02 15:59:29 +08:00 |
jiaoyangna
|
88e59e0c7c
|
lua 提交
|
2021-03-02 15:49:02 +08:00 |
gaoxin
|
6faa7a29ae
|
Merge branch '0功能/周版本优化0303' into master_xma_local
# Conflicts:
# Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua
|
2021-02-27 17:32:37 +08:00 |
gaoxin
|
1ca6517454
|
Merge commit '0bd2c53e6c38b87ace2ab14a979a56362d35fc7e' into 0功能/周版本优化0303
|
2021-02-27 17:31:09 +08:00 |
wangzhenxing
|
7e80c71111
|
[战斗]===========合并local修改的观音追击导致报错
|
2021-02-27 18:30:11 +09:00 |
zhangqiang
|
73d50e9777
|
Merge branch '0功能/周版本优化0303' into master_xma_local
|
2021-02-27 16:55:47 +08:00 |
wangzhenxing
|
55972b70d7
|
【战斗】==========除死亡技能外,混乱后的所有技能都变为混乱普攻
|
2021-02-27 16:52:12 +08:00 |
wangzhenxing
|
9362f341a6
|
[战斗]==============被动200修改,混乱状态下的所有攻击方式都变为混乱普攻
|
2021-02-27 16:52:06 +08:00 |
wangzhenxing
|
f7d040f29b
|
Merge branch '0功能/本周版本优化内容' into 0功能/本周版本优化内容_battle
|
2021-02-27 15:14:59 +09:00 |
wangzhenxing
|
0bd2c53e6c
|
【战斗】==========除死亡技能外,混乱后的所有技能都变为混乱普攻
|
2021-02-26 18:19:54 +09:00 |
wangzhenxing
|
7ae746b318
|
[战斗]==============被动200修改,混乱状态下的所有攻击方式都变为混乱普攻
|
2021-02-26 17:00:05 +09:00 |
ZhangBiao
|
5ea71bdeeb
|
【首领来袭】相同关卡之谈出一次
|
2021-02-26 14:26:10 +08:00 |
ZhangBiao
|
fbe63e5ccf
|
【首领来袭】增加动画
|
2021-02-26 14:07:22 +08:00 |
ZhangBiao
|
338ed4d13f
|
【首领来袭】提交
|
2021-02-26 11:03:14 +08:00 |
jiaoyangna
|
b93f69cfa6
|
文字导出
|
2021-02-26 09:59:01 +08:00 |
ZhangBiao
|
3ddc796ec2
|
【首领来袭】完成
|
2021-02-25 21:08:11 +08:00 |
wangzhenxing
|
0e23ca3cf8
|
[战斗]======= 2021-0303发布计划 战斗修改
|
2021-02-25 19:48:24 +09:00 |
gaoxin
|
bb68af637a
|
【战斗】修复孙悟空和观音菩萨同时死亡导致报错的问题
|
2021-02-24 17:02:31 +08:00 |
wangzhenxing
|
da1aa31b3d
|
[战斗]=============混乱普攻逻辑修改
|
2021-02-23 17:03:10 +09:00 |
ZhangBiao
|
b994557866
|
【boss介绍界面】创建提交
|
2021-02-22 20:19:16 +08:00 |
jiaoyangna
|
6d1d7c7996
|
战斗回放类型修改
|
2021-02-22 18:42:26 +08:00 |
ZhangBiao
|
0382600bb8
|
【boss详情】战斗中断完成,该创建新界面
|
2021-02-22 16:59:55 +08:00 |
jiaoyangna
|
e4f4649cf9
|
文本提交
|
2021-02-20 18:01:57 +08:00 |
jiaoyangna
|
a05694855c
|
Merge branch 'local_to_xmadev' into xma/dev
# Conflicts:
# Assets/ManagedResources/Prefabs/UI/CompoundHero/CompoundHeroPanel.prefab
# Assets/ManagedResources/Prefabs/UI/Expedition/ExpeditionMonsterInfoPopup.prefab
# Assets/ManagedResources/Prefabs/UI/Formation/FormationPanelV2.prefab
# Assets/ManagedResources/Prefabs/UI/Main/MainPanel.prefab
# Assets/ManagedResources/Prefabs/UI/Popup/RoleGetInfoPopup.prefab
# Assets/ManagedResources/Prefabs/UI/Resolve/ResolvePanel.prefab
# Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleEquipPanel.prefab
# Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleInfoPanel.prefab
# Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
# Assets/ManagedResources/~Lua/Modules/Adventure/View/AdventureView.lua
# Assets/ManagedResources/~Lua/Modules/Bag/BagManager.lua
# Assets/ManagedResources/~Lua/Modules/Bag/BagPanel.lua
# Assets/ManagedResources/~Lua/Modules/Bag/BagResolveAnCompoundPanel.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/BattleUnit.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/BuffCtrl.lua
# Assets/ManagedResources/~Lua/Modules/Carbon/DailyCarbonPanel.lua
# Assets/ManagedResources/~Lua/Modules/Carbon/XuanYuanMirrorPanelList.lua
# Assets/ManagedResources/~Lua/Modules/Chat/ChatManager.lua
# Assets/ManagedResources/~Lua/Modules/Compound/CompoundSelectListPopup.lua
# Assets/ManagedResources/~Lua/Modules/Compound/view/CompoundPanel_SoulPrint.lua
# Assets/ManagedResources/~Lua/Modules/CompoundHero/CompoundHeroFirstUpStarListPanel.lua
# Assets/ManagedResources/~Lua/Modules/CompoundHero/CompoundHeroUpStarListPanel.lua
# Assets/ManagedResources/~Lua/Modules/DiffMonster/DemonActivatePanel.lua
# Assets/ManagedResources/~Lua/Modules/DiffMonster/DemonUpGradePanel.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/DynamicTaskPage.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGe.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGeOneResultPanel.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGeTenResultPanel.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBox.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/TimeLimitedCall.lua
# Assets/ManagedResources/~Lua/Modules/Expedition/ExpeditionHeroListResurgencePopup.lua
# Assets/ManagedResources/~Lua/Modules/Expedition/View/ExpeditionMonsterInfo_Shop.lua
# Assets/ManagedResources/~Lua/Modules/Expert/DiffMonsterBuy.lua
# Assets/ManagedResources/~Lua/Modules/Expert/PatFacePanel.lua
# Assets/ManagedResources/~Lua/Modules/Fight/FastExploreInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Fight/FightAreaRewardFullPopup.lua
# Assets/ManagedResources/~Lua/Modules/Fight/FightMopUpEndPanel.lua
# Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Fight/View/InvadeMonsterView.lua
# Assets/ManagedResources/~Lua/Modules/FindTreasure/FindTreasureDispatchPanel.lua
# Assets/ManagedResources/~Lua/Modules/FormFightMatch/MapFightBuyExtraPopup.lua
# Assets/ManagedResources/~Lua/Modules/FormFightMatch/MatchDataManager.lua
# Assets/ManagedResources/~Lua/Modules/Formation/ElementPopup.lua
# Assets/ManagedResources/~Lua/Modules/Formation/FormationEditPopup.lua
# Assets/ManagedResources/~Lua/Modules/GlobalActTimeCtrl/ActTimeCtrlManager.lua
# Assets/ManagedResources/~Lua/Modules/Guild/Aid/GuildAid_GuildAid.lua
# Assets/ManagedResources/~Lua/Modules/Guild/DeathPos/DeathPosInfoPanel.lua
# Assets/ManagedResources/~Lua/Modules/Guild/GuildChangePopup.lua
# Assets/ManagedResources/~Lua/Modules/Guild/GuildCreatePopup.lua
# Assets/ManagedResources/~Lua/Modules/Guild/GuildFetePopup.lua
# Assets/ManagedResources/~Lua/Modules/Guild/RedPacketView/RedPacket_GetView.lua
# Assets/ManagedResources/~Lua/Modules/Guild/RedPacketView/RedPacket_SendView.lua
# Assets/ManagedResources/~Lua/Modules/Guild/Skill/GuildSkillUpLvPopup.lua
# Assets/ManagedResources/~Lua/Modules/Guild/Transcript/GuildTranscriptMainPopup.lua
# Assets/ManagedResources/~Lua/Modules/Guild/Transcript/GuildTranscriptManager.lua
# Assets/ManagedResources/~Lua/Modules/HandBook/HandBookEquipInfoPanel.lua
# Assets/ManagedResources/~Lua/Modules/HandBook/HandBookHeroInfoPanel.lua
# Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Map/BuffChoosePanel.lua
# Assets/ManagedResources/~Lua/Modules/Map/BuffOptionPanel.lua
# Assets/ManagedResources/~Lua/Modules/Map/MapManager.lua
# Assets/ManagedResources/~Lua/Modules/Map/MapOptionPanel.lua
# Assets/ManagedResources/~Lua/Modules/Map/View/EndLessMapView.lua
# Assets/ManagedResources/~Lua/Modules/Message/NotEnoughPopup.lua
# Assets/ManagedResources/~Lua/Modules/Mission/MissionDailyPanel_SecretTreasureTrail.lua
# Assets/ManagedResources/~Lua/Modules/Operating/GiftPackPage.lua
# Assets/ManagedResources/~Lua/Modules/Operating/GrowthGiftPage.lua
# Assets/ManagedResources/~Lua/Modules/Operating/UppperMonthCard.lua
# Assets/ManagedResources/~Lua/Modules/Player/PrivilegeManager.lua
# Assets/ManagedResources/~Lua/Modules/Pokemon/PokemonGetInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Pokemon/PokemonSummonOneResultPanel.lua
# Assets/ManagedResources/~Lua/Modules/Pokemon/PokemonSummonPanel.lua
# Assets/ManagedResources/~Lua/Modules/Pokemon/PokemonSummonTenResultPanel.lua
# Assets/ManagedResources/~Lua/Modules/Popup/PassGiftPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/RewardEquipSingleShowPopup2.lua
# Assets/ManagedResources/~Lua/Modules/Popup/RewardItemSingleShowPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/RoleGetInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/SoulPrintPopUp.lua
# Assets/ManagedResources/~Lua/Modules/Popup/SupremeHeroPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/TalismanInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_EquipSingleSell.lua
# Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_GuildSkillReset.lua
# Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_PokemonChipCompound.lua
# Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_ResolveEquipTreasure.lua
# Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_TrialXingYao.lua
# Assets/ManagedResources/~Lua/Modules/Pray/PrayMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/QuickPurchase/QuickCoinPurchasePart.lua
# Assets/ManagedResources/~Lua/Modules/Ranking/RankingListMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua
# Assets/ManagedResources/~Lua/Modules/Recruit/ElementDrawCardPanel.lua
# Assets/ManagedResources/~Lua/Modules/Recruit/RecruitPanel.lua
# Assets/ManagedResources/~Lua/Modules/Recruit/SingleRecruitPanel.lua
# Assets/ManagedResources/~Lua/Modules/Recruit/TenRecruitPanel.lua
# Assets/ManagedResources/~Lua/Modules/Resolve/View/Resolve_Dismantle.lua
# Assets/ManagedResources/~Lua/Modules/Resolve/View/Resolve_Recall.lua
# Assets/ManagedResources/~Lua/Modules/Resolve/View/Resolve_Talisman.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/EquipTreasureStrongPopup.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleAwakeLayout.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleAwakeSuccessPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipTreasureChangePopup.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleListPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleTalismanPanelV2.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarLayout.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarListPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarSuccessPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/TalismanInfoPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/TalismanUpStarListPanel.lua
# Assets/ManagedResources/~Lua/Modules/SevenDayCarnival/SevenDayCarnivalPanelV2.lua
# Assets/ManagedResources/~Lua/Modules/Shop/ShopExchangePopup.lua
# Assets/ManagedResources/~Lua/Modules/Shop/ShopManager.lua
# Assets/ManagedResources/~Lua/Modules/SoulPrint/RewardSoulPrintSingleShowPopup.lua
# Assets/ManagedResources/~Lua/Modules/SoulPrint/SoulPrintPopUpV2.lua
# Assets/ManagedResources/~Lua/Modules/Story/StoryDialoguePanel.lua
# Assets/ManagedResources/~Lua/Modules/Story/StoryManager.lua
# Assets/ManagedResources/~Lua/Modules/TreasureOfSomebody/TreasureOfSomebodyScorePageV2.lua
# Assets/ManagedResources/~Lua/Modules/Vip/VipPanelV2.lua
# Assets/ManagedResources/~Lua/Modules/WorkShop/WorkShopArmorOnePanel.lua
# Assets/ManagedResources/~Lua/Modules/WorkShop/WorkShopMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/WorkShop/WorkShowTechnologPanel.lua
# Assets/ManagedResources/~Lua/Modules/XiaoYao/XiaoYaoYouPanel.lua
# Assets/ManagedResources/~Lua/Modules/XiaoYao/XiaoyaoHeroGetPopup.lua
# Assets/ManagedResources/~Lua/View/JumpView.lua
# Assets/ManagedResources/~Lua/View/ShopView.lua
|
2021-02-20 17:55:52 +08:00 |
jiaoyangna
|
629971d137
|
文本还原提交
|
2021-02-20 16:55:28 +08:00 |
jiaoyangna
|
602dbc924c
|
文本还原
|
2021-02-20 16:43:44 +08:00 |
wangzhenxing
|
ef40c02a3e
|
【战斗】=======战斗回合数显示修改
|
2021-02-19 17:04:56 +09:00 |
wangzhenxing
|
ba4cc03dc1
|
[战斗]===========被动298修改,最大回合数显示修改
|
2021-02-19 16:47:06 +09:00 |
wangzhenxing
|
32b4e236a0
|
[战斗]=================去除没必要的特性被动修改
|
2021-02-05 17:00:34 +09:00 |
gaoxin
|
78e7305c15
|
【本地化】导出中文
|
2021-02-05 15:58:37 +08:00 |
gaoxin
|
90bf24b3b0
|
Merge branch 'master_xma_local' into gx/xma_local
# Conflicts:
# Assets/ManagedResources/Prefabs/UI/ActivityGift/CourtesyDressPanel.prefab
# Assets/ManagedResources/Prefabs/UI/DynamicActicity/page14.prefab
# Assets/ManagedResources/Prefabs/UI/DynamicActicity/page4.prefab
# Assets/ManagedResources/Prefabs/UI/Expert/ExpertPanel.prefab
# Assets/ManagedResources/Prefabs/UI/Loading/LoadingPanel.prefab
# Assets/ManagedResources/Prefabs/UI/Main/MainPanel.prefab
# Assets/ManagedResources/Prefabs/UI/Operating/OperatingPanel.prefab
# Assets/ManagedResources/Prefabs/UI/SevenDayCarnival/SevenDayCarnivalPanelV2.prefab
# Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
# Assets/ManagedResources/~Lua/Modules/Adventure/View/AdventureView.lua
# Assets/ManagedResources/~Lua/Modules/Bag/BagManager.lua
# Assets/ManagedResources/~Lua/Modules/Bag/BagResolveAnCompoundPanel.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/BattleUnit.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/BuffCtrl.lua
# Assets/ManagedResources/~Lua/Modules/Carbon/DailyCarbonPanel.lua
# Assets/ManagedResources/~Lua/Modules/Carbon/XuanYuanMirrorPanelList.lua
# Assets/ManagedResources/~Lua/Modules/Chat/ChatManager.lua
# Assets/ManagedResources/~Lua/Modules/Compound/CompoundSelectListPopup.lua
# Assets/ManagedResources/~Lua/Modules/CompoundHero/CompoundHeroFirstUpStarListPanel.lua
# Assets/ManagedResources/~Lua/Modules/CompoundHero/CompoundHeroUpStarListPanel.lua
# Assets/ManagedResources/~Lua/Modules/DiffMonster/DemonActivatePanel.lua
# Assets/ManagedResources/~Lua/Modules/DiffMonster/DemonUpGradePanel.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/DynamicActivityPanel.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/DynamicTaskPage.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGe.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGeOneResultPanel.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGeTenResultPanel.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBox.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/TimeLimitedCall.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/XianShiShangShi.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/ZhenQiYiBaoPage.lua
# Assets/ManagedResources/~Lua/Modules/Expedition/ExpeditionHeroListResurgencePopup.lua
# Assets/ManagedResources/~Lua/Modules/Expedition/View/ExpeditionMonsterInfo_Shop.lua
# Assets/ManagedResources/~Lua/Modules/Expert/DiffMonsterBuy.lua
# Assets/ManagedResources/~Lua/Modules/Expert/GiftBuy.lua
# Assets/ManagedResources/~Lua/Modules/Expert/PatFacePanel.lua
# Assets/ManagedResources/~Lua/Modules/Fight/FastExploreInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Fight/FightAreaRewardFullPopup.lua
# Assets/ManagedResources/~Lua/Modules/Fight/FightMopUpEndPanel.lua
# Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Fight/View/InvadeMonsterView.lua
# Assets/ManagedResources/~Lua/Modules/FindTreasure/FindTreasureDispatchPanel.lua
# Assets/ManagedResources/~Lua/Modules/FormFightMatch/MapFightBuyExtraPopup.lua
# Assets/ManagedResources/~Lua/Modules/FormFightMatch/MatchDataManager.lua
# Assets/ManagedResources/~Lua/Modules/Formation/ElementPopup.lua
# Assets/ManagedResources/~Lua/Modules/Formation/FormationEditPopup.lua
# Assets/ManagedResources/~Lua/Modules/GlobalActTimeCtrl/ActTimeCtrlManager.lua
# Assets/ManagedResources/~Lua/Modules/Guild/Aid/GuildAid_GuildAid.lua
# Assets/ManagedResources/~Lua/Modules/Guild/DeathPos/DeathPosInfoPanel.lua
# Assets/ManagedResources/~Lua/Modules/Guild/GuildChangePopup.lua
# Assets/ManagedResources/~Lua/Modules/Guild/GuildCreatePopup.lua
# Assets/ManagedResources/~Lua/Modules/Guild/GuildFetePopup.lua
# Assets/ManagedResources/~Lua/Modules/Guild/RedPacketView/RedPacket_GetView.lua
# Assets/ManagedResources/~Lua/Modules/Guild/RedPacketView/RedPacket_SendView.lua
# Assets/ManagedResources/~Lua/Modules/Guild/Skill/GuildSkillUpLvPopup.lua
# Assets/ManagedResources/~Lua/Modules/Guild/Transcript/GuildTranscriptMainPopup.lua
# Assets/ManagedResources/~Lua/Modules/Guild/Transcript/GuildTranscriptManager.lua
# Assets/ManagedResources/~Lua/Modules/HandBook/HandBookEquipInfoPanel.lua
# Assets/ManagedResources/~Lua/Modules/HandBook/HandBookHeroInfoPanel.lua
# Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Map/BuffChoosePanel.lua
# Assets/ManagedResources/~Lua/Modules/Map/BuffOptionPanel.lua
# Assets/ManagedResources/~Lua/Modules/Map/MapManager.lua
# Assets/ManagedResources/~Lua/Modules/Map/MapOptionPanel.lua
# Assets/ManagedResources/~Lua/Modules/Map/View/EndLessMapView.lua
# Assets/ManagedResources/~Lua/Modules/Message/LoadingPanel.lua
# Assets/ManagedResources/~Lua/Modules/Message/NotEnoughPopup.lua
# Assets/ManagedResources/~Lua/Modules/Mission/MissionDailyPanel_SecretTreasureTrail.lua
# Assets/ManagedResources/~Lua/Modules/MonsterCamp/MonsterCampPanel.lua
# Assets/ManagedResources/~Lua/Modules/Operating/GiftPackPage.lua
# Assets/ManagedResources/~Lua/Modules/Operating/GrowthGiftPage.lua
# Assets/ManagedResources/~Lua/Modules/Operating/UppperMonthCard.lua
# Assets/ManagedResources/~Lua/Modules/Operating/WeekMonthGiftPackPage.lua
# Assets/ManagedResources/~Lua/Modules/Player/PrivilegeManager.lua
# Assets/ManagedResources/~Lua/Modules/Pokemon/PokemonSummonOneResultPanel.lua
# Assets/ManagedResources/~Lua/Modules/Pokemon/PokemonSummonPanel.lua
# Assets/ManagedResources/~Lua/Modules/Pokemon/PokemonSummonTenResultPanel.lua
# Assets/ManagedResources/~Lua/Modules/Popup/PassGiftPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/RewardEquipSingleShowPopup2.lua
# Assets/ManagedResources/~Lua/Modules/Popup/RewardItemSingleShowPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/RoleGetInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/SoulPrintPopUp.lua
# Assets/ManagedResources/~Lua/Modules/Popup/SupremeHeroPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/TalismanInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_EquipSingleSell.lua
# Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_GuildSkillReset.lua
# Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_PokemonChipCompound.lua
# Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_ResolveEquipTreasure.lua
# Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_TrialXingYao.lua
# Assets/ManagedResources/~Lua/Modules/Pray/PrayMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/QuickPurchase/QuickCoinPurchasePart.lua
# Assets/ManagedResources/~Lua/Modules/Ranking/RankingListMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua
# Assets/ManagedResources/~Lua/Modules/Recharge/View/GiftView.lua
# Assets/ManagedResources/~Lua/Modules/Recruit/ElementDrawCardPanel.lua
# Assets/ManagedResources/~Lua/Modules/Recruit/RecruitPanel.lua
# Assets/ManagedResources/~Lua/Modules/Recruit/SingleRecruitPanel.lua
# Assets/ManagedResources/~Lua/Modules/Recruit/TenRecruitPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/EquipTreasureStrongPopup.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleAwakeSuccessPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipTreasureChangePopup.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleListPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleTalismanPanelV2.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarLayout.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarListPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarSuccessPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/TalismanInfoPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/TalismanUpStarListPanel.lua
# Assets/ManagedResources/~Lua/Modules/SevenDayCarnival/SevenDayCarnivalPanelV2.lua
# Assets/ManagedResources/~Lua/Modules/Shop/ShopExchangePopup.lua
# Assets/ManagedResources/~Lua/Modules/Shop/ShopManager.lua
# Assets/ManagedResources/~Lua/Modules/SoulPrint/RewardSoulPrintSingleShowPopup.lua
# Assets/ManagedResources/~Lua/Modules/SoulPrint/SoulPrintPopUpV2.lua
# Assets/ManagedResources/~Lua/Modules/Story/StoryDialoguePanel.lua
# Assets/ManagedResources/~Lua/Modules/Story/StoryManager.lua
# Assets/ManagedResources/~Lua/Modules/TreasureOfSomebody/TreasureOfSomebodyScorePageV2.lua
# Assets/ManagedResources/~Lua/Modules/TreasureStore/TreasureStorePopup.lua
# Assets/ManagedResources/~Lua/Modules/Vip/VipPanelV2.lua
# Assets/ManagedResources/~Lua/Modules/WorkShop/WorkShopArmorOnePanel.lua
# Assets/ManagedResources/~Lua/Modules/WorkShop/WorkShopMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/WorkShop/WorkShowTechnologPanel.lua
# Assets/ManagedResources/~Lua/Modules/XiaoYao/XiaoYaoYouPanel.lua
# Assets/ManagedResources/~Lua/Modules/XiaoYao/XiaoyaoHeroGetPopup.lua
# Assets/ManagedResources/~Lua/View/JumpView.lua
# Assets/ManagedResources/~Lua/View/ShopView.lua
|
2021-02-05 14:30:05 +08:00 |
gaoxin
|
927025f6de
|
【本地化】中文字还原,合并用
|
2021-02-05 12:44:50 +08:00 |
gaoxin
|
5ce8497899
|
【本地化】中文字还原,合并用
|
2021-02-05 12:00:39 +08:00 |
wangzhenxing
|
44a0b80b84
|
【战斗】================不触发特性相关修改
|
2021-02-04 14:24:56 +09:00 |
wangzhenxing
|
693dffe4a3
|
[战斗]==================126效果修改 生命百分比伤害会被无敌盾挡住
|
2021-02-02 15:38:59 +08:00 |
wangzhenxing
|
bc1691891d
|
[战斗]==============禁疗显示血量 +0
|
2021-02-02 15:38:40 +08:00 |
wangzhenxing
|
f699634c24
|
[战斗]==================126效果修改 生命百分比伤害会被无敌盾挡住
|
2021-02-02 15:02:25 +09:00 |
wangzhenxing
|
d18c0fd8d4
|
[战斗]==============禁疗显示血量 +0
|
2021-02-01 19:15:19 +09:00 |
wangzhenxing
|
9c1c41c0fe
|
【战斗】===========被动294修改,添加免疫提示
|
2021-01-29 18:49:06 +09:00 |
wangzhenxing
|
64ddcde464
|
【战斗】=======被动294修改
|
2021-01-29 17:29:36 +09:00 |
wangzhenxing
|
b3ac1b83c3
|
[战斗]==================被动119 ,294,305修改
|
2021-01-29 16:40:39 +09:00 |
wangzhenxing
|
2d1669246b
|
【战斗】===================选择两列逻辑修改提交
|
2021-01-28 20:24:50 +09:00 |
wangzhenxing
|
664d78d24d
|
[战斗]=============被动新增305 ,被动303,262修改,战斗逻辑修改:如果有技能在释放,不检测轮转
|
2021-01-28 20:08:43 +09:00 |
gaoxin
|
adf591cbec
|
【本地化】lua代码还原
|
2021-01-27 18:16:54 +08:00 |
ZhangBiao
|
15fd0a36cd
|
Merge branch '0功能/本周版本优化内容' of http://60.1.1.230/gaoxin/JL_Client into 0功能/本周版本优化内容
|
2021-01-27 17:06:27 +08:00 |
ZhangBiao
|
9288003dd1
|
【牛转钱坤】【新将来袭】修改
|
2021-01-27 17:05:47 +08:00 |
wangzhenxing
|
3166601fc2
|
【战斗】===================被动138 被动301 效果126修改
|
2021-01-27 17:05:26 +09:00 |
wangzhenxing
|
4b5fa36d8e
|
[战斗] ===========修改观音额外技能伤害类型修改,混乱后的普攻赋值,禁疗后显示治疗加0
|
2021-01-27 14:50:26 +09:00 |
gaoxin
|
c567dcd426
|
【本地化】代码本地化提交
|
2021-01-26 17:08:39 +08:00 |
wangzhenxing
|
3dfc48d652
|
Revert "【战斗】回滚27号版本不需要的内容"
This reverts commit 5dcf4d8040.
|
2021-01-26 17:38:48 +09:00 |
gaoxin
|
81b3ca1ddc
|
【本地化】 中文字还原,合并代码用
|
2021-01-26 11:13:09 +08:00 |
gaoxin
|
802881378c
|
Merge branch 'master_xma_local' into gx/xma_local
# Conflicts:
# Assets/ManagedResources/~Lua/Modules/Popup/RewardItemSingleShowPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/TrialRewardPopup.lua
|
2021-01-26 11:08:54 +08:00 |
gaoxin
|
3b83a72215
|
【本地化】文字还原
|
2021-01-26 11:05:27 +08:00 |
gaoxin
|
cd40920949
|
【战斗】log打印添加结果数据
|
2021-01-22 17:45:01 +08:00 |
gaoxin
|
745646b06e
|
【战斗】添加获取各阵营伤害的接口
|
2021-01-22 16:19:40 +08:00 |
gaoxin
|
5dcf4d8040
|
【战斗】回滚27号版本不需要的内容
|
2021-01-22 16:19:13 +08:00 |
zhangqiang
|
f44dcc20b7
|
Merge branch 'master_xma_local' into 0功能/本周版本优化内容
# Conflicts:
# Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua
|
2021-01-22 15:29:46 +08:00 |
gaoxin
|
43965a452f
|
【战斗】上报日志结构修改,添加结果书v就
|
2021-01-22 12:20:53 +08:00 |
gaoxin
|
0899be29ba
|
【战斗】战斗异常上报数据添加战斗id字段,处理竞技场战斗不会上报数据的问题
|
2021-01-22 11:57:56 +08:00 |
wangzhenxing
|
33d0c7a2fd
|
【战斗】================增加304被动
|
2021-01-21 20:31:41 +09:00 |
wangzhenxing
|
94f31a58da
|
【战斗】========观音技能被动修改
|
2021-01-21 18:55:58 +09:00 |
wangzhenxing
|
ecb47b16e8
|
[战斗]=========新将观音代码提交
|
2021-01-21 16:06:24 +09:00 |
ZhangBiao
|
c76035f0e2
|
【新将来袭优化】优化BOSS血量百分比显示
|
2021-01-21 15:31:22 +08:00 |
wangzhenxing
|
bf040e7544
|
新将观音提交
|
2021-01-20 16:08:44 +09:00 |
wangzhenxing
|
8327a4326c
|
[战斗]======被动 137 修改 复活后血量显示修改
|
2021-01-18 17:27:30 +09:00 |
wangzhenxing
|
ba6661c0f8
|
[战斗]========被动154修改 新增300被动 Hot 添加修改治疗量的接口,复活接口添加界面显示
|
2021-01-18 17:26:39 +09:00 |
wangzhenxing
|
95e15caa9a
|
[战斗]======被动 137 修改 复活后血量显示修改
|
2021-01-18 17:13:51 +09:00 |
wangzhenxing
|
b9479d8326
|
[战斗]========被动154修改 新增300被动 Hot 添加修改治疗量的接口,复活接口添加界面显示
|
2021-01-18 14:31:54 +09:00 |
wangzhenxing
|
72844ea7ab
|
[战斗]========被动299 修改
|
2021-01-18 10:56:02 +09:00 |
wangzhenxing
|
e84b6a962e
|
[战斗] ========被动 299 154修改
|
2021-01-16 17:17:34 +09:00 |
gaoxin
|
d1ed3121fa
|
【战斗统计】修复新统计,导致关卡报错
|
2021-01-16 17:01:54 +08:00 |
gaoxin
|
ceb9e39b00
|
【战斗统计】第二版
|
2021-01-16 16:23:06 +08:00 |
gaoxin
|
6f386e1b52
|
【战斗统计】第一版
|
2021-01-16 16:22:57 +08:00 |
wangzhenxing
|
9a39e0edda
|
[战斗]=========被动141 修改
|
2021-01-15 14:27:29 +09:00 |
wangzhenxing
|
4220257ea7
|
[战斗]=========第四期觉醒修改
|
2021-01-15 14:26:53 +09:00 |
wangzhenxing
|
bc7cb4b96a
|
[战斗]========== 第四期觉醒技能修改
|
2021-01-15 14:25:47 +09:00 |
gaoxin
|
a121f5fd9c
|
【bug】修复灵兽假战斗属性为空的问题
|
2021-01-14 11:56:42 +08:00 |
wangzhenxing
|
2f08a5179e
|
[战斗] ======被动244 修改,检测是否为boss方法修改
|
2021-01-12 23:06:28 +09:00 |
gaoxin
|
f501e92272
|
【本地化】代码还原,合并用
|
2021-01-12 11:00:44 +08:00 |
gaoxin
|
13767fd26e
|
Merge branch 'master_xma_local' into gx/xma_local
|
2021-01-12 10:56:36 +08:00 |
gaoxin
|
ae7da93056
|
【本地化】还原文字
|
2021-01-12 10:56:26 +08:00 |
wangzhenxing
|
4d210b9297
|
[战斗]===========118 124效果修改,百分比伤害对boss无效
|
2021-01-11 16:43:09 +09:00 |
wangzhenxing
|
64955313f6
|
[战斗]===========118 124效果修改,百分比伤害对boss无效
|
2021-01-11 16:20:17 +09:00 |
wangzhenxing
|
90750c9617
|
【战斗】============ 显示层伤害显示屏蔽小数 118,121效果去除小数
|
2021-01-09 15:34:00 +09:00 |
gaoxin
|
3ed952153c
|
【战斗】优化战斗结束后报错的问题
|
2021-01-09 15:27:55 +09:00 |
gaoxin
|
7ad4f0fe1b
|
【战斗】战斗开始技能报错,灵兽技能释放casting事件延长到2秒
|
2021-01-09 15:27:15 +09:00 |
wangzhenxing
|
8b72027fcb
|
【战斗】 ==========表现优化敌我方死亡后不显示加怒气的表现
|
2021-01-09 15:26:09 +09:00 |
wangzhenxing
|
f1ada7ed8d
|
[战斗]======前端战斗 英雄添加job数据
|
2021-01-09 15:25:17 +09:00 |
wangzhenxing
|
ecc254550e
|
[战斗]=========新增125效果 -- 目标[a]增加[b]%持续[c]回合,效果可叠加,[d]改变
|
2021-01-09 15:24:39 +09:00 |
wangzhenxing
|
6afeb8b41c
|
【战斗】===========新增124效果 造成目标[a]*[b]%的直接伤害
|
2021-01-09 15:23:33 +09:00 |
wangzhenxing
|
4828581d09
|
[战斗]=====灵兽金乌技能修改提交
|
2021-01-09 15:21:40 +09:00 |
wangzhenxing
|
04765e2d7a
|
[战斗]====提交 麒麟印记,放逐类型
|
2021-01-09 15:20:20 +09:00 |
gaoxin
|
27b3c1ea32
|
【本地化】还原文本到代码中合并用
|
2021-01-09 14:20:06 +08:00 |
wangzhenxing
|
820eb65f8d
|
[战斗]====添加5, 6 condition 判断条件 添加buff类型 麒麟印加 放逐
|
2021-01-09 15:17:56 +09:00 |
wangzhenxing
|
8dbafbee93
|
【战斗】============ 显示层伤害显示屏蔽小数 118,121效果去除小数
|
2021-01-09 15:06:00 +09:00 |
gaoxin
|
70a771db27
|
【战斗】优化战斗结束后报错的问题
|
2021-01-09 10:59:50 +08:00 |
gaoxin
|
7ae81ae694
|
【战斗】战斗开始技能报错,灵兽技能释放casting事件延长到2秒
|
2021-01-09 10:58:15 +08:00 |
zhangqiang
|
bd14d812a3
|
【战斗回放】bug
|
2021-01-08 19:23:31 +08:00 |
zhangqiang
|
e12211eee4
|
【战斗回放】代码整理
|
2021-01-08 19:22:16 +08:00 |
zhangqiang
|
41ffad0c78
|
【战斗回放】车迟 十绝阵
|
2021-01-08 19:20:07 +08:00 |
zhangqiang
|
9f9b2920e3
|
【战斗回放】
|
2021-01-08 19:19:01 +08:00 |
wangzhenxing
|
f28ad49f3d
|
【战斗】 ==========表现优化敌我方死亡后不显示加怒气的表现
|
2021-01-08 19:51:26 +09:00 |
wangzhenxing
|
fce7a7ec32
|
[战斗]======前端战斗 英雄添加job数据
|
2021-01-08 19:19:25 +09:00 |
wangzhenxing
|
40be6b55d2
|
[战斗]=========新增125效果 -- 目标[a]增加[b]%持续[c]回合,效果可叠加,[d]改变
|
2021-01-08 18:15:28 +09:00 |
wangzhenxing
|
503be01f18
|
【战斗】===========新增124效果 造成目标[a]*[b]%的直接伤害
|
2021-01-08 17:36:03 +09:00 |
wangzhenxing
|
6d86795403
|
[战斗]=====灵兽金乌技能修改提交
|
2021-01-08 16:36:55 +09:00 |
wangzhenxing
|
91531e00b0
|
[战斗]====提交 麒麟印记,放逐类型
|
2021-01-08 16:35:52 +09:00 |
wangzhenxing
|
8ce40e8099
|
[战斗]====添加5, 6 condition 判断条件 添加buff类型 麒麟印加 放逐
|
2021-01-08 16:34:42 +09:00 |
zhangqiang
|
ecbde627e4
|
【战斗回放】bug
|
2021-01-07 18:03:57 +08:00 |
zhangqiang
|
1ef5728daf
|
【战斗回放】代码整理
|
2021-01-07 11:32:26 +08:00 |
zhangqiang
|
9cf814590a
|
【战斗回放】车迟 十绝阵
|
2021-01-06 21:04:37 +08:00 |
zhangqiang
|
7bedefc780
|
【战斗回放】
|
2021-01-06 16:12:54 +08:00 |
zhangqiang
|
a6d16c13e5
|
【寻宝】加锁
|
2020-12-30 18:08:44 +08:00 |
wangzhenxing
|
4571f9e5a5
|
[战斗] 不灭buff更新修改提交
|
2020-12-28 12:11:03 +09:00 |
gaoxin
|
bf6fd2d13d
|
Merge remote-tracking branch 'origin/0活动开发聚集地/新将活动3个' into master_xma_local
# Conflicts:
# Assets/ManagedResources/~Lua/Message/ActivityProto_pb.lua
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
# Assets/ManagedResources/~Lua/View/UpView.lua
|
2020-12-26 20:22:23 +08:00 |
wangzhenxing
|
ed9efaf4e8
|
【战斗】 白骨精追加普攻必定暴击修改
|
2020-12-26 19:54:46 +09:00 |
wangzhenxing
|
fcc8724fca
|
【战斗】=====292被动位置修改
|
2020-12-26 19:52:51 +09:00 |
wangzhenxing
|
4bc92b8b21
|
[战斗]白骨精法宝添加普攻不触发任何特性
|
2020-12-26 19:49:45 +09:00 |
wangzhenxing
|
e9c4cab292
|
[战斗]289被动修改,协议数据提交
|
2020-12-26 19:48:59 +09:00 |
wangzhenxing
|
f07b8a14d2
|
[战斗]修改切磋判断胜负条件
|
2020-12-26 19:46:18 +09:00 |
wangzhenxing
|
8ad04c122c
|
[优化] 巅峰争霸赛,切磋超时改为只判断总伤害,不再判断总治疗
|
2020-12-26 19:36:11 +09:00 |
wangzhenxing
|
f0c2913433
|
[战斗] 修改初始怒气无法增加修改
|
2020-12-26 19:29:44 +09:00 |
wangzhenxing
|
064e00c029
|
[战斗]白骨精技能,被动,魂印效果提交
|
2020-12-26 19:28:29 +09:00 |
gaoxin
|
7fe3b4f39f
|
【战斗】魂印力战之躯不再免疫间接伤害
|
2020-12-26 18:34:02 +08:00 |
ZhangBiao
|
30f8049ef5
|
Merge branch '0活动开发聚集地/新将来袭' into 0活动开发聚集地/新将活动3个
# Conflicts:
# Assets/ManagedResources/Prefabs/UI/Battle/BattlePanel.prefab
# Assets/ManagedResources/~Lua/Message/ActivityProto_pb.lua
# Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
|
2020-12-23 11:13:48 +08:00 |
gaoxin
|
ec47ec2b1c
|
【战报系统】接口uid改为通过战斗id获取,兼容pve战斗数据
|
2020-12-18 16:51:28 +08:00 |
gaoxin
|
ef1ced3ef7
|
【战报系统】基础功能添加
|
2020-12-18 16:51:13 +08:00 |
wangzhenxing
|
3a1bbf7cac
|
【战斗】 188被动修改 间接伤害不会被义结金兰分摊
|
2020-12-18 11:23:41 +09:00 |
wangzhenxing
|
c4320e59e2
|
【战斗】 142被动效果修改 间接伤害不会触发回血
|
2020-12-18 11:22:58 +09:00 |
wangzhenxing
|
2dd63c7986
|
[战斗]284效果修改,非技能伤害不会回血
|
2020-12-18 11:22:24 +09:00 |
wangzhenxing
|
297b36eb2b
|
[战斗] 链接符伤害,溢出伤害,舍身济世分摊伤害改为最终伤害 ,舍身济世伤害不触发284被动
|
2020-12-18 11:21:10 +09:00 |
gaoxin
|
f4096cb18b
|
【战斗】v1.0.11
1、修复圣物效果数据错误
2、不灭buff实现方式修改
3、灵兽buff回合计算方式修改
|
2020-12-16 11:36:29 +08:00 |
wangzhenxing
|
9f4d3cd182
|
[战斗] 大闹天宫圣物相关被动,同步成和校验服一样
|
2020-12-12 17:58:37 +09:00 |
gaoxin
|
ec3636c842
|
【战斗】检测不灭的方式修改
|
2020-12-12 16:59:15 +09:00 |
wangzhenxing
|
b9a112736b
|
[战斗] 修改灵兽给英雄附加的buff的刷新机制,改为大回合刷新,如果灵兽是在回合后释放,配置的持续回合数+1
|
2020-12-07 18:03:23 +09:00 |
zhangqiang
|
62fcc1fa19
|
【战斗 】 给英雄附加战斗单位类型
|
2020-12-07 18:02:49 +09:00 |
wangzhenxing
|
7da566dc76
|
[战斗] 神女庇佑最佳技能表现修改,吞鲸魂印修改
|
2020-12-07 18:01:57 +09:00 |
ZhangBiao
|
1fcb892050
|
【新将来袭】宝箱位置调整
|
2020-12-04 19:42:47 +08:00 |
ZhangBiao
|
b3e374e336
|
【神将来袭】基本完事儿
|
2020-12-03 18:36:01 +08:00 |
ZhangBiao
|
b2e53f8ae5
|
【新将来袭】战斗血条
|
2020-12-03 15:11:24 +08:00 |
ZhangBiao
|
86d190572a
|
【神将来袭】加战斗了
|
2020-12-02 17:14:52 +08:00 |
gaoxin
|
4dbbbc7929
|
【战斗】修复lenthoftable方法在后端战斗中无法调用导致报错
|
2020-11-30 20:35:14 +08:00 |
wangzhenxing
|
a711c30c64
|
[战斗] 99被动修改 屏蔽金翅大鹏不灭
|
2020-11-28 17:59:38 +09:00 |
wangzhenxing
|
30f953f6de
|
【战斗】 角色查找逻辑添加 排除拥有不灭的单位 和 没有不灭的无序列表 103效果改成治疗随机多个单位 276被动 改为给随机英雄加
|
2020-11-28 17:58:36 +09:00 |
wangzhenxing
|
ce8c206717
|
【战斗】效果:103修改添加1个参数 被动 147 206修改 被动添加271-284
|
2020-11-28 17:56:58 +09:00 |
wangzhenxing
|
4b6578e957
|
[战斗] 91 112 115 196 256 被动添加特性屏蔽修改
|
2020-11-24 11:31:02 +09:00 |
wangzhenxing
|
2cc096cd18
|
【战斗】147,206被动修改回原来的效果
|
2020-11-24 11:24:29 +09:00 |
wangzhenxing
|
e3e609c87e
|
[战斗] 245-256被动修改,修改英雄身上如果有两个相同类型被动只能触发一个的问题
|
2020-11-24 11:23:31 +09:00 |
gaoxin
|
34ae0ed497
|
【战斗】无用log删除,技能数量限制初始化数据位置错误
|
2020-11-23 21:36:34 +08:00 |
gaoxin
|
5e4f1a5165
|
v1.0.7
1、修复单个回合技能上限数值会在后端累加,当一场战斗结束此数值刚好达到上限时,下一场战斗毕定卡死的问题
|
2020-11-23 10:08:36 +08:00 |
gaoxin
|
85a608d21a
|
Revert "Revert "【战斗】v1.0.5""
This reverts commit 941cb86845.
|
2020-11-20 15:15:45 +08:00 |
gaoxin
|
941cb86845
|
Revert "【战斗】v1.0.5"
This reverts commit 0548b16015.
|
2020-11-20 15:07:27 +08:00 |
gaoxin
|
2331c8d013
|
【战斗】添加超时检测
|
2020-11-20 15:07:08 +08:00 |
gaoxin
|
0548b16015
|
【战斗】v1.0.5
1、修复人物行动前被持续伤害击杀,触发被击杀时追加技能,释放技能后战斗卡死的问题
2、添加每回合技能释放数量上限
|
2020-11-20 14:27:23 +08:00 |
gaoxin
|
37631ebc67
|
【战斗】技能特效播放层级修改
|
2020-11-19 15:44:23 +08:00 |
gaoxin
|
59937a1132
|
【战斗】修改自动下落特效的时间为表配置
|
2020-11-19 14:53:45 +08:00 |
gaoxin
|
ca1a509cb8
|
【战斗】修复资源回收顺序错误导致跳过战斗时黑屏的问题
|
2020-11-17 21:40:36 +08:00 |
gaoxin
|
4eb60838b4
|
【战斗】修复被动112参数错误
|
2020-11-17 20:39:28 +08:00 |
wangzhenxing
|
84a28f8a28
|
[战斗] 196 被动 添加类型判断
|
2020-11-17 18:44:31 +09:00 |
gaoxin
|
be0195af18
|
【战斗】战斗表现添加射线类型特凶啊
|
2020-11-17 18:31:11 +08:00 |
gaoxin
|
05076eb743
|
Merge branch 'master_xma_local' of http://60.1.1.230/gaoxin/JL_Client into master_xma_local
|
2020-11-17 18:30:45 +08:00 |
gaoxin
|
d3a276cdca
|
【测试战斗】皮肤加入本地数据保存
|
2020-11-17 18:30:37 +08:00 |
wangzhenxing
|
3308ce4479
|
[战斗] 被动处理 舍身济世200 ,及伏虎罗汉特性被动添加额外技能屏蔽
|
2020-11-17 17:35:25 +09:00 |
gaoxin
|
6a515c2374
|
【战斗】优化战斗资源回收机制,修复跳过战斗时灵兽报错
|
2020-11-17 14:05:46 +08:00 |
gaoxin
|
8f3325ad5f
|
【战斗】修复灵兽释放技能时跳过战斗,下次战斗会显示上次战斗的casting的问题
|
2020-11-17 14:04:23 +08:00 |
wangzhenxing
|
383f20aa32
|
【战斗】 被动266去除无用log
|
2020-11-17 10:02:29 +09:00 |
gaoxin
|
46750846f8
|
【战斗】修复灵兽技能释放后会检测轮数,导致战斗卡死的问题。
|
2020-11-16 18:34:12 +08:00 |
ZhangBiao
|
8df6de20e5
|
【副本】isInMap字段删除bug修复
|
2020-11-16 15:24:09 +08:00 |
gaoxin
|
5301a91738
|
【战斗】修复被动270普通攻击也能触发的问题
|
2020-11-16 14:04:58 +08:00 |
gaoxin
|
8edf7dd781
|
【战斗】被动添加
270:技能直接伤害[a]%转化为生命治疗自己
|
2020-11-16 11:50:38 +08:00 |
wangzhenxing
|
1287453f10
|
【战斗】 额外技能添加5技能
|
2020-11-14 20:20:06 +09:00 |
wangzhenxing
|
406cf2e1f7
|
【战斗】 被动265效果修改
|
2020-11-14 19:52:47 +09:00 |
wangzhenxing
|
b1549b470b
|
[战斗] 被动268修改
|
2020-11-14 19:20:55 +09:00 |
gaoxin
|
af915fb480
|
Merge branch 'master_xma_local' of http://60.1.1.230/gaoxin/JL_Client into master_xma_local
|
2020-11-14 17:37:42 +08:00 |
gaoxin
|
ede48e5063
|
【测试战斗】添加总伤害数值打印
|
2020-11-14 17:37:24 +08:00 |
gaoxin
|
e6ac0a8845
|
Merge branch 'master_xma_local' of http://60.1.1.230/gaoxin/JL_Client into master_xma_local
|
2020-11-14 17:20:38 +08:00 |
gaoxin
|
b7269ccf89
|
【测试战斗】修复测试战斗按钮层级过高遮挡伤害数字的问题
|
2020-11-14 17:20:33 +08:00 |
wangzhenxing
|
d64ed5e92d
|
[战斗] 268 被动效果修改
|
2020-11-14 17:32:09 +09:00 |
wangzhenxing
|
5e0384b847
|
[战斗]免疫盾修改提交
|
2020-11-14 17:13:37 +09:00 |
wangzhenxing
|
6821324fb1
|
[战斗]减伤盾效果修改提交
|
2020-11-14 15:43:40 +09:00 |
wangzhenxing
|
deb8603b98
|
[战斗]减伤盾效果修改
|
2020-11-14 15:11:32 +09:00 |
gaoxin
|
4fd822a333
|
【战斗】删除战斗艺术字配置,改为即时判断
|
2020-11-13 19:44:55 +08:00 |
gaoxin
|
142d8dee0f
|
Merge branch 'master_xma_local' of http://60.1.1.230/gaoxin/JL_Client into master_xma_local
|
2020-11-13 19:38:10 +08:00 |
gaoxin
|
56afe786be
|
【战斗】战斗关闭时不再回收灵兽立绘资源,直接销毁,避免在UI上立绘不停播放攻击动作的问题
|
2020-11-13 19:38:04 +08:00 |
gaoxin
|
1face65dbb
|
【战斗】免疫效果自定义类型添加,免疫效果文字显示恢复
|
2020-11-13 19:34:41 +08:00 |
wangzhenxing
|
70e019f837
|
gm 测试战斗添加设置皮肤
|
2020-11-13 17:48:11 +08:00 |
wangzhenxing
|
fee4501004
|
[战斗] 266被动修改
|
2020-11-13 18:42:27 +09:00 |
wangzhenxing
|
d6d5f5cdfa
|
257 561 267 技能修改
|
2020-11-13 17:38:35 +08:00 |
gaoxin
|
1568e2f288
|
【测试战斗】修复添加属性被动时报错
|
2020-11-13 17:27:15 +08:00 |
wangzhenxing
|
8a87f0a8a2
|
【战斗】91 被动修改
|
2020-11-13 18:23:56 +09:00 |
ZhangBiao
|
ee04d93830
|
【灵兽宝阁】增加结束时间
|
2020-11-13 17:07:32 +08:00 |
gaoxin
|
9919674980
|
【战斗】假战斗加入对MonsterGroup配置的灵兽数据的处理
|
2020-11-12 15:12:59 +08:00 |
gaoxin
|
4f635cf42d
|
【战斗】修复特效层级显示错误
|
2020-11-11 18:10:06 +08:00 |
wangzhenxing
|
4fa66650f0
|
[皮肤]伤害统计界面添加皮肤显示
|
2020-11-09 15:54:36 +08:00 |
gaoxin
|
05fb2f5e7f
|
【战斗】修复战斗中受击特效及音效错误的问题,修复假战斗星级显示错误
|
2020-11-06 20:45:44 +08:00 |
wangzhenxing
|
5128a02eba
|
[皮肤] 胜利最佳输出界面显示皮肤
|
2020-11-06 17:58:28 +08:00 |
gaoxin
|
f1ca8398d3
|
【战斗】假战斗随机种子读表
|
2020-11-06 15:04:11 +08:00 |
wangzhenxing
|
4a6d8b393f
|
技能提交去除log
|
2020-11-06 15:04:05 +08:00 |
wangzhenxing
|
ab4f97fa0a
|
皮肤修改提交
|
2020-11-06 15:03:56 +08:00 |
wangzhenxing
|
04fce03cd8
|
battlemanager修改提交
|
2020-11-06 13:32:04 +08:00 |
wangzhenxing
|
3e917799bb
|
解决冲突提交
|
2020-11-06 13:31:30 +08:00 |
gaoxin
|
857f97f2ab
|
【战斗】假战斗数据组建错误修复
|
2020-11-06 11:41:40 +08:00 |
gaoxin
|
d668e4ffc3
|
Merge branch 'master_xma_local' of http://60.1.1.230/gaoxin/JL_Client into master_xma_local
# Conflicts:
# Assets/ManagedResources/~Lua/Data/ConfigData.lua
# Assets/ManagedResources/~Lua/Modules/Main/GMPanel.lua
|
2020-11-06 11:19:46 +08:00 |
gaoxin
|
1ac0e6fc53
|
【战斗】添加新的假战斗功能
|
2020-11-06 11:18:09 +08:00 |
jiaoyangna
|
a109c2f93f
|
【皮肤】 战斗提交
|
2020-11-06 10:51:41 +08:00 |
gaoxin
|
e1625e6bed
|
【战斗】修复回合末释放的灵兽技能释放时界面显示已经到下一回合的问题
|
2020-11-03 17:17:46 +08:00 |
gaoxin
|
49576b20ad
|
【战斗】修复战斗内名称不显示和我方元素显示错误的问题
|
2020-11-03 15:34:22 +08:00 |
gaoxin
|
ba42282cc3
|
【战斗】修改会自己动的指定目标特效的显示时长
|
2020-11-03 01:00:53 +08:00 |
gaoxin
|
108e5b2568
|
【战斗】前摇特效添加指定位置释放的类型
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2020-11-02 23:24:43 +08:00 |
gaoxin
|
d10134216c
|
【战斗】修复人物技能会在零售技能释放完成之前加入对列,导致技能释放失败的问题--2
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2020-11-02 22:13:34 +08:00 |
gaoxin
|
9dc9ca2b2a
|
【战斗】修复战斗界面资源回收时报错
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2020-11-02 22:13:30 +08:00 |
gaoxin
|
cb10b3ff1d
|
【战斗】修复人物技能会在零售技能释放完成之前加入对列,导致技能释放失败的问题。
|
2020-11-02 21:49:33 +08:00 |
gaoxin
|
9779a99414
|
【战斗】修复灵兽释放技能顺序错误
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2020-11-02 21:24:00 +08:00 |
gaoxin
|
8b9276f6a2
|
【战斗】修复上一场残留数据会出现在下一场的问题
|
2020-11-02 21:23:55 +08:00 |
gaoxin
|
4cb8bee4ae
|
【战斗】修复凤凰技能第二回合无法触发的问题,修复战斗开始时界面显示回合数错误的问题
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2020-11-02 19:17:14 +08:00 |
gaoxin
|
3a542e5c63
|
【战斗】技能特效添加会自己动的指定目标特效
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2020-11-02 18:09:04 +08:00 |
gaoxin
|
25f88a2a98
|
【LOG】删除无用log,添加凤凰技能概率log
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2020-11-02 16:53:26 +08:00 |
gaoxin
|
ad4ebc14a0
|
【战斗】修复凤凰概率技能无法生效的问题
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2020-11-02 16:31:57 +08:00 |
wangzhenxing
|
6c388f5d94
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【效果】添加119效果
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2020-11-02 16:21:06 +09:00 |
gaoxin
|
acaece5483
|
【战斗】前端添加自动上传结果不一致的战斗数据的功能。
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2020-11-02 16:07:43 +08:00 |
gaoxin
|
c90e209fd6
|
【战斗】修复技能效果修改导致被动技能报错的问题
|
2020-11-02 14:12:28 +08:00 |
gaoxin
|
02a57e692c
|
【战斗】修复部分被动技能报错
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2020-11-02 13:49:53 +08:00 |
gaoxin
|
9b65cbba0f
|
【战斗】灵兽技能前摇特效播放位置调整,灵兽技能条件添加类型3,修复灵兽立绘不会回收的问题
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2020-11-02 11:55:28 +08:00 |
gaoxin
|
230788670d
|
【战斗】主动效果117,118添加
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2020-11-02 10:00:32 +08:00 |
gaoxin
|
9ed00e0ba5
|
【战斗】灵兽战斗逻辑同步
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2020-11-01 16:17:26 +08:00 |
zhangqiang
|
3479bd153c
|
【灵兽系统】 合并 功能ok 但是战斗合完进不去
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2020-10-31 17:01:46 +08:00 |
gaoxin
|
ec7e498b87
|
【战斗】修复持续伤害会出现小数的问题
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2020-10-27 15:16:04 +08:00 |
gaoxin
|
88516ad0e2
|
【战斗】加血普攻会触发降怒被动的问题,修改被动技能195全部免疫改为部分免疫
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2020-10-26 19:43:04 +08:00 |
gaoxin
|
f4cfce396c
|
Revert "【战斗0.0.7】修复熬丙十星天赋不对追加得技能生效得问题"
This reverts commit 1f9165688f.
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2020-10-20 21:02:13 +08:00 |
gaoxin
|
1f9165688f
|
【战斗0.0.7】修复熬丙十星天赋不对追加得技能生效得问题
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2020-10-20 20:37:51 +08:00 |
gaoxin
|
cd03b49824
|
【战斗0.0.6】修复判断数据是否存在接口错误
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2020-10-20 20:27:14 +08:00 |
wangzhenxing
|
b5b8f79dca
|
技能期间只触发一次被动触发条件修改
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2020-10-20 16:29:44 +08:00 |
gaoxin
|
3625da459f
|
【战斗】修复桃子技能错误
|
2020-10-20 00:39:27 +08:00 |
gaoxin
|
73063a72e3
|
【战斗0.0.4】代码遗漏补齐,
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2020-10-19 21:06:01 +08:00 |
gaoxin
|
d33fe98ef1
|
【战斗0.0.4】修复战斗开始时偶现卡牌人物裁切显示错误的问题
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2020-10-19 18:38:15 +08:00 |
gaoxin
|
321aa22ec6
|
【战斗 0.0.3】尝试修复偶现战斗卡死得问题
|
2020-10-19 18:37:51 +08:00 |
gaoxin
|
5dc4062a46
|
【战斗0.0.2】修复新增的被动技能非技能出发时报错的问题
|
2020-10-17 20:08:40 +08:00 |
gaoxin
|
6326a8ab9a
|
【战斗0.0.1-同步local】添加引导战斗暂停接口
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2020-10-17 19:03:34 +08:00 |
gaoxin
|
0baed21bf6
|
战斗逻辑同步
|
2020-10-17 18:35:52 +08:00 |
gaoxin
|
422a8abaa4
|
修复属性类被动会导致战斗日志报错的问题
|
2020-10-09 14:26:28 +08:00 |
JieLing
|
223f8b11b4
|
修复在手机上战斗报错
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2020-09-27 20:54:50 +08:00 |
JieLing
|
907d092c04
|
遗漏同步提交
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2020-09-27 18:27:20 +08:00 |
gaoxin
|
541b4fc271
|
战斗逻辑同步
|
2020-09-27 16:56:15 +08:00 |
gaoxin
|
b77d0c9725
|
删除战斗资源预加载的操作,预加载的资源会导致内存泄漏。
|
2020-09-21 16:47:49 +08:00 |
gaoxin
|
b62fe63c84
|
关闭战斗log
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2020-09-05 20:40:33 +08:00 |
gaoxin
|
92a8b93b50
|
修改屏幕的适配方式,修改计算屏幕位置的方法
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2020-09-05 12:15:58 +08:00 |